Eden Editor: Custom Entity Textures: Difference between revisions

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(Created page with "{{TOC|side}} The following list shows all entities that allow for changing their textures through the Eden Editor custom textures attribute either by providing the path to a texture or by using a Procedural Textures. = Arrow (Red) = File: Sign_Arrow_F.jpg {| class="wikitable" |- ! Attribute !! Default Texture !! Default Texture Size |- | Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A |} = Arrow (Green) = File: Sign_Arrow_Green_F.jpg {| class="w...")
 
(Updated visuals)
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{{TOC|side}}
{{TOC|side}}
The following list shows all entities that allow for changing their textures through the [[Eden Editor]] custom textures attribute either by providing the path to a texture or by using a [[Procedural Textures]].
= Arrow (Red) =
[[File: Sign_Arrow_F.jpg]]
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! No. !! Display Name !! Class Name !! Preview !! Textures
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
|1 || Area Marker || AreaMarker_01_F || [[File: arma3-areamarker_01_f.jpg|100px]] ||
|}
 
= Arrow (Green) =
[[File: Sign_Arrow_Green_F.jpg]]
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
| Texture #0 || a3\props_f_decade\objectives\data\confrontationarea_01_area_f_ca.paa || 1024x256
|}
|}


= Arrow (Blue) =
|-
[[File: Sign_Arrow_Blue_F.jpg]]
|2 || Banner (AAF) || Banner_01_AAF_F || [[File: arma3-banner_01_aaf_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
| Texture #0 || a3\Data_f\Flags\flag_aaf_CO.paa || 512x256
|}
|}


= Arrow (Pink) =
|-
[[File: Sign_Arrow_Pink_F.jpg]]
|3 || Banner (CSAT) || Banner_01_CSAT_F || [[File: arma3-banner_01_csat_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
| Texture #0 || a3\Data_f\Flags\flag_csat_CO.paa || 512x256
|}
|}


= Arrow (Yellow) =
|-
[[File: Sign_Arrow_Yellow_F.jpg]]
|4 || Banner (LDF) || Banner_01_EAF_F || [[File: arma3-banner_01_eaf_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
| Texture #0 || a3\Data_F_Enoch\Flags\flag_EAF_CO.paa || 512x256
|}
|}


= Arrow (Cyan) =
|-
[[File: Sign_Arrow_Cyan_F.jpg]]
|5 || Banner || Banner_01_F || [[File: arma3-banner_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
| Texture #0 || a3\data_f\flags\flag_white_co.paa || 512x256
|}
|}


= Arrow (Large, Red) =
|-
[[File: Sign_Arrow_Large_F.jpg]]
|6 || Banner (FIA) || Banner_01_FIA_F || [[File: arma3-banner_01_fia_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
| Texture #0 || a3\Data_f\Flags\flag_fia_CO.paa || 512x256
|}
|}


= Arrow (Large, Green) =
|-
[[File: Sign_Arrow_Large_Green_F.jpg]]
|7 || Banner (IDAP) || Banner_01_IDAP_F || [[File: arma3-banner_01_idap_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
| Texture #0 || a3\Data_F_Orange\Flags\flag_IDAP_CO.paa || 512x256
|}
|}


= Arrow (Large, Blue) =
|-
[[File: Sign_Arrow_Large_Blue_F.jpg]]
|8 || Banner (NATO) || Banner_01_NATO_F || [[File: arma3-banner_01_nato_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
| Texture #0 || a3\Data_f\Flags\flag_nato_CO.paa || 512x256
|}
|}


= Arrow (Large, Pink) =
|-
[[File: Sign_Arrow_Large_Pink_F.jpg]]
|9 || Blood Pool (Large, New) || BloodPool_01_Large_New_F || [[File: arma3-bloodpool_01_large_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Fresh_CA.paa || 1024x1024
|}
|}


= Arrow (Large, Yellow) =
|-
[[File: Sign_Arrow_Large_Yellow_F.jpg]]
|10 || Blood Pool (Large, Old) || BloodPool_01_Large_Old_F || [[File: arma3-bloodpool_01_large_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Old_CA.paa || 1024x1024
|}
|}


= Arrow (Large, Cyan) =
|-
[[File: Sign_Arrow_Large_Cyan_F.jpg]]
|11 || Blood Pool (Medium, New) || BloodPool_01_Medium_New_F || [[File: arma3-bloodpool_01_medium_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Fresh_CA.paa || 512x512
|}
|}


= Arrow (Direction, Red) =
|-
[[File: Sign_Arrow_Direction_F.jpg]]
|12 || Blood Pool (Medium, Old) || BloodPool_01_Medium_Old_F || [[File: arma3-bloodpool_01_medium_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Old_CA.paa || 512x512
|}
|}


= Arrow (Direction, Green) =
|-
[[File: Sign_Arrow_Direction_Green_F.jpg]]
|13 || Blood Splatter (Large, New) || BloodSplatter_01_Large_New_F || [[File: arma3-bloodsplatter_01_large_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Fresh_CA.paa || 1024x1024
|}
|}


= Arrow (Direction, Blue) =
|-
[[File: Sign_Arrow_Direction_Blue_F.jpg]]
|14 || Blood Splatter (Large, Old) || BloodSplatter_01_Large_Old_F || [[File: arma3-bloodsplatter_01_large_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Old_CA.paa || 1024x1024
|}
|}


= Arrow (Direction, Pink) =
|-
[[File: Sign_Arrow_Direction_Pink_F.jpg]]
|15 || Blood Splatter (Medium, New) || BloodSplatter_01_Medium_New_F || [[File: arma3-bloodsplatter_01_medium_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Fresh_CA.paa || 512x512
|}
|}


= Arrow (Direction, Yellow) =
|-
[[File: Sign_Arrow_Direction_Yellow_F.jpg]]
|16 || Blood Splatter (Medium, Old) || BloodSplatter_01_Medium_Old_F || [[File: arma3-bloodsplatter_01_medium_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Old_CA.paa || 512x512
|}
|}


= Arrow (Direction, Cyan) =
|-
[[File: Sign_Arrow_Direction_Cyan_F.jpg]]
|17 || Blood Splatter (Small, New) || BloodSplatter_01_Small_New_F || [[File: arma3-bloodsplatter_01_small_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Fresh_CA.paa || 256x256
|}
|}


= Pointer (Red) =
|-
[[File: Sign_Pointer_F.jpg]]
|18 || Blood Splatter (Small, Old) || BloodSplatter_01_Small_Old_F || [[File: arma3-bloodsplatter_01_small_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Old_CA.paa || 256x256
|}
|}


= Pointer (Green) =
|-
[[File: Sign_Pointer_Green_F.jpg]]
|19 || Blood Spray (New) || BloodSpray_01_New_F || [[File: arma3-bloodspray_01_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Fresh_CA.paa || 512x512
|}
|}


= Pointer (Blue) =
|-
[[File: Sign_Pointer_Blue_F.jpg]]
|20 || Blood Spray (Old) || BloodSpray_01_Old_F || [[File: arma3-bloodspray_01_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Old_CA.paa || 512x512
|}
|}


= Pointer (Pink) =
|-
[[File: Sign_Pointer_Pink_F.jpg]]
|21 || Blood Trail (New) || BloodTrail_01_New_F || [[File: arma3-bloodtrail_01_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Fresh_CA.paa || 256x1024
|}
|}


= Pointer (Yellow) =
|-
[[File: Sign_Pointer_Yellow_F.jpg]]
|22 || Blood Trail (Old) || BloodTrail_01_Old_F || [[File: arma3-bloodtrail_01_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Old_CA.paa || 256x1024
|}
|}


= Pointer (Cyan) =
|-
[[File: Sign_Pointer_Cyan_F.jpg]]
|23 || Canvas (Medium) || Canvas_01_F || [[File: arma3-canvas_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
|}
|}


= Sphere (10cm) =
|-
[[File: Sign_Sphere10cm_F.jpg]]
|24 || Canvas (Medium, Landscape) || Canvas_01_Landscape_F || [[File: arma3-canvas_01_landscape_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
|}
|}


= Sphere (25cm) =
|-
[[File: Sign_Sphere25cm_F.jpg]]
|25 || Canvas (Large) || Canvas_01_Large_F || [[File: arma3-canvas_01_large_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
|}
|}


= Sphere (100cm) =
|-
[[File: Sign_Sphere100cm_F.jpg]]
|26 || Canvas (Small) || Canvas_01_Small_F || [[File: arma3-canvas_01_small_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
|}
|}


= Circle =
|-
[[File: Sign_Circle_F.jpg]]
|27 || Canvas (Medium, Square) || Canvas_01_Square_F || [[File: arma3-canvas_01_square_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,0.1,ca) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
|}
|}


= User Texture (1m) =
|-
[[File: UserTexture1m_F.jpg]]
|28 || Aftershave (Boxed) || EauDeCombat_01_box_F || [[File: arma3-eaudecombat_01_box_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 || a3\Structures_F_EPA\Items\Vessels\data\eaudecombat_01_box_co.paa || 1024x1024
|}
|}


= User Texture (10m) =
|-
[[File: UserTexture10m_F.jpg]]
|29 || Flag (Marker) || FlagMarker_01_F || [[File: arma3-flagmarker_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 || #(argb,8,8,3)color(0.93,0.43,0.22,1.0,CO) || N/A
|}
|}


= Billboard 1 (Blank) =
|-
[[File: Land_Billboard_F.jpg]]
|30 || Folded Flag (Altis) || FoldedFlag_01_Altis_F || [[File: arma3-foldedflag_01_altis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F\Civ\InfoBoards\Data\Billboard_metal_CO.paa || 256x256
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Altis_CO.paa || 1024x1024
|}
|}


= Infostand (1 leg) =
|-
[[File: Land_InfoStand_V1_F.jpg]]
|31 || Folded Flag (Livonia) || FoldedFlag_01_Livonia_F || [[File: arma3-foldedflag_01_livonia_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Livonia_CO.paa || 1024x1024
|-
| Texture #1 || A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa || 256x256
|}
|}


= Infostand (2 legs) =
|-
[[File: Land_InfoStand_V2_F.jpg]]
|32 || Folded Flag (Horizon Islands) || FoldedFlag_01_Tanoa_F || [[File: arma3-foldedflag_01_tanoa_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Tanoa_CO.paa || 1024x1024
|-
| Texture #1 || A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa || 256x256
|}
|}


= Whiteboard (Empty) =
|-
[[File: Land_MapBoard_F.jpg]]
|33 || Folded Flag (UK) || FoldedFlag_01_UK_F || [[File: arma3-foldedflag_01_uk_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Default_CO.paa || 2048x2048
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_UK_CO.paa || 1024x1024
|}
|}


= Whiteboard (Map of Altis) =
|-
[[File: MapBoard_altis_F.jpg]]
|34 || Folded Flag (US) || FoldedFlag_01_US_F || [[File: arma3-foldedflag_01_us_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa || 2048x2048
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_US_CO.paa || 1024x1024
|}
|}


= Whiteboard (Map of Stratis) =
|-
[[File: MapBoard_stratis_F.jpg]]
|35 || Diorama Base (Dirt) || GalleryDioramaBase_01_Dirt_F || [[File: arma3-gallerydioramabase_01_dirt_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa || 2048x2048
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\Base_Dirt_co.paa || 2048x2048
|}
|}


= Noticeboard =
|-
[[File: Land_Noticeboard_F.jpg]]
|36 || Diorama Base (Grass) || GalleryDioramaBase_01_Grass_F || [[File: arma3-gallerydioramabase_01_grass_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\Noticeboard_CA.paa || 256x256
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\base_grass_co.paa || 2048x2048
|}
|}


= File (Documents) =
|-
[[File: Land_File1_F.jpg]]
|37 || Diorama Base (Sand) || GalleryDioramaBase_01_Sand_F || [[File: arma3-gallerydioramabase_01_sand_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\base_Sand_co.paa || 2048x2048
|}
|}


= File (Research) =
|-
[[File: Land_File2_F.jpg]]
|38 || Diorama Unit (Astra) || GalleryDioramaUnit_01_Astra_F || [[File: arma3-gallerydioramaunit_01_astra_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Astra_co.paa || 2048x2048
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Sleeved map (Stratis) =
|-
[[File: Land_Map_unfolded_F.jpg]]
|39 || Diorama Unit (Blank) || GalleryDioramaUnit_01_F || [[File: arma3-gallerydioramaunit_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Items\Documents\Data\map_stratis_CO.paa || 512x512
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|}
 
= Notepad =
[[File: Land_Notepad_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_02_co.paa || 2048x2048
|}
 
= Photos 1 =
[[File: Land_Photos_V1_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Photos 2 =
|-
[[File: Land_Photos_V2_F.jpg]]
|40 || Diorama Unit (IDAP) || GalleryDioramaUnit_01_IDAP_F || [[File: arma3-gallerydioramaunit_01_idap_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|}
|-
 
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
= Photos 3 =
|-
[[File: Land_Photos_V3_F.jpg]]
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_IDAP_co.paa || 2048x2048
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Photos 4 =
|-
[[File: Land_Photos_V4_F.jpg]]
|41 || Diorama Unit (Macrotech) || GalleryDioramaUnit_01_Macrotech_F || [[File: arma3-gallerydioramaunit_01_macrotech_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|}
 
= Photos 5 =
[[File: Land_Photos_V5_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Macrotech_co.paa || 2048x2048
|}
 
= Photos 6 =
[[File: Land_Photos_V6_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Laptop (Open) =
|-
[[File: Land_Laptop_unfolded_F.jpg]]
|42 || Diorama Unit (Opsis) || GalleryDioramaUnit_01_opsis_F || [[File: arma3-gallerydioramaunit_01_opsis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_laptop_CO.paa || 1024x512
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Opsis_co.paa || 2048x2048
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Mobile Phone (Old) =
|-
[[File: Land_MobilePhone_old_F.jpg]]
|43 || Diorama Unit (Redstone) || GalleryDioramaUnit_01_Redstone_F || [[File: arma3-gallerydioramaunit_01_redstone_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_old_CO.paa || 256x256
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|}
 
= Mobile Phone (New) =
[[File: Land_MobilePhone_smart_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
|-
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_smart_CO.paa || 256x512
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Redstone_co.paa || 2048x2048
|}
 
= Target - Oval (Ground) =
[[File: Land_Target_Oval_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Target - Oval (Wall, Left) =
|-
[[File: Land_Target_Oval_Wall_Left_F.jpg]]
|44 || Diorama Unit (Vrana) || GalleryDioramaUnit_01_Vrana_F || [[File: arma3-gallerydioramaunit_01_vrana_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Vrana_co.paa || 2048x2048
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Target - Oval (Wall, Right) =
|-
[[File: Land_Target_Oval_Wall_Right_F.jpg]]
|45 || Gallery Frame (Large, Portrait) || GalleryFrame_01_large_portrait_F || [[File: arma3-galleryframe_01_large_portrait_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_picture_f_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa || 2048x1024
|}
|}


