setFlagTexture: Difference between revisions
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| flag '''setFlagTexture''' | | flag '''setFlagTexture''' "TextureFile" |= Syntax | ||
|p1= flag: [[Object]] |= Parameter 1 | |p1= flag: [[Object]] |= Parameter 1 | ||
|p2= | |p2= TextureFile: [[String]] |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <pre> | |x1= <pre>_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"</pre> |= Example 1 | ||
|x2= <pre> | |x2= <pre>_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"</pre> |= Example 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 23:11, 30 August 2007
Description
- Description:
- Set flag texture. If texture is "", flag is not drawn.
- Groups:
- Uncategorised
Syntax
- Syntax:
- flag setFlagTexture "TextureFile"
- Parameters:
- flag: Object
- TextureFile: String
- Return Value:
- Nothing
Examples
- Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
- Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:59
- hardrock
- Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"
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Notes
- Posted on August 18, 2007 - 10:59
- HWM mainframe
- Notes from before the conversion: This command works fine in multiplayer for Arma. You can even use your custom texture as long as it is in *.jpg format and has dimensions of 200px*200px