random: Difference between revisions

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[[Category:Scripting Commands|RANDOM]]
[[Category:Scripting Commands|RANDOM]]
[[Category:Scripting Commands OFP 1.97|RANDOM]]
[[Category:Scripting Commands OFP 1.96|RANDOM]]
[[Category:Scripting Commands OFP 1.46|RANDOM]]
[[Category:Scripting Commands OFP 1.46|RANDOM]]
[[Category:Scripting Commands ArmA|RANDOM]]
[[Category:Scripting Commands ArmA|RANDOM]]

Revision as of 21:00, 1 June 2006


random x


Operand types:

x: Number

Type of returned value:

Number

Description:

Random real value from 0 to x.


Example:

_rNumber = random 1


Comments

Be careful using random numbers in multiplayer, each client will come up with something different.

See multiplayer tutorials for more general information about locality.


The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.).

To return a whole number combine random and mod.