= Target - Oval (Wall, Top) =
|-
[[File: Land_Target_Oval_Wall_Top_F.jpg]]
|46 || Gallery Frame (Large, v1) || GalleryFrame_01_large_v1_F || [[File: arma3-galleryframe_01_large_v1_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_picture_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa || 2048x1024
|}
|}


= Target - Oval (Wall, Bottom) =
|-
[[File: Land_Target_Oval_Wall_Bottom_F.jpg]]
|47 || Gallery Frame (Large, v2) || GalleryFrame_01_large_v2_F || [[File: arma3-galleryframe_01_large_v2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_picture_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa || 2048x1024
|}
|}


= Aftershave (Boxed) =
|-
[[File: EauDeCombat_01_box_F.jpg]]
|48 || Gallery Frame (Large, v3) || GalleryFrame_01_large_v3_F || [[File: arma3-galleryframe_01_large_v3_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_EPA\Items\Vessels\data\eaudecombat_01_box_co.paa || 1024x1024
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_picture_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa || 2048x1024
|}
|}


= Whiteboard (Seismic map) =
|-
[[File: MapBoard_seismic_F.jpg]]
|49 || Gallery Frame (Medium) || GalleryFrame_02_F || [[File: arma3-galleryframe_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_EPC\Civ\InfoBoards\Data\MapBoard_Seismic_CO.paa || 2048x2048
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryFrame_02_rectangle_picture_alt_co.paa || 2048x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|}
|}


= File (Top Secret) =
|-
[[File: Land_File_research_F.jpg]]
|50 || Gallery Frame (Large, Rectangle) || GalleryFrame_02_large_rectangle_F || [[File: arma3-galleryframe_02_large_rectangle_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_EPC\Items\Documents\Data\Files_secret_CA.paa || 512x256
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_rectangle_picture_co.paa || 2048x1024
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|}
|}


= Laptop (Device readings) =
|-
[[File: Land_Laptop_device_F.jpg]]
|51 || Gallery Frame (Medium, Square) || GalleryFrame_02_square_F || [[File: arma3-galleryframe_02_square_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_EPC\Items\Electronics\Data\Electronics_screens_laptop_device_CO.paa || 1024x512
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_picture_co.paa || 2048x2048
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa || 2048x2048
|}
|}


= Sign (Mines) =
|-
[[File: Land_Sign_Mines_F.jpg]]
|52 || Gallery Label || GalleryLabel_01_F || [[File: arma3-gallerylabel_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\signm_mines_co.paa || 256x256
| Texture #0 || a3\props_f_aow\civilian\gallery\data\gallery_label_01_f_co.paa || 1024x1024
|}
|}


= Sign (Military Area, Small, Greek & English) =
|-
[[File: Land_Sign_WarningMilAreaSmall_F.jpg]]
|53 || Photo || Intel_Photos_F || [[File: arma3-intel_photos_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\SignM_NoEntry_CO.paa || 512x256
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= Sign (Military Area, Greek & English) =
|-
[[File: Land_Sign_WarningMilitaryArea_F.jpg]]
|54 || Balloon (Air) || Land_Balloon_01_air_F || [[File: arma3-land_balloon_01_air_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\signm_warningmilitaryarea_co.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0.941,0.510,0.192,1,co) || N/A
|}
|}


= Sign (Military Vehicles, Greek & English) =
|-
[[File: Land_Sign_WarningMilitaryVehicles_F.jpg]]
|55 || Balloon (Water) || Land_Balloon_01_water_F || [[File: arma3-land_balloon_01_water_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\SignM_WarningMilitaryVehicles_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.941,0.510,0.192,1,co) || N/A
|}
|}


= Sign (Risk Area) =
|-
[[File: Land_Sign_WarningUnexplodedAmmo_F.jpg]]
|56 || Billboard 1 (Blank) || Land_Billboard_F || [[File: arma3-land_billboard_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\SignM_WarningUnexplodedAmmo_CO.paa || 512x1024
| Texture #0 || A3\Structures_F\Civ\InfoBoards\Data\Billboard_metal_CO.paa || 256x256
|}
|}


= Sign (Sponsor) =
|-
[[File: SignAd_Sponsor_F.jpg]]
|57 || Briefing Room Desk || Land_BriefingRoomDesk_01_F || [[File: arma3-land_briefingroomdesk_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 || A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa || 2048x2048
|}
|}


= Sign (Vrana) =
|-
[[File: SignAd_Sponsor_Vrana_F.jpg]]
|58 || Briefing Room Screen || Land_BriefingRoomScreen_01_F || [[File: arma3-land_briefingroomscreen_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa || 1024x512
| Texture #0 || A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa || 2048x2048
|}
|}


= Sign (ARMEX) =
|-
[[File: SignAd_Sponsor_ARMEX_F.jpg]]
|59 || File (Documents) || Land_File1_F || [[File: arma3-land_file1_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
|}
|}


= Sign (Quontrol) =
|-
[[File: SignAd_Sponsor_Quontrol_F.jpg]]
|60 || File (Research) || Land_File2_F || [[File: arma3-land_file2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
|}
|}


= Sign (ION) =
|-
[[File: SignAd_Sponsor_ION_F.jpg]]
|61 || File (Top Secret) || Land_File_research_F || [[File: arma3-land_file_research_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa || 1024x512
| Texture #0 || \A3\Structures_F_EPC\Items\Documents\Data\Files_secret_CA.paa || 512x256
|}
|}


= Sign (Larkin) =
|-
[[File: SignAd_Sponsor_Larkin_F.jpg]]
|62 || Flat TV || Land_FlatTV_01_F || [[File: arma3-land_flattv_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,co) || N/A
|}
|}


= Sign (Sponsor - Small) =
|-
[[File: SignAd_SponsorS_F.jpg]]
|63 || Infostand (1 leg) || Land_InfoStand_V1_F || [[File: arma3-land_infostand_v1_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 ||  || N/A
|-
| Texture #1 || A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa || 256x256
|}
|}


= Sign (Vrana - Small) =
|-
[[File: SignAd_SponsorS_Vrana_F.jpg]]
|64 || Infostand (2 legs) || Land_InfoStand_V2_F || [[File: arma3-land_infostand_v2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa || 1024x512
| Texture #0 ||  || N/A
|-
| Texture #1 || A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa || 256x256
|}
|}


= Sign (ARMEX - Small) =
|-
[[File: SignAd_SponsorS_ARMEX_F.jpg]]
|65 || Old Laptop (Closed) || Land_Laptop_02_F || [[File: arma3-land_laptop_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa || 1024x512
| Texture #0 || A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa || 1024x512
|}
|}


= Sign (Quontrol - Small) =
|-
[[File: SignAd_SponsorS_Quontrol_F.jpg]]
|66 || Old Laptop (Open) || Land_Laptop_02_unfolded_F || [[File: arma3-land_laptop_02_unfolded_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa || 1024x512
| Texture #0 || A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa || 1024x512
|}
|}


= Sign (ION - Small) =
|-
[[File: SignAd_SponsorS_ION_F.jpg]]
|67 || Laptop (Device readings) || Land_Laptop_device_F || [[File: arma3-land_laptop_device_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa || 1024x512
| Texture #0 || \A3\Structures_F_EPC\Items\Electronics\Data\Electronics_screens_laptop_device_CO.paa || 1024x512
|}
|}


= Sign (Larkin - Small) =
|-
[[File: SignAd_SponsorS_Larkin_F.jpg]]
|68 || Laptop (Open, Intel v1) || Land_Laptop_Intel_01_F || [[File: arma3-land_laptop_intel_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa || 1024x512
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
|}
|}


= Photo =
|-
[[File: Intel_Photos_F.jpg]]
|69 || Laptop (Open, Intel v2) || Land_Laptop_Intel_02_F || [[File: arma3-land_laptop_intel_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
|}
|}


= Sign (Blueking) =
|-
[[File: SignAd_Sponsor_Blueking_F.jpg]]
|70 || Laptop (Open, Intel v3) || Land_Laptop_Intel_Oldman_F || [[File: arma3-land_laptop_intel_oldman_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa || 1024x512
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
|}
|}


= Sign (Fuel, white) =
|-
[[File: SignAd_Sponsor_Fuel_white_F.jpg]]
|71 || Laptop (Open) || Land_Laptop_unfolded_F || [[File: arma3-land_laptop_unfolded_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa || 1024x512
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_laptop_CO.paa || 1024x512
|}
|}


= Sign (Fuel, green) =
|-
[[File: SignAd_Sponsor_Fuel_green_F.jpg]]
|72 || Sleeved Map (Altis) || Land_Map_unfolded_Altis_F || [[File: arma3-land_map_unfolded_altis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_altis_CO.paa || 512x512
|}
|}


= Sign (Burstkoke) =
|-
[[File: SignAd_Sponsor_Burstkoke_F.jpg]]
|73 || Sleeved Map (Livonia) || Land_Map_unfolded_Enoch_F || [[File: arma3-land_map_unfolded_enoch_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Enoch\Items\Documents\Data\Map_unfolded_Enoch_CO.paa || 512x512
|}
|}


= Sign (Redburger) =
|-
[[File: SignAd_Sponsor_Redburger_F.jpg]]
|74 || Sleeved map (Stratis) || Land_Map_unfolded_F || [[File: arma3-land_map_unfolded_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa || 1024x512
| Texture #0 || \A3\Structures_F\Items\Documents\Data\map_stratis_CO.paa || 512x512
|}
|}


= Sign (Redstone) =
|-
[[File: SignAd_Sponsor_Redstone_F.jpg]]
|75 || Sleeved Map (Malden) || Land_Map_unfolded_Malden_F || [[File: arma3-land_map_unfolded_malden_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_malden_CO.paa || 512x512
|}
|}


= Sign (Suatmm) =
|-
[[File: SignAd_Sponsor_Suatmm_F.jpg]]
|76 || Sleeved Map (Tanoa) || Land_Map_unfolded_Tanoa_F || [[File: arma3-land_map_unfolded_tanoa_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_tanoa_CO.paa || 512x512
|}
|}


= Sign (Blueking - Small) =
|-
[[File: SignAd_SponsorS_Blueking_F.jpg]]
|77 || Whiteboard (Map of Altis, Wall) || Land_MapBoard_01_Wall_Altis_F || [[File: arma3-land_mapboard_01_wall_altis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa || 1024x512
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa || 2048x2048
|}
|}


= Sign (Fuel, white - Small) =
|-
[[File: SignAd_SponsorS_Fuel_white_F.jpg]]
|78 || Whiteboard (Map of Livonia, Wall) || Land_MapBoard_01_Wall_Enoch_F || [[File: arma3-land_mapboard_01_wall_enoch_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa || 1024x512
| Texture #0 || \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa || 2048x2048
|}
|}


= Sign (Fuel, green - Small) =
|-
[[File: SignAd_SponsorS_Fuel_green_F.jpg]]
|79 || Whiteboard (Empty, Wall) || Land_MapBoard_01_Wall_F || [[File: arma3-land_mapboard_01_wall_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa || 1024x512
| Texture #0 || a3\structures_f\civ\infoboards\data\mapboard_default_co.paa || 2048x2048
|}
|}


= Sign (Burstkoke - Small) =
|-
[[File: SignAd_SponsorS_Burstkoke_F.jpg]]
|80 || Whiteboard (Map of Malden, Wall) || Land_MapBoard_01_Wall_Malden_F || [[File: arma3-land_mapboard_01_wall_malden_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa || 2048x2048
|}
|}


= Sign (Redburger - Small) =
|-
[[File: SignAd_SponsorS_Redburger_F.jpg]]
|81 || Whiteboard (Map of Stratis, Wall) || Land_MapBoard_01_Wall_Stratis_F || [[File: arma3-land_mapboard_01_wall_stratis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa || 1024x512
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa || 2048x2048
|}
|}


= Sign (Redstone - Small) =
|-
[[File: SignAd_SponsorS_Redstone_F.jpg]]
|82 || Whiteboard (Map of Tanoa, Wall) || Land_MapBoard_01_Wall_Tanoa_F || [[File: arma3-land_mapboard_01_wall_tanoa_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa || 2048x2048
|}
|}


= Sign (Suatmm - Small) =
|-
[[File: SignAd_SponsorS_Suatmm_F.jpg]]
|83 || Whiteboard (Map of Livonia) || Land_MapBoard_Enoch_F || [[File: arma3-land_mapboard_enoch_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa || 1024x512
| Texture #0 || \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa || 2048x2048
|}
|}


= User Texture (1x2m) =
|-
[[File: UserTexture_1x2_F.jpg]]
|84 || Whiteboard (Empty) || Land_MapBoard_F || [[File: arma3-land_mapboard_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,ca) || N/A
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Default_CO.paa || 2048x2048
|}
|}


= VR Obstacle (20x10x8) =
|-
[[File: Land_VR_Block_01_F.jpg]]
|85 || Mobile Phone (Old) || Land_MobilePhone_old_F || [[File: arma3-land_mobilephone_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_old_CO.paa || 256x256
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Obstacle (12x12x4) =
|-
[[File: Land_VR_Block_02_F.jpg]]
|86 || Mobile Phone (New) || Land_MobilePhone_smart_F || [[File: arma3-land_mobilephone_smart_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_smart_CO.paa || 256x512
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Obstacle (12x7.5x6) =
|-
[[File: Land_VR_Block_03_F.jpg]]
|87 || Notepad || Land_Notepad_F || [[File: arma3-land_notepad_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || #(argb,8,8,3)color(0.835294,0,0,0.0,ca) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Obstacle (10.5x10.5x9) =
|-
[[File: Land_VR_Block_04_F.jpg]]
|88 || Noticeboard || Land_Noticeboard_F || [[File: arma3-land_noticeboard_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\Noticeboard_CA.paa || 256x256
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Obstacle (10x5x4) =
|-
[[File: Land_VR_Block_05_F.jpg]]
|89 || PC Set (Screen) || Land_PCSet_01_screen_F || [[File: arma3-land_pcset_01_screen_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,co) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Cover Object (Low kneel) =
|-
[[File: Land_VR_CoverObject_01_kneelLow_F.jpg]]
|90 || PC Set (Screen, Intel v1) || Land_PCSet_Intel_01_F || [[File: arma3-land_pcset_intel_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Cover Object (Kneel) =
|-
[[File: Land_VR_CoverObject_01_kneel_F.jpg]]
|91 || PC Set (Screen, Intel v2) || Land_PCSet_Intel_02_F || [[File: arma3-land_pcset_intel_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= VR Cover Object (High kneel) =
|-
[[File: Land_VR_CoverObject_01_kneelHigh_F.jpg]]
|92 || Photoframe (broken) || Land_Photoframe_01_broken_F || [[File: arma3-land_photoframe_01_broken_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa || 512x512
|-
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
| Texture #1 || a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa || 1024x1024
|}
|}


