CfgVehicles – Take On Helicopters
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[[Category:CfgVehicles]] | [[Category:CfgVehicles]] | ||
Revision as of 00:45, 20 January 2021
List of all objects available in game
List
Public
Name | Class | Category | Side | Faction |
---|---|---|---|---|
Logic |
Game Logic | Objects | Game Logic | Default |
LocationLogic |
Location | Locations | Game Logic | Default |
LocationLogicAirport |
Airport | Locations | Game Logic | Default |
LocationLogicFlat |
Open place | Locations | Game Logic | Default |
LocationLogicCamp |
Camp | Locations | Game Logic | Default |
LocationLogicCityCenter |
City center | Locations | Game Logic | Default |
LocationLogicCityLink |
City Link | Locations | Game Logic | Default |
LocationLogicCityFlatArea |
City Flat Area | Locations | Game Logic | Default |
LocationLogicDepot |
Depot | Locations | Game Logic | Default |
LocationLogicCity |
City | Locations | Game Logic | Default |
LocationLogicOwnerCivilian |
Owner (Civilian) | Locations | Game Logic | Default |
LocationLogicOwnerEast |
Owner (OPFOR) | Locations | Game Logic | Default |
LocationLogicOwnerWest |
Owner (BLUFOR) | Locations | Game Logic | Default |
LocationLogicOwnerResistance |
Owner (NAPA) | Locations | Game Logic | Default |
LocationLogicStart |
Starting Location | Locations | Game Logic | Default |
Pastor_H |
Alsatian | Animals | Civilian | Default |
GenericConversations |
Generic Sentences | Modules | Game Logic | Default |
AmbientPlanes |
Ambient Planes | Modules | Game Logic | Default |
AmbientHelicopters |
Ambient Helicopters | Modules | Game Logic | Default |
AmbientBoats |
Ambient Boats | Modules | Game Logic | Default |
AmbientPostprocess |
Environment - Colors | Modules | Game Logic | Default |
DShKM_H |
DShKM | Static | OPFOR | HSim_OPFOR_Army |
Pilot_H |
Pilot (green) | People | Civilian | HSim_Civ_US |
Pilot02_H |
Pilot (scarf) | People | Civilian | HSim_Civ_US |
Pilot03_H |
Pilot (black) | People | Civilian | HSim_Civ_US |
Pilot04_H |
Pilot (brown) | People | Civilian | HSim_Civ_US |
Pilot05_H |
Pilot (grey) | People | Civilian | HSim_Civ_US |
Pilot06_H |
Pilot (tan) | People | Civilian | HSim_Civ_US |
Pilot_Random_H |
Pilot (random) | People | Civilian | HSim_Civ_US |
Fireman_H |
Firefighter | People | Civilian | HSim_Civ_ES |
Rescuer_H |
Rescue Worker | People | Civilian | HSim_Civ_ES |
PoliceOfficer_H |
Police Officer | People | Civilian | HSim_Civ_ES |
TacticalPoliceOfficer_H |
Tactical Team Member | People | Civilian | HSim_Civ_ES |
TacticalPoliceCommander_H |
Tactical Commander | People | Civilian | HSim_Civ_ES |
Functionary_H |
Businessman (black) | People | Civilian | HSim_Civ_US |
Functionary02_H |
Businessman (brown) | People | Civilian | HSim_Civ_US |
Functionary_Random_H |
Businessman (random) | People | Civilian | HSim_Civ_US |
Rocker_H |
Man (rocker) | People | Civilian | HSim_Civ_US |
Brawler_H |
Criminal | People | Civilian | HSim_Civ_US |
Citizen01_H |
Man 1 (brown) | People | Civilian | HSim_Civ_US |
Citizen02_H |
Man 1 (green) | People | Civilian | HSim_Civ_US |
Citizen03_H |
Man 1 (tan) | People | Civilian | HSim_Civ_US |
Citizen04_H |
Man 1 (black) | People | Civilian | HSim_Civ_US |
Citizen_Random_H |
