setFlagTexture: Difference between revisions

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| flag '''setFlagTexture''' texture |= Syntax
| flag '''setFlagTexture''' "TextureFile" |= Syntax


|p1= flag: [[Object]] |= Parameter 1
|p1= flag: [[Object]] |= Parameter 1


|p2= texture: [[String]] |= Parameter 2
|p2= TextureFile: [[String]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <pre>flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"</pre> |= Example 1
|x1= <pre>_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"</pre> |= Example 1
|x2= <pre>flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"</pre> |= Example 2
|x2= <pre>_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"</pre> |= Example 2
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Revision as of 23:11, 30 August 2007

Hover & click on the images for description

Description

Description:
Set flag texture. If texture is "", flag is not drawn.
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagTexture "TextureFile"
Parameters:
flag: Object
TextureFile: String
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:59
hardrock
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"

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Notes

Posted on August 18, 2007 - 10:59
HWM mainframe
Notes from before the conversion: This command works fine in multiplayer for Arma. You can even use your custom texture as long as it is in *.jpg format and has dimensions of 200px*200px