= VR Cover Object (Stand) =
|-
[[File: Land_VR_CoverObject_01_stand_F.jpg]]
|93 || Photoframe || Land_Photoframe_01_F || [[File: arma3-land_photoframe_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa || 512x512
|-
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
| Texture #1 || a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa || 1024x1024
|}
|}


= VR Cover Object (High stand) =
|-
[[File: Land_VR_CoverObject_01_standHigh_F.jpg]]
|94 || Photo Frame (Portrait) || Land_Photoframe_02_F || [[File: arma3-land_photoframe_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || a3\props_f_aow\items\decorative\data\photoframe_02_us_co.paa || 1024x1024
|-
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
| Texture #1 || a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa || 1024x1024
|}
|}


= VR Area (Circle, 4m, Grey) =
|-
[[File: VR_Area_01_circle_4_grey_F.jpg]]
|95 || Photo Frame (Portrait, Standing) || Land_Photoframe_02_standing_F || [[File: arma3-land_photoframe_02_standing_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
| Texture #0 || a3\props_f_aow\items\decorative\data\photoframe_02_aaf_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa || 1024x1024
|}
|}


= VR Area (Circle, 4m, Yellow) =
|-
[[File: VR_Area_01_circle_4_yellow_F.jpg]]
|96 || Photos 1 || Land_Photos_V1_F || [[File: arma3-land_photos_v1_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 1x1, Grey) =
|-
[[File: VR_Area_01_square_1x1_grey_F.jpg]]
|97 || Photos 2 || Land_Photos_V2_F || [[File: arma3-land_photos_v2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 2x2, Grey) =
|-
[[File: VR_Area_01_square_2x2_grey_F.jpg]]
|98 || Photos 3 || Land_Photos_V3_F || [[File: arma3-land_photos_v3_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 4x4, Grey) =
|-
[[File: VR_Area_01_square_4x4_grey_F.jpg]]
|99 || Photos 4 || Land_Photos_V4_F || [[File: arma3-land_photos_v4_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 1x1, Yellow) =
|-
[[File: VR_Area_01_square_1x1_yellow_F.jpg]]
|100 || Photos 5 || Land_Photos_V5_F || [[File: arma3-land_photos_v5_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 2x2, Yellow) =
|-
[[File: VR_Area_01_square_2x2_yellow_F.jpg]]
|101 || Photos 6 || Land_Photos_V6_F || [[File: arma3-land_photos_v6_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
| Texture #0 || \a3\structures_f\items\documents\data\photos_camo_co.paa || 512x256
|}
|}


= VR Area (Square, 4x4, Yellow) =
|-
[[File: VR_Area_01_square_4x4_yellow_F.jpg]]
|102 || Sign (Mines) || Land_Sign_Mines_F || [[File: arma3-land_sign_mines_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
| Texture #0 || a3\signs_f\signm\data\signm_mines_co.paa || 256x256
|}
|}


= VR Wall =
|-
[[File: VR_Billboard_01_F.jpg]]
|103 || Sign (Mines Danger, International) || Land_Sign_MinesDanger_English_F || [[File: arma3-land_sign_minesdanger_english_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,1,0.2,ca) || N/A
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_English_CO.paa || 1024x512
|}
|}


= VR Ground Icon =
|-
[[File: VR_GroundIcon_01_F.jpg]]
|104 || Sign (Mines Danger, Altis) || Land_Sign_MinesDanger_Greek_F || [[File: arma3-land_sign_minesdanger_greek_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_Bootcamp\VR\Helpers\Data\VR_GroundIcon_01_default_CA.paa || 1024x1024
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_Greek_CO.paa || 1024x512
|}
|}


= VR Sector (60deg, 50m, Grey) =
|-
[[File: VR_Sector_01_60deg_50_grey_F.jpg]]
|105 || Sign (Mines, Tall, International) || Land_Sign_MinesTall_English_F || [[File: arma3-land_sign_minestall_english_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,1,1,0.01,ca) || N/A
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMines_English_CO.paa || 256x256
|-
| Texture #1 || #(argb,8,8,3)color(1,1,1,0.1,ca) || N/A
|}
|}


= VR Sector (60deg, 50m, Red) =
|-
[[File: VR_Sector_01_60deg_50_red_F.jpg]]
|106 || Sign (Mines, Tall) || Land_Sign_MinesTall_F || [[File: arma3-land_sign_minestall_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.433,0.107,0.088,0.1,ca) || N/A
| Texture #0 || a3\signs_f\signm\data\signm_mines_co.paa || 256x256
|-
| Texture #1 || #(argb,8,8,3)color(0.433,0.107,0.088,0.7,ca) || N/A
|}
|}


= Flat TV =
|-
[[File: Land_FlatTV_01_F.jpg]]
|107 || Sign (Mines, Tall, Altis) || Land_Sign_MinesTall_Greek_F || [[File: arma3-land_sign_minestall_greek_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,co) || N/A
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMines_Greek_CO.paa || 256x256
|}
|}


= PC Set (Screen) =
|-
[[File: Land_PCSet_01_screen_F.jpg]]
|108 || Sign (Military Area, Small, Greek & English) || Land_Sign_WarningMilAreaSmall_F || [[File: arma3-land_sign_warningmilareasmall_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,co) || N/A
| Texture #0 || a3\signs_f\signm\data\SignM_NoEntry_CO.paa || 512x256
|}
|}


= Tablet =
|-
[[File: Land_Tablet_01_F.jpg]]
|109 || Sign (Military Area, Greek & English) || Land_Sign_WarningMilitaryArea_F || [[File: arma3-land_sign_warningmilitaryarea_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
| Texture #0 || a3\signs_f\signm\data\signm_warningmilitaryarea_co.paa || 1024x512
|}
|}


= Sphere (200cm) =
|-
[[File: Sign_Sphere200cm_F.jpg]]
|110 || Sign (Military Vehicles, Greek & English) || Land_Sign_WarningMilitaryVehicles_F || [[File: arma3-land_sign_warningmilitaryvehicles_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
| Texture #0 || a3\signs_f\signm\data\SignM_WarningMilitaryVehicles_CO.paa || 512x256
|}
|}


= Balloon (Air) =
|-
[[File: Land_Balloon_01_air_F.jpg]]
|111 || Sign (No Weapons, International) || Land_Sign_WarningNoWeapon_F || [[File: arma3-land_sign_warningnoweapon_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.941,0.510,0.192,1,co) || N/A
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeapon_CO.paa || 1024x512
|}
|}


= Balloon (Water) =
|-
[[File: Land_Balloon_01_water_F.jpg]]
|112 || Sign (No Weapons, Altis) || Land_Sign_WarningNoWeaponAltis_F || [[File: arma3-land_sign_warningnoweaponaltis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.941,0.510,0.192,1,co) || N/A
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponAltis_CO.paa || 1024x512
|}
|}


= Rugged Tablet =
|-
[[File: Land_Tablet_02_F.jpg]]
|113 || Sign (No Weapons, Tanoa) || Land_Sign_WarningNoWeaponTanoa_F || [[File: arma3-land_sign_warningnoweapontanoa_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponTanoa_CO.paa || 1024x512
|-
| Texture #1 || a3\props_f_exp_a\military\equipment\data\ruggedtablet_co.paa || 1024x1024
|}
|}


= VR Slope (10x5x4) =
|-
[[File: Land_VR_Slope_01_F.jpg]]
|114 || Sign (Risk Area) || Land_Sign_WarningUnexplodedAmmo_F || [[File: arma3-land_sign_warningunexplodedammo_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
| Texture #0 || a3\signs_f\signm\data\SignM_WarningUnexplodedAmmo_CO.paa || 512x1024
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Rugged Dual Screen (Horizontal) =
|-
[[File: Land_TripodScreen_01_dual_v1_F.jpg]]
|115 || Tablet || Land_Tablet_01_F || [[File: arma3-land_tablet_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
|-
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #2 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Rugged Dual Screen (Vertical) =
|-
[[File: Land_TripodScreen_01_dual_v2_F.jpg]]
|116 || Rugged Tablet (Black) || Land_Tablet_02_black_F || [[File: arma3-land_tablet_02_black_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
|-
|-
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #1 || a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_black_CO.paa || 1024x1024
|-
| Texture #2 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Rugged Large Screen =
|-
[[File: Land_TripodScreen_01_large_F.jpg]]
|117 || Rugged Tablet || Land_Tablet_02_F || [[File: arma3-land_tablet_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
|-
|-
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #1 || a3\props_f_exp_a\military\equipment\data\ruggedtablet_co.paa || 1024x1024
|}
 
|-
|-
| Texture #2 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|118 || Rugged Tablet (Sand) || Land_Tablet_02_sand_F || [[File: arma3-land_tablet_02_sand_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #3 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #4 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
|-
|-
| Texture #5 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
| Texture #1 || a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_Sand_CO.paa || 1024x1024
|-
| Texture #6 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #7 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #8 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #9 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #10 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Whiteboard (Map of Malden) =
|-
[[File: MapBoard_Malden_F.jpg]]
|119 || Target - Oval (Ground) || Land_Target_Oval_F || [[File: arma3-land_target_oval_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
|}
|}


= Whiteboard (Map of Tanoa) =
|-
[[File: MapBoard_Tanoa_F.jpg]]
|120 || Target - Oval (Wall, Bottom) || Land_Target_Oval_Wall_Bottom_F || [[File: arma3-land_target_oval_wall_bottom_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
|}
|}


= Sleeved Map (Altis) =
|-
[[File: Land_Map_unfolded_Altis_F.jpg]]
|121 || Target - Oval (Wall, Left) || Land_Target_Oval_Wall_Left_F || [[File: arma3-land_target_oval_wall_left_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_altis_CO.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
|}
|}


= Sleeved Map (Malden) =
|-
[[File: Land_Map_unfolded_Malden_F.jpg]]
|122 || Target - Oval (Wall, Right) || Land_Target_Oval_Wall_Right_F || [[File: arma3-land_target_oval_wall_right_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_malden_CO.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
|}
|}


= Sleeved Map (Tanoa) =
|-
[[File: Land_Map_unfolded_Tanoa_F.jpg]]
|123 || Target - Oval (Wall, Top) || Land_Target_Oval_Wall_Top_F || [[File: arma3-land_target_oval_wall_top_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_tanoa_CO.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,CA) || N/A
|}
|}


= Old Laptop (Closed) =
|-
[[File: Land_Laptop_02_F.jpg]]
|124 || Rugged Dual Screen (Black, Horizontal) || Land_TripodScreen_01_dual_v1_black_F || [[File: arma3-land_tripodscreen_01_dual_v1_black_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa || 1024x512
| Texture #0 || || N/A
|-
| Texture #1 ||  || N/A
|-
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
|}
|}


= Old Laptop (Open) =
|-
[[File: Land_Laptop_02_unfolded_F.jpg]]
|125 || Rugged Dual Screen (Horizontal) || Land_TripodScreen_01_dual_v1_F || [[File: arma3-land_tripodscreen_01_dual_v1_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #2 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Whiteboard (Empty, Wall) =
|-
[[File: Land_MapBoard_01_Wall_F.jpg]]
|126 || Rugged Dual Screen (Sand, Horizontal) || Land_TripodScreen_01_dual_v1_sand_F || [[File: arma3-land_tripodscreen_01_dual_v1_sand_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\structures_f\civ\infoboards\data\mapboard_default_co.paa || 2048x2048
| Texture #0 || || N/A
|}
 
= Whiteboard (Map of Stratis, Wall) =
[[File: Land_MapBoard_01_Wall_Stratis_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 ||  || N/A
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa || 2048x2048
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
|}
|}


= Whiteboard (Map of Altis, Wall) =
|-
[[File: Land_MapBoard_01_Wall_Altis_F.jpg]]
|127 || Rugged Dual Screen (Black, Vertical) || Land_TripodScreen_01_dual_v2_black_F || [[File: arma3-land_tripodscreen_01_dual_v2_black_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa || 2048x2048
| Texture #0 || || N/A
|}
 
= Whiteboard (Map of Tanoa, Wall) =
[[File: Land_MapBoard_01_Wall_Tanoa_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 ||  || N/A
|-
|-
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa || 2048x2048
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
|}
|}


= Whiteboard (Map of Malden, Wall) =
|-
[[File: Land_MapBoard_01_Wall_Malden_F.jpg]]
|128 || Rugged Dual Screen (Vertical) || Land_TripodScreen_01_dual_v2_F || [[File: arma3-land_tripodscreen_01_dual_v2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|}
 
= Blood Pool (Large, Old) =
[[File: BloodPool_01_Large_Old_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Old_CA.paa || 1024x1024
| Texture #2 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Blood Pool (Large, New) =
|-
[[File: BloodPool_01_Large_New_F.jpg]]
|129 || Rugged Dual Screen (Sand, Vertical) || Land_TripodScreen_01_dual_v2_sand_F || [[File: arma3-land_tripodscreen_01_dual_v2_sand_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Fresh_CA.paa || 1024x1024
| Texture #0 || || N/A
|}
 
= Blood Pool (Medium, Old) =
[[File: BloodPool_01_Medium_Old_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #1 ||  || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Old_CA.paa || 512x512
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
|}
|}


= Blood Pool (Medium, New) =
|-
[[File: BloodPool_01_Medium_New_F.jpg]]
|130 || Rugged Large Screen (Black) || Land_TripodScreen_01_large_black_F || [[File: arma3-land_tripodscreen_01_large_black_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Fresh_CA.paa || 512x512
| Texture #0 || || N/A
|}
|-
 
| Texture #1 ||  || N/A
= Blood Splatter (Large, Old) =
|-
[[File: BloodSplatter_01_Large_Old_F.jpg]]
| Texture #2 ||  || N/A
{| class="wikitable"
|-
| Texture #3 ||  || N/A
|-
| Texture #4 ||  || N/A
|-
| Texture #5 ||  || N/A
|-
| Texture #6 ||  || N/A
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #7 ||  || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Old_CA.paa || 1024x1024
| Texture #8 || || N/A
|}
 
= Blood Splatter (Large, New) =
[[File: BloodSplatter_01_Large_New_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #9 ||  || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Fresh_CA.paa || 1024x1024
| Texture #10 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
|}
|}


