allowDammage: Difference between revisions

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m (does nothing. really...)
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| Makes the selected unit unable to take damage. The unit remains able to be shot at but will not take damage.|= Description
| Obsolete command. Does nothing.|= Description
 
| [[Object|Unit]] allowDammage [[boolean]] | = Syntax
| p1= [[Object|Unit]]: [[Object|Person]] |= Parameter 1
| p2= [[Boolean]] - true allows unit(s) to take damage, false denies the ability to take damage |= Parameter 2
| [[Nothing]] |= Return value
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|x1= <pre>player allowDammage false</pre> |= Example 1
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
 
For the functional version of this command under VBS2, check the respective [[allowDammage (VBS2)|VBS page]].
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 20:14, 4 September 2008


Hover & click on the images for description

Description

Description:
Obsolete command. Does nothing.
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

For the functional version of this command under VBS2, check the respective VBS page.

Bottom Section