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|p1= argument: [[Any Value]] - the argument which should be passed to the script. To pass multiple arguments, use an array. |= Parameter 1 | |p1= argument: [[Any Value]] - the argument which should be passed to the script. To pass multiple arguments, use an array. |= Parameter 1 | ||
|p2= script: [[String]] - the name of the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order. If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's *.pbo file without extension. |= Parameter 2 | |p2= script: [[String]] - the name of the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order. <br>If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's *.pbo file without extension. |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 23:14, 24 March 2009
Description
- Description:
- Execute a script. The argument is passed to the script in the "_this" variable. Learn more about scripts under Scripts.
- Groups:
- Uncategorised
Syntax
- Syntax:
- argument exec script
- Parameters:
- argument: Any Value - the argument which should be passed to the script. To pass multiple arguments, use an array.
- script: String - the name of the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order.
If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's *.pbo file without extension. - Return Value:
- Nothing
Examples
- Example 1:
[player, _jeep] exec "getin.sqs"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Program Flow