= Blood Splatter (Medium, Old) =
|-
[[File: BloodSplatter_01_Medium_Old_F.jpg]]
|131 || Rugged Large Screen || Land_TripodScreen_01_large_F || [[File: arma3-land_tripodscreen_01_large_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Old_CA.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|}
|-
 
| Texture #1 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
= Blood Splatter (Medium, New) =
|-
[[File: BloodSplatter_01_Medium_New_F.jpg]]
| Texture #2 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
{| class="wikitable"
|-
| Texture #3 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
| Texture #4 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #5 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Fresh_CA.paa || 512x512
| Texture #6 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|}
 
= Blood Splatter (Small, Old) =
[[File: BloodSplatter_01_Small_Old_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #7 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Old_CA.paa || 256x256
| Texture #8 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|}
 
= Blood Splatter (Small, New) =
[[File: BloodSplatter_01_Small_New_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #9 || #(argb,8,8,3)color(0,0,0,0.0,co) || N/A
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Fresh_CA.paa || 256x256
| Texture #10 || a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa || 2048x2048
|}
|}


= Blood Spray (Old) =
|-
[[File: BloodSpray_01_Old_F.jpg]]
|132 || Rugged Large Screen (Sand) || Land_TripodScreen_01_large_sand_F || [[File: arma3-land_tripodscreen_01_large_sand_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Old_CA.paa || 512x512
| Texture #0 ||  || N/A
|-
| Texture #1 ||  || N/A
|-
| Texture #2 ||  || N/A
|-
| Texture #3 ||  || N/A
|-
| Texture #4 ||  || N/A
|-
| Texture #5 ||  || N/A
|-
| Texture #6 ||  || N/A
|-
| Texture #7 ||  || N/A
|-
| Texture #8 ||  || N/A
|-
| Texture #9 ||  || N/A
|-
| Texture #10 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
|}
|}


= Blood Spray (New) =
|-
[[File: BloodSpray_01_New_F.jpg]]
|133 || VR Obstacle (20x10x8) || Land_VR_Block_01_F || [[File: arma3-land_vr_block_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Fresh_CA.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Blood Trail (Old) =
|-
[[File: BloodTrail_01_Old_F.jpg]]
|134 || VR Obstacle (12x12x4) || Land_VR_Block_02_F || [[File: arma3-land_vr_block_02_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Old_CA.paa || 256x1024
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Blood Trail (New) =
|-
[[File: BloodTrail_01_New_F.jpg]]
|135 || VR Obstacle (12x7.5x6) || Land_VR_Block_03_F || [[File: arma3-land_vr_block_03_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Fresh_CA.paa || 256x1024
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Photoframe =
|-
[[File: Land_Photoframe_01_F.jpg]]
|136 || VR Obstacle (10.5x10.5x9) || Land_VR_Block_04_F || [[File: arma3-land_vr_block_04_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
|-
| Texture #1 || a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa || 1024x1024
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Photoframe (broken) =
|-
[[File: Land_Photoframe_01_broken_F.jpg]]
|137 || VR Obstacle (10x5x4) || Land_VR_Block_05_F || [[File: arma3-land_vr_block_05_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
|-
| Texture #1 || a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa || 1024x1024
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Wallet =
|-
[[File: Land_Wallet_01_F.jpg]]
|138 || VR Cover Object (Kneel) || Land_VR_CoverObject_01_kneel_F || [[File: arma3-land_vr_coverobject_01_kneel_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_Orange\Items\Documents\Data\Wallet_picture_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner =
|-
[[File: Banner_01_F.jpg]]
|139 || VR Cover Object (High kneel) || Land_VR_CoverObject_01_kneelHigh_F || [[File: arma3-land_vr_coverobject_01_kneelhigh_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\data_f\flags\flag_white_co.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner (FIA) =
|-
[[File: Banner_01_FIA_F.jpg]]
|140 || VR Cover Object (Low kneel) || Land_VR_CoverObject_01_kneelLow_F || [[File: arma3-land_vr_coverobject_01_kneellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_f\Flags\flag_fia_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner (CSAT) =
|-
[[File: Banner_01_CSAT_F.jpg]]
|141 || VR Cover Object (Stand) || Land_VR_CoverObject_01_stand_F || [[File: arma3-land_vr_coverobject_01_stand_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_f\Flags\flag_csat_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner (AAF) =
|-
[[File: Banner_01_AAF_F.jpg]]
|142 || VR Cover Object (High stand) || Land_VR_CoverObject_01_standHigh_F || [[File: arma3-land_vr_coverobject_01_standhigh_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_f\Flags\flag_aaf_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner (NATO) =
|-
[[File: Banner_01_NATO_F.jpg]]
|143 || VR Slope (10x5x4) || Land_VR_Slope_01_F || [[File: arma3-land_vr_slope_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_f\Flags\flag_nato_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) || N/A
|-
| Texture #1 || #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) || N/A
|}
|}


= Banner (IDAP) =
|-
[[File: Banner_01_IDAP_F.jpg]]
|144 || Wallet || Land_Wallet_01_F || [[File: arma3-land_wallet_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_F_Orange\Flags\flag_IDAP_CO.paa || 512x256
| Texture #0 || a3\Props_F_Orange\Items\Documents\Data\Wallet_picture_CO.paa || 1024x1024
|}
|}


= Sign (Mines, Tall) =
|-
[[File: Land_Sign_MinesTall_F.jpg]]
|145 || Wall Sign (Chalkboard) || Land_WallSign_01_chalkboard_F || [[File: arma3-land_wallsign_01_chalkboard_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\signs_f\signm\data\signm_mines_co.paa || 256x256
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa || 1024x1024
|-
| Texture #1 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa || 1024x1024
|}
|}


= Sign (Mines, Tall, International) =
|-
[[File: Land_Sign_MinesTall_English_F.jpg]]
|146 || Wall Sign || Land_WallSign_01_F || [[File: arma3-land_wallsign_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMines_English_CO.paa || 256x256
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa || 1024x1024
|-
| Texture #1 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa || 1024x1024
|}
|}


= Sign (Mines, Tall, Altis) =
|-
[[File: Land_Sign_MinesTall_Greek_F.jpg]]
|147 || Leaflet || Leaflet_05_F || [[File: arma3-leaflet_05_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMines_Greek_CO.paa || 256x256
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
|}
|}


= Sign (Mines Danger, International) =
|-
[[File: Land_Sign_MinesDanger_English_F.jpg]]
|148 || Leaflet (New) || Leaflet_05_New_F || [[File: arma3-leaflet_05_new_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_English_CO.paa || 1024x512
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
|}
|}


= Sign (Mines Danger, Altis) =
|-
[[File: Land_Sign_MinesDanger_Greek_F.jpg]]
|149 || Leaflet (Old) || Leaflet_05_Old_F || [[File: arma3-leaflet_05_old_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_Greek_CO.paa || 1024x512
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
|}
|}


= Sign (No Weapons, International) =
|-
[[File: Land_Sign_WarningNoWeapon_F.jpg]]
|150 || Leaflet (Stack) || Leaflet_05_Stack_F || [[File: arma3-leaflet_05_stack_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeapon_CO.paa || 1024x512
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
|}
|}


= Sign (No Weapons, Altis) =
|-
[[File: Land_Sign_WarningNoWeaponAltis_F.jpg]]
|151 || Whiteboard (Map of Altis) || MapBoard_altis_F || [[File: arma3-mapboard_altis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponAltis_CO.paa || 1024x512
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa || 2048x2048
|}
|}


= Sign (No Weapons, Tanoa) =
|-
[[File: Land_Sign_WarningNoWeaponTanoa_F.jpg]]
|152 || Whiteboard (Map of Malden) || MapBoard_Malden_F || [[File: arma3-mapboard_malden_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponTanoa_CO.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa || 2048x2048
|}
|}


= Flag (Marker) =
|-
[[File: FlagMarker_01_F.jpg]]
|153 || Whiteboard (Seismic map) || MapBoard_seismic_F || [[File: arma3-mapboard_seismic_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.93,0.43,0.22,1.0,CO) || N/A
| Texture #0 || \A3\Structures_F_EPC\Civ\InfoBoards\Data\MapBoard_Seismic_CO.paa || 2048x2048
|}
|}


= Sign (IDAP) =
|-
[[File: SignAd_Sponsor_IDAP_F.jpg]]
|154 || Whiteboard (Map of Stratis) || MapBoard_stratis_F || [[File: arma3-mapboard_stratis_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_ca.paa || 1024x512
| Texture #0 || \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa || 2048x2048
|}
|}


= Sign (IDAP) =
|-
[[File: SignAd_Sponsor_01_IDAP_F.jpg]]
|155 || Whiteboard (Map of Tanoa) || MapBoard_Tanoa_F || [[File: arma3-mapboard_tanoa_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa || 1024x512
| Texture #0 || \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa || 2048x2048
|}
|}


= Sign (IDAP - Small) =
|-
[[File: SignAd_SponsorS_01_IDAP_F.jpg]]
|156 || Rugged Communications Terminal || RuggedTerminal_01_communications_F || [[File: arma3-ruggedterminal_01_communications_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa || 1024x512
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
|}
|-
 
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
= Wall Sign =
|-
[[File: Land_WallSign_01_F.jpg]]
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa || 1024x1024
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
|-
| Texture #1 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa || 1024x1024
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Wall Sign (Chalkboard) =
|-
[[File: Land_WallSign_01_chalkboard_F.jpg]]
|157 || Rugged Communications Hub || RuggedTerminal_01_communications_hub_F || [[File: arma3-ruggedterminal_01_communications_hub_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa || 1024x1024
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
|-
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
|-
|-
| Texture #1 || a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa || 1024x1024
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
|}
 
= Sphere (Geometry, 10cm) =
[[File: Sign_Sphere10cm_Geometry_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Sphere (Geometry, 25cm) =
|-
[[File: Sign_Sphere25cm_Geometry_F.jpg]]
|158 || Rugged Terminal || RuggedTerminal_01_F || [[File: arma3-ruggedterminal_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
|}
|-
 
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
= Sphere (Geometry, 100cm) =
[[File: Sign_Sphere100cm_Geometry_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #2 || #(argb,8,8,3)color(1,1,1,0.99,CA) || N/A
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
|}
 
= Sphere (Geometry, 200cm) =
[[File: Sign_Sphere200cm_Geometry_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_box_03_co.paa || 2048x2048
|-
|-
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
| Texture #5 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|}
 
= Leaflet =
[[File: Leaflet_05_F.jpg]]
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
| Texture #6 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|-
|-
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
| Texture #7 || a3\props_f_decade\objectives\data\raidterminal_generator_co.paa || 2048x2048
|}
|}


= Leaflet (Old) =
|-
[[File: Leaflet_05_Old_F.jpg]]
|159 || Rugged Communications Terminal (Large) || RuggedTerminal_02_communications_F || [[File: arma3-ruggedterminal_02_communications_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
|-
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
|-
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
|-
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Leaflet (New) =
|-
[[File: Leaflet_05_New_F.jpg]]
|160 || Arrow (Blue) || Sign_Arrow_Blue_F || [[File: arma3-sign_arrow_blue_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
|}
|}


= Leaflet (Stack) =
|-
[[File: Leaflet_05_Stack_F.jpg]]
|161 || Arrow (Cyan) || Sign_Arrow_Cyan_F || [[File: arma3-sign_arrow_cyan_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\weapons_f_orange\ammo\data\leaflet_default_co.paa || 32x32
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
|}
|}


= Briefing Room Desk =
|-
[[File: Land_BriefingRoomDesk_01_F.jpg]]
|162 || Arrow (Direction, Blue) || Sign_Arrow_Direction_Blue_F || [[File: arma3-sign_arrow_direction_blue_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
|}
|}


= Briefing Room Screen =
|-
[[File: Land_BriefingRoomScreen_01_F.jpg]]
|163 || Arrow (Direction, Cyan) || Sign_Arrow_Direction_Cyan_F || [[File: arma3-sign_arrow_direction_cyan_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
|}
|}


= Whiteboard (Map of Livonia) =
|-
[[File: Land_MapBoard_Enoch_F.jpg]]
|164 || Arrow (Direction, Red) || Sign_Arrow_Direction_F || [[File: arma3-sign_arrow_direction_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
|}
|}


= Whiteboard (Map of Livonia, Wall) =
|-
[[File: Land_MapBoard_01_Wall_Enoch_F.jpg]]
|165 || Arrow (Direction, Green) || Sign_Arrow_Direction_Green_F || [[File: arma3-sign_arrow_direction_green_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
|}
|}


= Sleeved Map (Livonia) =
|-
[[File: Land_Map_unfolded_Enoch_F.jpg]]
|166 || Arrow (Direction, Pink) || Sign_Arrow_Direction_Pink_F || [[File: arma3-sign_arrow_direction_pink_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Props_F_Enoch\Items\Documents\Data\Map_unfolded_Enoch_CO.paa || 512x512
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
|}
|}


= Rugged Dual Screen (Sand, Horizontal) =
|-
[[File: Land_TripodScreen_01_dual_v1_sand_F.jpg]]
|167 || Arrow (Direction, Yellow) || Sign_Arrow_Direction_Yellow_F || [[File: arma3-sign_arrow_direction_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
|}
 
|-
|168 || Arrow (Red) || Sign_Arrow_F || [[File: arma3-sign_arrow_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #1 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
|}
|}


= Rugged Dual Screen (Sand, Vertical) =
|-
[[File: Land_TripodScreen_01_dual_v2_sand_F.jpg]]
|169 || Arrow (Green) || Sign_Arrow_Green_F || [[File: arma3-sign_arrow_green_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
|}
 
|-
|170 || Arrow (Large, Blue) || Sign_Arrow_Large_Blue_F || [[File: arma3-sign_arrow_large_blue_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #1 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
|}
|}


= Rugged Large Screen (Sand) =
|-
[[File: Land_TripodScreen_01_large_sand_F.jpg]]
|171 || Arrow (Large, Cyan) || Sign_Arrow_Large_Cyan_F || [[File: arma3-sign_arrow_large_cyan_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
|}
 
|-
|-
| Texture #1 || || N/A
|172 || Arrow (Large, Red) || Sign_Arrow_Large_F || [[File: arma3-sign_arrow_large_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #2 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
|}
 
|-
|-
| Texture #4 || || N/A
|173 || Arrow (Large, Green) || Sign_Arrow_Large_Green_F || [[File: arma3-sign_arrow_large_green_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #5 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #6 || || N/A
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
|}
 
|-
|-
| Texture #7 || || N/A
|174 || Arrow (Large, Pink) || Sign_Arrow_Large_Pink_F || [[File: arma3-sign_arrow_large_pink_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #8 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #9 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
|-
| Texture #10 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa || 2048x2048
|}
|}


