setRain: Difference between revisions

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m (improve readability of description)
m (local effect, added see alsos)
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|1.75|= Game version
|1.75|= Game version
|eff= local |= Effects in MP
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|x1= <pre>60 setRain 1</pre> |= Example 1
|x1= <pre>60 setRain 1</pre> |= Example 1
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| mp = Each client and the server can have differing overcast values. |= Multiplayer


| [[rain]] |= See also
| [[overcast]], [[setOvercast]], [[rain]] |= See also


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Revision as of 13:08, 1 December 2008

Hover & click on the images for description

Description

Description:
Set rain density smoothly over the given transition time (in seconds). A transition time of zero means an immediate change. A rain density of zero is no rain, one is maximum rain. Rain is not possible when overcast is less than 0.7.
Multiplayer:
Each client and the server can have differing overcast values.
Groups:
Uncategorised

Syntax

Syntax:
TransitionTime setRain rainDensity
Parameters:
TransitionTime : Number. Seconds
rainDensity: Number. Range 0 to 1
Return Value:
Nothing

Examples

Example 1:
60 setRain 1

Additional Information

See also:
overcastsetOvercastrain

Notes

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Notes

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