= Rugged Tablet (Sand) =
|-
[[File: Land_Tablet_02_sand_F.jpg]]
|175 || Arrow (Large, Yellow) || Sign_Arrow_Large_Yellow_F || [[File: arma3-sign_arrow_large_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
|-
| Texture #1 || a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_Sand_CO.paa || 1024x1024
|}
|}


= Rugged Dual Screen (Black, Horizontal) =
|-
[[File: Land_TripodScreen_01_dual_v1_black_F.jpg]]
|176 || Arrow (Pink) || Sign_Arrow_Pink_F || [[File: arma3-sign_arrow_pink_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
|}
 
|-
|-
| Texture #1 || || N/A
|177 || Arrow (Yellow) || Sign_Arrow_Yellow_F || [[File: arma3-sign_arrow_yellow_f.jpg|100px]] ||  
{| class="wikitable"
|-
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
|}
|}


= Rugged Dual Screen (Black, Vertical) =
|-
[[File: Land_TripodScreen_01_dual_v2_black_F.jpg]]
|178 || Circle || Sign_Circle_F || [[File: arma3-sign_circle_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,0.1,ca) || N/A
|}
 
|-
|179 || Pointer (Blue) || Sign_Pointer_Blue_F || [[File: arma3-sign_pointer_blue_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #1 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0,0,1,0.75,ca) || N/A
|}
|}


= Rugged Large Screen (Black) =
|-
[[File: Land_TripodScreen_01_large_black_F.jpg]]
|180 || Pointer (Cyan) || Sign_Pointer_Cyan_F || [[File: arma3-sign_pointer_cyan_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || || N/A
| Texture #0 || #(argb,8,8,3)color(0,1,1,0.75,ca) || N/A
|}
 
|-
|-
| Texture #1 || || N/A
|181 || Pointer (Red) || Sign_Pointer_F || [[File: arma3-sign_pointer_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #2 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || || N/A
| Texture #0 || #(argb,8,8,3)color(1,0,0,0.75,ca) || N/A
|}
 
|-
|-
| Texture #4 || || N/A
|182 || Pointer (Green) || Sign_Pointer_Green_F || [[File: arma3-sign_pointer_green_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #5 ||  || N/A
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #6 || || N/A
| Texture #0 || #(argb,8,8,3)color(0,1,0,0.75,ca) || N/A
|-
| Texture #7 ||  || N/A
|-
| Texture #8 ||  || N/A
|-
| Texture #9 ||  || N/A
|-
| Texture #10 || a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa || 2048x2048
|}
|}


= Rugged Tablet (Black) =
|-
[[File: Land_Tablet_02_black_F.jpg]]
|183 || Pointer (Pink) || Sign_Pointer_Pink_F || [[File: arma3-sign_pointer_pink_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,0,1,0.75,ca) || N/A
|-
| Texture #1 || a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_black_CO.paa || 1024x1024
|}
|}


= Banner (LDF) =
|-
[[File: Banner_01_EAF_F.jpg]]
|184 || Pointer (Yellow) || Sign_Pointer_Yellow_F || [[File: arma3-sign_pointer_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Data_F_Enoch\Flags\flag_EAF_CO.paa || 512x256
| Texture #0 || #(argb,8,8,3)color(1,1,0,0.75,ca) || N/A
|}
|}


= PC Set (Screen, Intel v1) =
|-
[[File: Land_PCSet_Intel_01_F.jpg]]
|185 || Sphere (100cm) || Sign_Sphere100cm_F || [[File: arma3-sign_sphere100cm_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
|}
|}


= PC Set (Screen, Intel v2) =
|-
[[File: Land_PCSet_Intel_02_F.jpg]]
|186 || Sphere (Geometry, 100cm) || Sign_Sphere100cm_Geometry_F || [[File: arma3-sign_sphere100cm_geometry_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
|}
|}


= Laptop (Open, Intel v1) =
|-
[[File: Land_Laptop_Intel_01_F.jpg]]
|187 || Sphere (10cm) || Sign_Sphere10cm_F || [[File: arma3-sign_sphere10cm_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
|}
|}


= Laptop (Open, Intel v2) =
|-
[[File: Land_Laptop_Intel_02_F.jpg]]
|188 || Sphere (Geometry, 10cm) || Sign_Sphere10cm_Geometry_F || [[File: arma3-sign_sphere10cm_geometry_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
|}
|}


= Laptop (Open, Intel v3) =
|-
[[File: Land_Laptop_Intel_Oldman_F.jpg]]
|189 || Sphere (200cm) || Sign_Sphere200cm_F || [[File: arma3-sign_sphere200cm_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa || 1024x512
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
|}
|}


= Diorama Unit (Blank) =
|-
[[File: GalleryDioramaUnit_01_F.jpg]]
|190 || Sphere (Geometry, 200cm) || Sign_Sphere200cm_Geometry_F || [[File: arma3-sign_sphere200cm_geometry_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|191 || Sphere (25cm) || Sign_Sphere25cm_F || [[File: arma3-sign_sphere25cm_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_02_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) || N/A
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (Opsis) =
|-
[[File: GalleryDioramaUnit_01_opsis_F.jpg]]
|192 || Sphere (Geometry, 25cm) || Sign_Sphere25cm_Geometry_F || [[File: arma3-sign_sphere25cm_geometry_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) || N/A
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|193 || Sign (IDAP) || SignAd_Sponsor_01_IDAP_F || [[File: arma3-signad_sponsor_01_idap_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Opsis_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa || 1024x512
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (IDAP) =
|-
[[File: GalleryDioramaUnit_01_IDAP_F.jpg]]
|194 || Sign (ARMEX) || SignAd_Sponsor_ARMEX_F || [[File: arma3-signad_sponsor_armex_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa || 1024x512
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|195 || Sign (Blueking) || SignAd_Sponsor_Blueking_F || [[File: arma3-signad_sponsor_blueking_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_IDAP_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa || 1024x512
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (Vrana) =
|-
[[File: GalleryDioramaUnit_01_Vrana_F.jpg]]
|196 || Sign (Burstkoke) || SignAd_Sponsor_Burstkoke_F || [[File: arma3-signad_sponsor_burstkoke_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa || 1024x512
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|197 || Sign (Sponsor) || SignAd_Sponsor_F || [[File: arma3-signad_sponsor_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Vrana_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (Macrotech) =
|-
[[File: GalleryDioramaUnit_01_Macrotech_F.jpg]]
|198 || Sign (Fuel, green) || SignAd_Sponsor_Fuel_green_F || [[File: arma3-signad_sponsor_fuel_green_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa || 1024x512
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|199 || Sign (Fuel, white) || SignAd_Sponsor_Fuel_white_F || [[File: arma3-signad_sponsor_fuel_white_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Macrotech_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa || 1024x512
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (Astra) =
|-
[[File: GalleryDioramaUnit_01_Astra_F.jpg]]
|200 || Sign (IDAP) || SignAd_Sponsor_IDAP_F || [[File: arma3-signad_sponsor_idap_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_ca.paa || 1024x512
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|201 || Sign (ION) || SignAd_Sponsor_ION_F || [[File: arma3-signad_sponsor_ion_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Astra_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa || 1024x512
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Unit (Redstone) =
|-
[[File: GalleryDioramaUnit_01_Redstone_F.jpg]]
|202 || Sign (Larkin) || SignAd_Sponsor_Larkin_F || [[File: arma3-signad_sponsor_larkin_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa || 1024x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa || 1024x512
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) || N/A
|203 || Sign (Quontrol) || SignAd_Sponsor_Quontrol_F || [[File: arma3-signad_sponsor_quontrol_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Redstone_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa || 2048x2048
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa || 1024x512
|-
| Texture #4 || a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa || 2048x2048
|}
|}


= Diorama Base (Dirt) =
|-
[[File: GalleryDioramaBase_01_Dirt_F.jpg]]
|204 || Sign (Redburger) || SignAd_Sponsor_Redburger_F || [[File: arma3-signad_sponsor_redburger_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\Base_Dirt_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa || 1024x512
|}
|}


= Diorama Base (Sand) =
|-
[[File: GalleryDioramaBase_01_Sand_F.jpg]]
|205 || Sign (Redstone) || SignAd_Sponsor_Redstone_F || [[File: arma3-signad_sponsor_redstone_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\base_Sand_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa || 1024x512
|}
|}


= Diorama Base (Grass) =
|-
[[File: GalleryDioramaBase_01_Grass_F.jpg]]
|206 || Sign (Suatmm) || SignAd_Sponsor_Suatmm_F || [[File: arma3-signad_sponsor_suatmm_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Civilian\Gallery\data\base_grass_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa || 1024x512
|}
|}


= Canvas (Medium) =
|-
[[File: Canvas_01_F.jpg]]
|207 || Sign (Vrana) || SignAd_Sponsor_Vrana_F || [[File: arma3-signad_sponsor_vrana_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa || 1024x512
|}
|}


= Canvas (Medium, Square) =
|-
[[File: Canvas_01_Square_F.jpg]]
|208 || Sign (IDAP - Small) || SignAd_SponsorS_01_IDAP_F || [[File: arma3-signad_sponsors_01_idap_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
| Texture #0 || a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa || 1024x512
|}
|}


= Canvas (Medium, Landscape) =
|-
[[File: Canvas_01_Landscape_F.jpg]]
|209 || Sign (ARMEX - Small) || SignAd_SponsorS_ARMEX_F || [[File: arma3-signad_sponsors_armex_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa || 1024x512
|}
|}


= Canvas (Small) =
|-
[[File: Canvas_01_Small_F.jpg]]
|210 || Sign (Blueking - Small) || SignAd_SponsorS_Blueking_F || [[File: arma3-signad_sponsors_blueking_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa || 1024x512
|}
|}


= Canvas (Large) =
|-
[[File: Canvas_01_Large_F.jpg]]
|211 || Sign (Burstkoke - Small) || SignAd_SponsorS_Burstkoke_F || [[File: arma3-signad_sponsors_burstkoke_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa || 2048x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa || 1024x512
|}
|}


= Gallery Frame (Large, v1) =
|-
[[File: GalleryFrame_01_large_v1_F.jpg]]
|212 || Sign (Sponsor - Small) || SignAd_SponsorS_F || [[File: arma3-signad_sponsors_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|}
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_picture_co.paa || 1024x1024
|213 || Sign (Fuel, green - Small) || SignAd_SponsorS_Fuel_green_F || [[File: arma3-signad_sponsors_fuel_green_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa || 2048x1024
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa || 2048x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa || 1024x512
|}
|}


= Gallery Frame (Large, v2) =
|-
[[File: GalleryFrame_01_large_v2_F.jpg]]
|214 || Sign (Fuel, white - Small) || SignAd_SponsorS_Fuel_white_F || [[File: arma3-signad_sponsors_fuel_white_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_picture_co.paa || 1024x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa || 1024x512
|}
 
|-
|215 || Sign (ION - Small) || SignAd_SponsorS_ION_F || [[File: arma3-signad_sponsors_ion_f.jpg|100px]] ||
{| class="wikitable"
|-
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa || 2048x1024
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa || 2048x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa || 1024x512
|}
|}


= Gallery Frame (Large, v3) =
|-
[[File: GalleryFrame_01_large_v3_F.jpg]]
|216 || Sign (Larkin - Small) || SignAd_SponsorS_Larkin_F || [[File: arma3-signad_sponsors_larkin_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_picture_co.paa || 1024x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa || 1024x512
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa || 2048x1024
|}
|}


= Gallery Frame (Large, Portrait) =
|-
[[File: GalleryFrame_01_large_portrait_F.jpg]]
|217 || Sign (Quontrol - Small) || SignAd_SponsorS_Quontrol_F || [[File: arma3-signad_sponsors_quontrol_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_picture_f_co.paa || 1024x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa || 1024x512
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa || 2048x1024
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa || 2048x1024
|}
|}


= Gallery Frame (Medium) =
|-
[[File: GalleryFrame_02_F.jpg]]
|218 || Sign (Redburger - Small) || SignAd_SponsorS_Redburger_F || [[File: arma3-signad_sponsors_redburger_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryFrame_02_rectangle_picture_alt_co.paa || 2048x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa || 1024x512
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|}
|}


= Gallery Frame (Medium, Square) =
|-
[[File: GalleryFrame_02_square_F.jpg]]
|219 || Sign (Redstone - Small) || SignAd_SponsorS_Redstone_F || [[File: arma3-signad_sponsors_redstone_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_picture_co.paa || 2048x2048
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa || 1024x512
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa || 2048x2048
|}
|}


= Gallery Frame (Large, Rectangle) =
|-
[[File: GalleryFrame_02_large_rectangle_F.jpg]]
|220 || Sign (Suatmm - Small) || SignAd_SponsorS_Suatmm_F || [[File: arma3-signad_sponsors_suatmm_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_rectangle_picture_co.paa || 2048x1024
| Texture #0 || A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa || 1024x512
|-
| Texture #1 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|-
| Texture #2 || a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa || 2048x2048
|}
|}


= Gallery Label =
|-
[[File: GalleryLabel_01_F.jpg]]
|221 || Sign (Vrana - Small) || SignAd_SponsorS_Vrana_F || [[File: arma3-signad_sponsors_vrana_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_aow\civilian\gallery\data\gallery_label_01_f_co.paa || 1024x1024
| Texture #0 || A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa || 1024x512
|}
|}


= Photo Frame (Portrait) =
|-
[[File: Land_Photoframe_02_F.jpg]]
|222 || User Texture (10m) || UserTexture10m_F || [[File: arma3-usertexture10m_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 || a3\props_f_aow\items\decorative\data\photoframe_02_us_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa || 1024x1024
|}
|}


= Photo Frame (Portrait, Standing) =
|-
[[File: Land_Photoframe_02_standing_F.jpg]]
|223 || User Texture (1m) || UserTexture1m_F || [[File: arma3-usertexture1m_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
| Texture #0 || a3\props_f_aow\items\decorative\data\photoframe_02_aaf_co.paa || 1024x1024
|-
| Texture #1 || a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa || 1024x1024
|}
|}


= Folded Flag (US) =
|-
[[File: FoldedFlag_01_US_F.jpg]]
|224 || User Texture (1x2m) || UserTexture_1x2_F || [[File: arma3-usertexture_1x2_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_US_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0,0,0,0,ca) || N/A
|}
|}


= Folded Flag (UK) =
|-
[[File: FoldedFlag_01_UK_F.jpg]]
|225 || VR Area (Circle, 4m, Grey) || VR_Area_01_circle_4_grey_F || [[File: arma3-vr_area_01_circle_4_grey_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_UK_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
|}
|}


= Folded Flag (Altis) =
|-
[[File: FoldedFlag_01_Altis_F.jpg]]
|226 || VR Area (Circle, 4m, Yellow) || VR_Area_01_circle_4_yellow_F || [[File: arma3-vr_area_01_circle_4_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Altis_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
|}
|}


= Folded Flag (Livonia) =
|-
[[File: FoldedFlag_01_Livonia_F.jpg]]
|227 || VR Area (Square, 1x1, Grey) || VR_Area_01_square_1x1_grey_F || [[File: arma3-vr_area_01_square_1x1_grey_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Livonia_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
|}
|}


= Folded Flag (Horizon Islands) =
|-
[[File: FoldedFlag_01_Tanoa_F.jpg]]
|228 || VR Area (Square, 1x1, Yellow) || VR_Area_01_square_1x1_yellow_F || [[File: arma3-vr_area_01_square_1x1_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Tanoa_CO.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
|}
|}


= Area Marker =
|-
[[File: AreaMarker_01_F.jpg]]
|229 || VR Area (Square, 2x2, Grey) || VR_Area_01_square_2x2_grey_F || [[File: arma3-vr_area_01_square_2x2_grey_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_decade\objectives\data\confrontationarea_01_area_f_ca.paa || 1024x256
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
|}
|}


= Rugged Communications Terminal =
|-
[[File: RuggedTerminal_01_communications_F.jpg]]
|230 || VR Area (Square, 2x2, Yellow) || VR_Area_01_square_2x2_yellow_F || [[File: arma3-vr_area_01_square_2x2_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
|231 || VR Area (Square, 4x4, Grey) || VR_Area_01_square_4x4_grey_F || [[File: arma3-vr_area_01_square_4x4_grey_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(0.45,0.45,0.45,1,co) || N/A
|-
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Rugged Communications Terminal (Large) =
|-
[[File: RuggedTerminal_02_communications_F.jpg]]
|232 || VR Area (Square, 4x4, Yellow) || VR_Area_01_square_4x4_yellow_F || [[File: arma3-vr_area_01_square_4x4_yellow_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.581,0.441,0.293,1,co) || N/A
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
|233 || VR Wall || VR_Billboard_01_F || [[File: arma3-vr_billboard_01_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,1,1,0.2,ca) || N/A
|-
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Rugged Communications Hub =
|-
[[File: RuggedTerminal_01_communications_hub_F.jpg]]
|234 || VR Ground Icon || VR_GroundIcon_01_F || [[File: arma3-vr_groundicon_01_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
| Texture #0 || \A3\Structures_F_Bootcamp\VR\Helpers\Data\VR_GroundIcon_01_default_CA.paa || 1024x1024
|}
 
|-
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
|235 || VR Sector (60deg, 50m, Grey) || VR_Sector_01_60deg_50_grey_F || [[File: arma3-vr_sector_01_60deg_50_grey_f.jpg|100px]] ||  
{| class="wikitable"
|-
|-
| Texture #2 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa || 2048x2048
| Texture #0 || #(argb,8,8,3)color(1,1,1,0.01,ca) || N/A
|-
|-
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
| Texture #1 || #(argb,8,8,3)color(1,1,1,0.1,ca) || N/A
|-
| Texture #5 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|}
|}


= Rugged Terminal =
|-
[[File: RuggedTerminal_01_F.jpg]]
|236 || VR Sector (60deg, 50m, Red) || VR_Sector_01_60deg_50_red_F || [[File: arma3-vr_sector_01_60deg_50_red_f.jpg|100px]] ||
{| class="wikitable"
{| class="wikitable"
|-
|-
! Attribute !! Default Texture !! Default Texture Size
! Attribute !! Default Texture !! Default Texture Size
|-
|-
| Texture #0 || a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa || 1024x1024
| Texture #0 || #(argb,8,8,3)color(0.433,0.107,0.088,0.1,ca) || N/A
|-
|-
| Texture #1 || #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) || N/A
| Texture #1 || #(argb,8,8,3)color(0.433,0.107,0.088,0.7,ca) || N/A
|-
| Texture #2 || #(argb,8,8,3)color(1,1,1,0.99,CA) || N/A
|-
| Texture #3 || a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa || 2048x2048
|-
| Texture #4 || a3\props_f_decade\objectives\data\linkterminal_box_03_co.paa || 2048x2048
|-
| Texture #5 || a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa || 2048x2048
|-
| Texture #6 || a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa || 2048x2048
|-
| Texture #7 || a3\props_f_decade\objectives\data\raidterminal_generator_co.paa || 2048x2048
|}
|}


[[Category:Eden Editor: Editing|Entity Attributes]]
|}

Revision as of 11:51, 24 March 2024

No. Display Name Class Name Preview Textures
1 Area Marker AreaMarker_01_F arma3-areamarker 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_decade\objectives\data\confrontationarea_01_area_f_ca.paa 1024x256
2 Banner (AAF) Banner_01_AAF_F arma3-banner 01 aaf f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_f\Flags\flag_aaf_CO.paa 512x256
3 Banner (CSAT) Banner_01_CSAT_F arma3-banner 01 csat f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_f\Flags\flag_csat_CO.paa 512x256
4 Banner (LDF) Banner_01_EAF_F arma3-banner 01 eaf f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_F_Enoch\Flags\flag_EAF_CO.paa 512x256
5 Banner Banner_01_F arma3-banner 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\data_f\flags\flag_white_co.paa 512x256
6 Banner (FIA) Banner_01_FIA_F arma3-banner 01 fia f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_f\Flags\flag_fia_CO.paa 512x256
7 Banner (IDAP) Banner_01_IDAP_F arma3-banner 01 idap f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_F_Orange\Flags\flag_IDAP_CO.paa 512x256
8 Banner (NATO) Banner_01_NATO_F arma3-banner 01 nato f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Data_f\Flags\flag_nato_CO.paa 512x256
9 Blood Pool (Large, New) BloodPool_01_Large_New_F arma3-bloodpool 01 large new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Fresh_CA.paa 1024x1024
10 Blood Pool (Large, Old) BloodPool_01_Large_Old_F arma3-bloodpool 01 large old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Large_Old_CA.paa 1024x1024
11 Blood Pool (Medium, New) BloodPool_01_Medium_New_F arma3-bloodpool 01 medium new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Fresh_CA.paa 512x512
12 Blood Pool (Medium, Old) BloodPool_01_Medium_Old_F arma3-bloodpool 01 medium old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodPool_Medium_Old_CA.paa 512x512
13 Blood Splatter (Large, New) BloodSplatter_01_Large_New_F arma3-bloodsplatter 01 large new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Fresh_CA.paa 1024x1024
14 Blood Splatter (Large, Old) BloodSplatter_01_Large_Old_F arma3-bloodsplatter 01 large old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Large_Old_CA.paa 1024x1024
15 Blood Splatter (Medium, New) BloodSplatter_01_Medium_New_F arma3-bloodsplatter 01 medium new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Fresh_CA.paa 512x512
16 Blood Splatter (Medium, Old) BloodSplatter_01_Medium_Old_F arma3-bloodsplatter 01 medium old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Medium_Old_CA.paa 512x512
17 Blood Splatter (Small, New) BloodSplatter_01_Small_New_F arma3-bloodsplatter 01 small new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Fresh_CA.paa 256x256
18 Blood Splatter (Small, Old) BloodSplatter_01_Small_Old_F arma3-bloodsplatter 01 small old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSplatter_Small_Old_CA.paa 256x256
19 Blood Spray (New) BloodSpray_01_New_F arma3-bloodspray 01 new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Fresh_CA.paa 512x512
20 Blood Spray (Old) BloodSpray_01_Old_F arma3-bloodspray 01 old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodSpray_Old_CA.paa 512x512
21 Blood Trail (New) BloodTrail_01_New_F arma3-bloodtrail 01 new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Fresh_CA.paa 256x1024
22 Blood Trail (Old) BloodTrail_01_Old_F arma3-bloodtrail 01 old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Humanitarian\Garbage\data\BloodTrail_Old_CA.paa 256x1024
23 Canvas (Medium) Canvas_01_F arma3-canvas 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa 2048x1024
24 Canvas (Medium, Landscape) Canvas_01_Landscape_F arma3-canvas 01 landscape f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa 2048x1024
25 Canvas (Large) Canvas_01_Large_F arma3-canvas 01 large f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa 2048x1024
26 Canvas (Small) Canvas_01_Small_F arma3-canvas 01 small f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa 2048x1024
27 Canvas (Medium, Square) Canvas_01_Square_F arma3-canvas 01 square f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\canvas_rectangle_large_image_f_co.paa 2048x1024
28 Aftershave (Boxed) EauDeCombat_01_box_F arma3-eaudecombat 01 box f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_EPA\Items\Vessels\data\eaudecombat_01_box_co.paa 1024x1024
29 Flag (Marker) FlagMarker_01_F arma3-flagmarker 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.93,0.43,0.22,1.0,CO) N/A
30 Folded Flag (Altis) FoldedFlag_01_Altis_F arma3-foldedflag 01 altis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Altis_CO.paa 1024x1024
31 Folded Flag (Livonia) FoldedFlag_01_Livonia_F arma3-foldedflag 01 livonia f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Livonia_CO.paa 1024x1024
32 Folded Flag (Horizon Islands) FoldedFlag_01_Tanoa_F arma3-foldedflag 01 tanoa f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_Tanoa_CO.paa 1024x1024
33 Folded Flag (UK) FoldedFlag_01_UK_F arma3-foldedflag 01 uk f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_UK_CO.paa 1024x1024
34 Folded Flag (US) FoldedFlag_01_US_F arma3-foldedflag 01 us f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Items\Decorative\Data\FoldedFlag_01_US_CO.paa 1024x1024
35 Diorama Base (Dirt) GalleryDioramaBase_01_Dirt_F arma3-gallerydioramabase 01 dirt f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\Base_Dirt_co.paa 2048x2048
36 Diorama Base (Grass) GalleryDioramaBase_01_Grass_F arma3-gallerydioramabase 01 grass f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\base_grass_co.paa 2048x2048
37 Diorama Base (Sand) GalleryDioramaBase_01_Sand_F arma3-gallerydioramabase 01 sand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\base_Sand_co.paa 2048x2048
38 Diorama Unit (Astra) GalleryDioramaUnit_01_Astra_F arma3-gallerydioramaunit 01 astra f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Astra_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
39 Diorama Unit (Blank) GalleryDioramaUnit_01_F arma3-gallerydioramaunit 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_02_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
40 Diorama Unit (IDAP) GalleryDioramaUnit_01_IDAP_F arma3-gallerydioramaunit 01 idap f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_IDAP_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
41 Diorama Unit (Macrotech) GalleryDioramaUnit_01_Macrotech_F arma3-gallerydioramaunit 01 macrotech f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Macrotech_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
42 Diorama Unit (Opsis) GalleryDioramaUnit_01_opsis_F arma3-gallerydioramaunit 01 opsis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Opsis_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
43 Diorama Unit (Redstone) GalleryDioramaUnit_01_Redstone_F arma3-gallerydioramaunit 01 redstone f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Redstone_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
44 Diorama Unit (Vrana) GalleryDioramaUnit_01_Vrana_F arma3-gallerydioramaunit 01 vrana f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_AoW\Civilian\Gallery\data\screen_co.paa 1024x1024
Texture #1 #(argb,8,8,3)color(0.4665,0.5215,0.8905,1.0,co) N/A
Texture #2 a3\Props_F_AoW\Civilian\Gallery\data\Diorama_Base_Unit_02_Vrana_co.paa 2048x2048
Texture #3 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_01_co.paa 2048x2048
Texture #4 a3\Props_F_AoW\Civilian\Gallery\data\diorama_base_unit_03_co.paa 2048x2048
45 Gallery Frame (Large, Portrait) GalleryFrame_01_large_portrait_F arma3-galleryframe 01 large portrait f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_picture_f_co.paa 1024x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa 2048x1024
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_portrait_f_co.paa 2048x1024
46 Gallery Frame (Large, v1) GalleryFrame_01_large_v1_F arma3-galleryframe 01 large v1 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_01_picture_co.paa 1024x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa 2048x1024
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_01_large_f_co.paa 2048x1024
47 Gallery Frame (Large, v2) GalleryFrame_01_large_v2_F arma3-galleryframe 01 large v2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_02_picture_co.paa 1024x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa 2048x1024
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_f_co.paa 2048x1024
48 Gallery Frame (Large, v3) GalleryFrame_01_large_v3_F arma3-galleryframe 01 large v3 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_03_picture_co.paa 1024x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa 2048x1024
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_03_large_f_co.paa 2048x1024
49 Gallery Frame (Medium) GalleryFrame_02_F arma3-galleryframe 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryFrame_02_rectangle_picture_alt_co.paa 2048x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa 2048x2048
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa 2048x2048
50 Gallery Frame (Large, Rectangle) GalleryFrame_02_large_rectangle_F arma3-galleryframe 02 large rectangle f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_02_rectangle_picture_co.paa 2048x1024
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa 2048x2048
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_02_large_rectangle_f_co.paa 2048x2048
51 Gallery Frame (Medium, Square) GalleryFrame_02_square_F arma3-galleryframe 02 square f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_picture_co.paa 2048x2048
Texture #1 a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa 2048x2048
Texture #2 a3\props_f_aow\civilian\gallery\data\galleryframe_02_square_f_co.paa 2048x2048
52 Gallery Label GalleryLabel_01_F arma3-gallerylabel 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\civilian\gallery\data\gallery_label_01_f_co.paa 1024x1024
53 Photo Intel_Photos_F arma3-intel photos f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
54 Balloon (Air) Land_Balloon_01_air_F arma3-land balloon 01 air f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.941,0.510,0.192,1,co) N/A
55 Balloon (Water) Land_Balloon_01_water_F arma3-land balloon 01 water f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.941,0.510,0.192,1,co) N/A
56 Billboard 1 (Blank) Land_Billboard_F arma3-land billboard f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F\Civ\InfoBoards\Data\Billboard_metal_CO.paa 256x256
57 Briefing Room Desk Land_BriefingRoomDesk_01_F arma3-land briefingroomdesk 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa 2048x2048
58 Briefing Room Screen Land_BriefingRoomScreen_01_F arma3-land briefingroomscreen 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Boat_F_Destroyer\Destroyer_01\Data\Destroyer_01_Screen_01_co.paa 2048x2048
59 File (Documents) Land_File1_F arma3-land file1 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.835294,0,0,0.0,ca) N/A
60 File (Research) Land_File2_F arma3-land file2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.835294,0,0,0.0,ca) N/A
61 File (Top Secret) Land_File_research_F arma3-land file research f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_EPC\Items\Documents\Data\Files_secret_CA.paa 512x256
62 Flat TV Land_FlatTV_01_F arma3-land flattv 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,co) N/A
63 Infostand (1 leg) Land_InfoStand_V1_F arma3-land infostand v1 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa 256x256
64 Infostand (2 legs) Land_InfoStand_V2_F arma3-land infostand v2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 A3\Structures_F\Civ\InfoBoards\Data\InfoStands_CA.paa 256x256
65 Old Laptop (Closed) Land_Laptop_02_F arma3-land laptop 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa 1024x512
66 Old Laptop (Open) Land_Laptop_02_unfolded_F arma3-land laptop 02 unfolded f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Props_F_Argo\Items\Electronics\data\laptop_02_screen_co.paa 1024x512
67 Laptop (Device readings) Land_Laptop_device_F arma3-land laptop device f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_EPC\Items\Electronics\Data\Electronics_screens_laptop_device_CO.paa 1024x512
68 Laptop (Open, Intel v1) Land_Laptop_Intel_01_F arma3-land laptop intel 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa 1024x512
69 Laptop (Open, Intel v2) Land_Laptop_Intel_02_F arma3-land laptop intel 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa 1024x512
70 Laptop (Open, Intel v3) Land_Laptop_Intel_Oldman_F arma3-land laptop intel oldman f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Missions_F_Oldman\Data\img\Screens\CSATNtb_co.paa 1024x512
71 Laptop (Open) Land_Laptop_unfolded_F arma3-land laptop unfolded f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Items\Electronics\Data\Electronics_screens_laptop_CO.paa 1024x512
72 Sleeved Map (Altis) Land_Map_unfolded_Altis_F arma3-land map unfolded altis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_altis_CO.paa 512x512
73 Sleeved Map (Livonia) Land_Map_unfolded_Enoch_F arma3-land map unfolded enoch f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Enoch\Items\Documents\Data\Map_unfolded_Enoch_CO.paa 512x512
74 Sleeved map (Stratis) Land_Map_unfolded_F arma3-land map unfolded f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Items\Documents\Data\map_stratis_CO.paa 512x512
75 Sleeved Map (Malden) Land_Map_unfolded_Malden_F arma3-land map unfolded malden f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_malden_CO.paa 512x512
76 Sleeved Map (Tanoa) Land_Map_unfolded_Tanoa_F arma3-land map unfolded tanoa f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Items\Documents\Data\Map_unfolded_tanoa_CO.paa 512x512
77 Whiteboard (Map of Altis, Wall) Land_MapBoard_01_Wall_Altis_F arma3-land mapboard 01 wall altis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa 2048x2048
78 Whiteboard (Map of Livonia, Wall) Land_MapBoard_01_Wall_Enoch_F arma3-land mapboard 01 wall enoch f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa 2048x2048
79 Whiteboard (Empty, Wall) Land_MapBoard_01_Wall_F arma3-land mapboard 01 wall f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\structures_f\civ\infoboards\data\mapboard_default_co.paa 2048x2048
80 Whiteboard (Map of Malden, Wall) Land_MapBoard_01_Wall_Malden_F arma3-land mapboard 01 wall malden f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa 2048x2048
81 Whiteboard (Map of Stratis, Wall) Land_MapBoard_01_Wall_Stratis_F arma3-land mapboard 01 wall stratis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa 2048x2048
82 Whiteboard (Map of Tanoa, Wall) Land_MapBoard_01_Wall_Tanoa_F arma3-land mapboard 01 wall tanoa f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa 2048x2048
83 Whiteboard (Map of Livonia) Land_MapBoard_Enoch_F arma3-land mapboard enoch f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\Props_F_Enoch\Civilian\InfoBoards\data\MapBoard_Enoch_CO.paa 2048x2048
84 Whiteboard (Empty) Land_MapBoard_F arma3-land mapboard f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Default_CO.paa 2048x2048
85 Mobile Phone (Old) Land_MobilePhone_old_F arma3-land mobilephone old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_old_CO.paa 256x256
86 Mobile Phone (New) Land_MobilePhone_smart_F arma3-land mobilephone smart f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_smart_CO.paa 256x512
87 Notepad Land_Notepad_F arma3-land notepad f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.835294,0,0,0.0,ca) N/A
88 Noticeboard Land_Noticeboard_F arma3-land noticeboard f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\Noticeboard_CA.paa 256x256
89 PC Set (Screen) Land_PCSet_01_screen_F arma3-land pcset 01 screen f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,co) N/A
90 PC Set (Screen, Intel v1) Land_PCSet_Intel_01_F arma3-land pcset intel 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa 1024x1024
91 PC Set (Screen, Intel v2) Land_PCSet_Intel_02_F arma3-land pcset intel 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Missions_F_Oldman\Data\img\Screens\CSATNtbDesktop_co.paa 1024x1024
92 Photoframe (broken) Land_Photoframe_01_broken_F arma3-land photoframe 01 broken f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa 512x512
Texture #1 a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa 1024x1024
93 Photoframe Land_Photoframe_01_F arma3-land photoframe 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Items\Decorative\Data\photos_camo_co.paa 512x512
Texture #1 a3\props_f_orange\items\decorative\data\photoframe_01_f_co.paa 1024x1024
94 Photo Frame (Portrait) Land_Photoframe_02_F arma3-land photoframe 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\items\decorative\data\photoframe_02_us_co.paa 1024x1024
Texture #1 a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa 1024x1024
95 Photo Frame (Portrait, Standing) Land_Photoframe_02_standing_F arma3-land photoframe 02 standing f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_aow\items\decorative\data\photoframe_02_aaf_co.paa 1024x1024
Texture #1 a3\props_f_aow\items\decorative\data\photoframe_02_f_co.paa 1024x1024
96 Photos 1 Land_Photos_V1_F arma3-land photos v1 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
97 Photos 2 Land_Photos_V2_F arma3-land photos v2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
98 Photos 3 Land_Photos_V3_F arma3-land photos v3 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
99 Photos 4 Land_Photos_V4_F arma3-land photos v4 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
100 Photos 5 Land_Photos_V5_F arma3-land photos v5 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
101 Photos 6 Land_Photos_V6_F arma3-land photos v6 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \a3\structures_f\items\documents\data\photos_camo_co.paa 512x256
102 Sign (Mines) Land_Sign_Mines_F arma3-land sign mines f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\signm_mines_co.paa 256x256
103 Sign (Mines Danger, International) Land_Sign_MinesDanger_English_F arma3-land sign minesdanger english f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_English_CO.paa 1024x512
104 Sign (Mines Danger, Altis) Land_Sign_MinesDanger_Greek_F arma3-land sign minesdanger greek f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignMinesDanger_Greek_CO.paa 1024x512
105 Sign (Mines, Tall, International) Land_Sign_MinesTall_English_F arma3-land sign minestall english f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignMines_English_CO.paa 256x256
106 Sign (Mines, Tall) Land_Sign_MinesTall_F arma3-land sign minestall f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\signm_mines_co.paa 256x256
107 Sign (Mines, Tall, Altis) Land_Sign_MinesTall_Greek_F arma3-land sign minestall greek f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignMines_Greek_CO.paa 256x256
108 Sign (Military Area, Small, Greek & English) Land_Sign_WarningMilAreaSmall_F arma3-land sign warningmilareasmall f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\SignM_NoEntry_CO.paa 512x256
109 Sign (Military Area, Greek & English) Land_Sign_WarningMilitaryArea_F arma3-land sign warningmilitaryarea f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\signm_warningmilitaryarea_co.paa 1024x512
110 Sign (Military Vehicles, Greek & English) Land_Sign_WarningMilitaryVehicles_F arma3-land sign warningmilitaryvehicles f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\SignM_WarningMilitaryVehicles_CO.paa 512x256
111 Sign (No Weapons, International) Land_Sign_WarningNoWeapon_F arma3-land sign warningnoweapon f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeapon_CO.paa 1024x512
112 Sign (No Weapons, Altis) Land_Sign_WarningNoWeaponAltis_F arma3-land sign warningnoweaponaltis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponAltis_CO.paa 1024x512
113 Sign (No Weapons, Tanoa) Land_Sign_WarningNoWeaponTanoa_F arma3-land sign warningnoweapontanoa f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Mines\Data\SignM_WarningNoWeaponTanoa_CO.paa 1024x512
114 Sign (Risk Area) Land_Sign_WarningUnexplodedAmmo_F arma3-land sign warningunexplodedammo f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\signs_f\signm\data\SignM_WarningUnexplodedAmmo_CO.paa 512x1024
115 Tablet Land_Tablet_01_F arma3-land tablet 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa 2048x2048
116 Rugged Tablet (Black) Land_Tablet_02_black_F arma3-land tablet 02 black f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa 2048x2048
Texture #1 a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_black_CO.paa 1024x1024
117 Rugged Tablet Land_Tablet_02_F arma3-land tablet 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa 2048x2048
Texture #1 a3\props_f_exp_a\military\equipment\data\ruggedtablet_co.paa 1024x1024
118 Rugged Tablet (Sand) Land_Tablet_02_sand_F arma3-land tablet 02 sand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_Heli\Items\Electronics\Data\Tablet_Screen_CO.paa 2048x2048
Texture #1 a3\Props_F_Enoch\Military\Camps\data\RuggedTablet_Sand_CO.paa 1024x1024
119 Target - Oval (Ground) Land_Target_Oval_F arma3-land target oval f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,CA) N/A
120 Target - Oval (Wall, Bottom) Land_Target_Oval_Wall_Bottom_F arma3-land target oval wall bottom f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,CA) N/A
121 Target - Oval (Wall, Left) Land_Target_Oval_Wall_Left_F arma3-land target oval wall left f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,CA) N/A
122 Target - Oval (Wall, Right) Land_Target_Oval_Wall_Right_F arma3-land target oval wall right f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,CA) N/A
123 Target - Oval (Wall, Top) Land_Target_Oval_Wall_Top_F arma3-land target oval wall top f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,CA) N/A
124 Rugged Dual Screen (Black, Horizontal) Land_TripodScreen_01_dual_v1_black_F arma3-land tripodscreen 01 dual v1 black f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa 2048x2048
125 Rugged Dual Screen (Horizontal) Land_TripodScreen_01_dual_v1_F arma3-land tripodscreen 01 dual v1 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #1 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #2 a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa 2048x2048
126 Rugged Dual Screen (Sand, Horizontal) Land_TripodScreen_01_dual_v1_sand_F arma3-land tripodscreen 01 dual v1 sand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa 2048x2048
127 Rugged Dual Screen (Black, Vertical) Land_TripodScreen_01_dual_v2_black_F arma3-land tripodscreen 01 dual v2 black f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa 2048x2048
128 Rugged Dual Screen (Vertical) Land_TripodScreen_01_dual_v2_F arma3-land tripodscreen 01 dual v2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #1 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #2 a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa 2048x2048
129 Rugged Dual Screen (Sand, Vertical) Land_TripodScreen_01_dual_v2_sand_F arma3-land tripodscreen 01 dual v2 sand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa 2048x2048
130 Rugged Large Screen (Black) Land_TripodScreen_01_large_black_F arma3-land tripodscreen 01 large black f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 N/A
Texture #3 N/A
Texture #4 N/A
Texture #5 N/A
Texture #6 N/A
Texture #7 N/A
Texture #8 N/A
Texture #9 N/A
Texture #10 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_black_CO.paa 2048x2048
131 Rugged Large Screen Land_TripodScreen_01_large_F arma3-land tripodscreen 01 large f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #1 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #2 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #3 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #4 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #5 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #6 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #7 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #8 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #9 #(argb,8,8,3)color(0,0,0,0.0,co) N/A
Texture #10 a3\props_f_exp\military\camps\data\tripodscreen_01_co.paa 2048x2048
132 Rugged Large Screen (Sand) Land_TripodScreen_01_large_sand_F arma3-land tripodscreen 01 large sand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 N/A
Texture #1 N/A
Texture #2 N/A
Texture #3 N/A
Texture #4 N/A
Texture #5 N/A
Texture #6 N/A
Texture #7 N/A
Texture #8 N/A
Texture #9 N/A
Texture #10 a3\Props_F_Enoch\Military\Camps\data\TripodScreen_01_sand_CO.paa 2048x2048
133 VR Obstacle (20x10x8) Land_VR_Block_01_F arma3-land vr block 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
134 VR Obstacle (12x12x4) Land_VR_Block_02_F arma3-land vr block 02 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
135 VR Obstacle (12x7.5x6) Land_VR_Block_03_F arma3-land vr block 03 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
136 VR Obstacle (10.5x10.5x9) Land_VR_Block_04_F arma3-land vr block 04 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
137 VR Obstacle (10x5x4) Land_VR_Block_05_F arma3-land vr block 05 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
138 VR Cover Object (Kneel) Land_VR_CoverObject_01_kneel_F arma3-land vr coverobject 01 kneel f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
139 VR Cover Object (High kneel) Land_VR_CoverObject_01_kneelHigh_F arma3-land vr coverobject 01 kneelhigh f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
140 VR Cover Object (Low kneel) Land_VR_CoverObject_01_kneelLow_F arma3-land vr coverobject 01 kneellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
141 VR Cover Object (Stand) Land_VR_CoverObject_01_stand_F arma3-land vr coverobject 01 stand f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
142 VR Cover Object (High stand) Land_VR_CoverObject_01_standHigh_F arma3-land vr coverobject 01 standhigh f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
143 VR Slope (10x5x4) Land_VR_Slope_01_F arma3-land vr slope 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.75,0.75,0.75,1.0,CO) N/A
Texture #1 #(argb,8,8,3)color(1.0,1.0,1.0,1.0,CO) N/A
144 Wallet Land_Wallet_01_F arma3-land wallet 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Props_F_Orange\Items\Documents\Data\Wallet_picture_CO.paa 1024x1024
145 Wall Sign (Chalkboard) Land_WallSign_01_chalkboard_F arma3-land wallsign 01 chalkboard f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa 1024x1024
Texture #1 a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_chalkboard_CO.paa 1024x1024
146 Wall Sign Land_WallSign_01_F arma3-land wallsign 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa 1024x1024
Texture #1 a3\Structures_F_Orange\Signs\Special\Data\WallSign_01_F_wood_CO.paa 1024x1024
147 Leaflet Leaflet_05_F arma3-leaflet 05 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\weapons_f_orange\ammo\data\leaflet_default_co.paa 32x32
148 Leaflet (New) Leaflet_05_New_F arma3-leaflet 05 new f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\weapons_f_orange\ammo\data\leaflet_default_co.paa 32x32
149 Leaflet (Old) Leaflet_05_Old_F arma3-leaflet 05 old f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\weapons_f_orange\ammo\data\leaflet_default_co.paa 32x32
150 Leaflet (Stack) Leaflet_05_Stack_F arma3-leaflet 05 stack f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\weapons_f_orange\ammo\data\leaflet_default_co.paa 32x32
151 Whiteboard (Map of Altis) MapBoard_altis_F arma3-mapboard altis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Altis_CO.paa 2048x2048
152 Whiteboard (Map of Malden) MapBoard_Malden_F arma3-mapboard malden f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Malden_CO.paa 2048x2048
153 Whiteboard (Seismic map) MapBoard_seismic_F arma3-mapboard seismic f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_EPC\Civ\InfoBoards\Data\MapBoard_Seismic_CO.paa 2048x2048
154 Whiteboard (Map of Stratis) MapBoard_stratis_F arma3-mapboard stratis f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F\Civ\InfoBoards\Data\MapBoard_Stratis_CO.paa 2048x2048
155 Whiteboard (Map of Tanoa) MapBoard_Tanoa_F arma3-mapboard tanoa f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Props_F_Argo\Civilian\InfoBoards\Data\MapBoard_Tanoa_CO.paa 2048x2048
156 Rugged Communications Terminal RuggedTerminal_01_communications_F arma3-ruggedterminal 01 communications f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa 1024x1024
Texture #1 #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) N/A
Texture #2 a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa 2048x2048
Texture #3 a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa 2048x2048
Texture #4 a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa 2048x2048
Texture #5 a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa 2048x2048
157 Rugged Communications Hub RuggedTerminal_01_communications_hub_F arma3-ruggedterminal 01 communications hub f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa 1024x1024
Texture #1 #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) N/A
Texture #2 a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa 2048x2048
Texture #3 a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa 2048x2048
Texture #4 a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa 2048x2048
Texture #5 a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa 2048x2048
158 Rugged Terminal RuggedTerminal_01_F arma3-ruggedterminal 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa 1024x1024
Texture #1 #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) N/A
Texture #2 #(argb,8,8,3)color(1,1,1,0.99,CA) N/A
Texture #3 a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa 2048x2048
Texture #4 a3\props_f_decade\objectives\data\linkterminal_box_03_co.paa 2048x2048
Texture #5 a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa 2048x2048
Texture #6 a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa 2048x2048
Texture #7 a3\props_f_decade\objectives\data\raidterminal_generator_co.paa 2048x2048
159 Rugged Communications Terminal (Large) RuggedTerminal_02_communications_F arma3-ruggedterminal 02 communications f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\props_f_decade\objectives\data\computerscreen_flame_ca.paa 1024x1024
Texture #1 #(argb,8,8,3)color(1,0.5,0.25,0.99,CA) N/A
Texture #2 a3\props_f_decade\objectives\data\linkterminal_box_01_co.paa 2048x2048
Texture #3 a3\props_f_decade\objectives\data\linkterminal_box_02_co.paa 2048x2048
Texture #4 a3\props_f_decade\objectives\data\linkterminal_01_ntb_ant_co.paa 2048x2048
Texture #5 a3\props_f_decade\objectives\data\linknode_01_main_f_acessories_co.paa 2048x2048
160 Arrow (Blue) Sign_Arrow_Blue_F arma3-sign arrow blue f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,1,0.75,ca) N/A
161 Arrow (Cyan) Sign_Arrow_Cyan_F arma3-sign arrow cyan f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,1,0.75,ca) N/A
162 Arrow (Direction, Blue) Sign_Arrow_Direction_Blue_F arma3-sign arrow direction blue f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,1,0.75,ca) N/A
163 Arrow (Direction, Cyan) Sign_Arrow_Direction_Cyan_F arma3-sign arrow direction cyan f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,1,0.75,ca) N/A
164 Arrow (Direction, Red) Sign_Arrow_Direction_F arma3-sign arrow direction f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,0,0.75,ca) N/A
165 Arrow (Direction, Green) Sign_Arrow_Direction_Green_F arma3-sign arrow direction green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,0,0.75,ca) N/A
166 Arrow (Direction, Pink) Sign_Arrow_Direction_Pink_F arma3-sign arrow direction pink f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,1,0.75,ca) N/A
167 Arrow (Direction, Yellow) Sign_Arrow_Direction_Yellow_F arma3-sign arrow direction yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,0,0.75,ca) N/A
168 Arrow (Red) Sign_Arrow_F arma3-sign arrow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,0,0.75,ca) N/A
169 Arrow (Green) Sign_Arrow_Green_F arma3-sign arrow green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,0,0.75,ca) N/A
170 Arrow (Large, Blue) Sign_Arrow_Large_Blue_F arma3-sign arrow large blue f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,1,0.75,ca) N/A
171 Arrow (Large, Cyan) Sign_Arrow_Large_Cyan_F arma3-sign arrow large cyan f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,1,0.75,ca) N/A
172 Arrow (Large, Red) Sign_Arrow_Large_F arma3-sign arrow large f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,0,0.75,ca) N/A
173 Arrow (Large, Green) Sign_Arrow_Large_Green_F arma3-sign arrow large green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,0,0.75,ca) N/A
174 Arrow (Large, Pink) Sign_Arrow_Large_Pink_F arma3-sign arrow large pink f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,1,0.75,ca) N/A
175 Arrow (Large, Yellow) Sign_Arrow_Large_Yellow_F arma3-sign arrow large yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,0,0.75,ca) N/A
176 Arrow (Pink) Sign_Arrow_Pink_F arma3-sign arrow pink f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,1,0.75,ca) N/A
177 Arrow (Yellow) Sign_Arrow_Yellow_F arma3-sign arrow yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,0,0.75,ca) N/A
178 Circle Sign_Circle_F arma3-sign circle f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0.6,0.1,0.1,ca) N/A
179 Pointer (Blue) Sign_Pointer_Blue_F arma3-sign pointer blue f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,1,0.75,ca) N/A
180 Pointer (Cyan) Sign_Pointer_Cyan_F arma3-sign pointer cyan f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,1,0.75,ca) N/A
181 Pointer (Red) Sign_Pointer_F arma3-sign pointer f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,0,0.75,ca) N/A
182 Pointer (Green) Sign_Pointer_Green_F arma3-sign pointer green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,1,0,0.75,ca) N/A
183 Pointer (Pink) Sign_Pointer_Pink_F arma3-sign pointer pink f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0,1,0.75,ca) N/A
184 Pointer (Yellow) Sign_Pointer_Yellow_F arma3-sign pointer yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,0,0.75,ca) N/A
185 Sphere (100cm) Sign_Sphere100cm_F arma3-sign sphere100cm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) N/A
186 Sphere (Geometry, 100cm) Sign_Sphere100cm_Geometry_F arma3-sign sphere100cm geometry f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) N/A
187 Sphere (10cm) Sign_Sphere10cm_F arma3-sign sphere10cm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) N/A
188 Sphere (Geometry, 10cm) Sign_Sphere10cm_Geometry_F arma3-sign sphere10cm geometry f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) N/A
189 Sphere (200cm) Sign_Sphere200cm_F arma3-sign sphere200cm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) N/A
190 Sphere (Geometry, 200cm) Sign_Sphere200cm_Geometry_F arma3-sign sphere200cm geometry f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) N/A
191 Sphere (25cm) Sign_Sphere25cm_F arma3-sign sphere25cm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,0.6,0.1,1.0,ca) N/A
192 Sphere (Geometry, 25cm) Sign_Sphere25cm_Geometry_F arma3-sign sphere25cm geometry f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.898039,0.403922,0.133333,1.000000,ca) N/A
193 Sign (IDAP) SignAd_Sponsor_01_IDAP_F arma3-signad sponsor 01 idap f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa 1024x512
194 Sign (ARMEX) SignAd_Sponsor_ARMEX_F arma3-signad sponsor armex f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa 1024x512
195 Sign (Blueking) SignAd_Sponsor_Blueking_F arma3-signad sponsor blueking f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa 1024x512
196 Sign (Burstkoke) SignAd_Sponsor_Burstkoke_F arma3-signad sponsor burstkoke f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa 1024x512
197 Sign (Sponsor) SignAd_Sponsor_F arma3-signad sponsor f.jpg
Attribute Default Texture Default Texture Size
198 Sign (Fuel, green) SignAd_Sponsor_Fuel_green_F arma3-signad sponsor fuel green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa 1024x512
199 Sign (Fuel, white) SignAd_Sponsor_Fuel_white_F arma3-signad sponsor fuel white f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa 1024x512
200 Sign (IDAP) SignAd_Sponsor_IDAP_F arma3-signad sponsor idap f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_ca.paa 1024x512
201 Sign (ION) SignAd_Sponsor_ION_F arma3-signad sponsor ion f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa 1024x512
202 Sign (Larkin) SignAd_Sponsor_Larkin_F arma3-signad sponsor larkin f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa 1024x512
203 Sign (Quontrol) SignAd_Sponsor_Quontrol_F arma3-signad sponsor quontrol f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa 1024x512
204 Sign (Redburger) SignAd_Sponsor_Redburger_F arma3-signad sponsor redburger f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa 1024x512
205 Sign (Redstone) SignAd_Sponsor_Redstone_F arma3-signad sponsor redstone f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa 1024x512
206 Sign (Suatmm) SignAd_Sponsor_Suatmm_F arma3-signad sponsor suatmm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa 1024x512
207 Sign (Vrana) SignAd_Sponsor_Vrana_F arma3-signad sponsor vrana f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa 1024x512
208 Sign (IDAP - Small) SignAd_SponsorS_01_IDAP_F arma3-signad sponsors 01 idap f.jpg
Attribute Default Texture Default Texture Size
Texture #0 a3\Structures_F_Orange\Signs\Special\Data\ad_IDAP_sponsor_ca.paa 1024x512
209 Sign (ARMEX - Small) SignAd_SponsorS_ARMEX_F arma3-signad sponsors armex f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_armex_ca.paa 1024x512
210 Sign (Blueking - Small) SignAd_SponsorS_Blueking_F arma3-signad sponsors blueking f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_bluking_CA.paa 1024x512
211 Sign (Burstkoke - Small) SignAd_SponsorS_Burstkoke_F arma3-signad sponsors burstkoke f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_koke_CA.paa 1024x512
212 Sign (Sponsor - Small) SignAd_SponsorS_F arma3-signad sponsors f.jpg
Attribute Default Texture Default Texture Size
213 Sign (Fuel, green - Small) SignAd_SponsorS_Fuel_green_F arma3-signad sponsors fuel green f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel2_CA.paa 1024x512
214 Sign (Fuel, white - Small) SignAd_SponsorS_Fuel_white_F arma3-signad sponsors fuel white f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_fuel1_CA.paa 1024x512
215 Sign (ION - Small) SignAd_SponsorS_ION_F arma3-signad sponsors ion f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_ion_ca.paa 1024x512
216 Sign (Larkin - Small) SignAd_SponsorS_Larkin_F arma3-signad sponsors larkin f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_larkin_ca.paa 1024x512
217 Sign (Quontrol - Small) SignAd_SponsorS_Quontrol_F arma3-signad sponsors quontrol f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_quontrol_ca.paa 1024x512
218 Sign (Redburger - Small) SignAd_SponsorS_Redburger_F arma3-signad sponsors redburger f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_redburger_CA.paa 1024x512
219 Sign (Redstone - Small) SignAd_SponsorS_Redstone_F arma3-signad sponsors redstone f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_redstone_CA.paa 1024x512
220 Sign (Suatmm - Small) SignAd_SponsorS_Suatmm_F arma3-signad sponsors suatmm f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Structures_F_Kart\Signs\Companies\Data\Ad_suatmm_CA.paa 1024x512
221 Sign (Vrana - Small) SignAd_SponsorS_Vrana_F arma3-signad sponsors vrana f.jpg
Attribute Default Texture Default Texture Size
Texture #0 A3\Signs_F\Signs_Ad\Data\ad_vrana_ca.paa 1024x512
222 User Texture (10m) UserTexture10m_F arma3-usertexture10m f.jpg
Attribute Default Texture Default Texture Size
223 User Texture (1m) UserTexture1m_F arma3-usertexture1m f.jpg
Attribute Default Texture Default Texture Size
224 User Texture (1x2m) UserTexture_1x2_F arma3-usertexture 1x2 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0,0,0,0,ca) N/A
225 VR Area (Circle, 4m, Grey) VR_Area_01_circle_4_grey_F arma3-vr area 01 circle 4 grey f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.45,0.45,0.45,1,co) N/A
226 VR Area (Circle, 4m, Yellow) VR_Area_01_circle_4_yellow_F arma3-vr area 01 circle 4 yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.581,0.441,0.293,1,co) N/A
227 VR Area (Square, 1x1, Grey) VR_Area_01_square_1x1_grey_F arma3-vr area 01 square 1x1 grey f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.45,0.45,0.45,1,co) N/A
228 VR Area (Square, 1x1, Yellow) VR_Area_01_square_1x1_yellow_F arma3-vr area 01 square 1x1 yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.581,0.441,0.293,1,co) N/A
229 VR Area (Square, 2x2, Grey) VR_Area_01_square_2x2_grey_F arma3-vr area 01 square 2x2 grey f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.45,0.45,0.45,1,co) N/A
230 VR Area (Square, 2x2, Yellow) VR_Area_01_square_2x2_yellow_F arma3-vr area 01 square 2x2 yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.581,0.441,0.293,1,co) N/A
231 VR Area (Square, 4x4, Grey) VR_Area_01_square_4x4_grey_F arma3-vr area 01 square 4x4 grey f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.45,0.45,0.45,1,co) N/A
232 VR Area (Square, 4x4, Yellow) VR_Area_01_square_4x4_yellow_F arma3-vr area 01 square 4x4 yellow f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.581,0.441,0.293,1,co) N/A
233 VR Wall VR_Billboard_01_F arma3-vr billboard 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,1,0.2,ca) N/A
234 VR Ground Icon VR_GroundIcon_01_F arma3-vr groundicon 01 f.jpg
Attribute Default Texture Default Texture Size
Texture #0 \A3\Structures_F_Bootcamp\VR\Helpers\Data\VR_GroundIcon_01_default_CA.paa 1024x1024
235 VR Sector (60deg, 50m, Grey) VR_Sector_01_60deg_50_grey_F arma3-vr sector 01 60deg 50 grey f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(1,1,1,0.01,ca) N/A
Texture #1 #(argb,8,8,3)color(1,1,1,0.1,ca) N/A
236 VR Sector (60deg, 50m, Red) VR_Sector_01_60deg_50_red_F arma3-vr sector 01 60deg 50 red f.jpg
Attribute Default Texture Default Texture Size
Texture #0 #(argb,8,8,3)color(0.433,0.107,0.088,0.1,ca) N/A
Texture #1 #(argb,8,8,3)color(0.433,0.107,0.088,0.7,ca) N/A