Man 1 (random) | People | Civilian | HSim_Civ_US |
Workman_H |
Workman (black) | People | Civilian | HSim_Civ_US |
Workman02_H |
Workman (blue) | People | Civilian | HSim_Civ_US |
Workman_Random_H |
Workman (random) | People | Civilian | HSim_Civ_US |
GroundCrew_H |
Ground Crew | People | Civilian | HSim_Civ_US |
Doctor_H |
Doctor | People | Civilian | HSim_Civ_ES |
Journalist_H |
Journalist | People | Civilian | HSim_Civ_US |
SeattleMan01_H |
Man 2 (aqua) | People | Civilian | HSim_Civ_US |
SeattleMan02_H |
Man 2 (orange) | People | Civilian | HSim_Civ_US |
SeattleMan03_H |
Man 2 (blue) | People | Civilian | HSim_Civ_US |
SeattleMan_Random_H |
Man 2 (random) | People | Civilian | HSim_Civ_US |
Woman01_H |
Woman (blue) | People | Civilian | HSim_Civ_US |
Woman01_02_H |
Woman (green) | People | Civilian | HSim_Civ_US |
Woman01_03_H |
Woman (brown) | People | Civilian | HSim_Civ_US |
Woman01_04_H |
Woman (grey) | People | Civilian | HSim_Civ_US |
Woman01_05_H |
Woman (purple) | People | Civilian | HSim_Civ_US |
Woman01_Random_H |
Woman (random) | People | Civilian | HSim_Civ_US |
Woman02_H |
Businesswoman (grey) | People | Civilian | HSim_Civ_US |
Woman02_02_H |
Businesswoman (brown) | People | Civilian | HSim_Civ_US |
Woman02_03_H |
Businesswoman (black) | People | Civilian | HSim_Civ_US |
Woman02_04_H |
Businesswoman (white) | People | Civilian | HSim_Civ_US |
Woman02_05_H |
Businesswoman (light green) | People | Civilian | HSim_Civ_US |
Woman02_Random_H |
Businesswoman (random) | People | Civilian | HSim_Civ_US |
Woman03_H |
Sportswoman (purple) | People | Civilian | HSim_Civ_US |
Woman03_02_H |
Sportswoman (brown) | People | Civilian | HSim_Civ_US |
Woman03_03_H |
Sportswoman (grey) | People | Civilian | HSim_Civ_US |
Woman03_04_H |
Sportswoman (blue) | People | Civilian | HSim_Civ_US |
Woman03_05_H |
Sportswoman (black) | People | Civilian | HSim_Civ_US |
Woman03_Random_H |
Sportswoman (random) | People | Civilian | HSim_Civ_US |
Player_H |
Tom Larkin | People | Civilian | HSim_Civ_Story |
Brother_H |
Joseph Larkin | People | Civilian | HSim_Civ_Story |
Copilot_H |
Cpt. Pierce | People | Civilian | HSim_Civ_Story |
CEO_H |
William R.J. Haydon | People | Civilian | HSim_Civ_Story |
Instructor_H |
Howard Maddox | People | Civilian | HSim_Civ_Story |
Maintenance_H |
Andrew Craymer | People | Civilian | HSim_Civ_Story |
Security_H |
Paul Kelly | People | Civilian | HSim_Civ_Story |
Boss_H |
Stranger | People | Civilian | HSim_Civ_Story |
Frost_H |
Brian Frost | People | Civilian | HSim_Civ_Story |
Manager_H |
Michelle Carmichael | People | Civilian | HSim_Civ_Story |
Samaritan_H |
Maggie Townsend | People | Civilian | HSim_Civ_Story |
TK_Soldier_H |
Rifleman | People | OPFOR | HSim_OPFOR_Army |
TK_Soldier_AR_H |
Rifleman (automatic) | People | OPFOR | HSim_OPFOR_Army |
TK_Soldier_AA_H |
Rifleman (AA) | People | OPFOR | HSim_OPFOR_Army |
TK_Soldier_LAT_H |
Rifleman (LAT) | People | OPFOR | HSim_OPFOR_Army |
TK_Soldier_Crew_H |
Crewman | People | OPFOR | HSim_OPFOR_Army |
TK_Soldier_Pilot_H |
Pilot | People | OPFOR | HSim_OPFOR_Army |
TK_INS_Soldier01_H |
Militiaman (AK-47) | People | OPFOR | HSim_OPFOR_Militia |
TK_INS_Soldier02_H |
Militiaman | People | OPFOR | HSim_OPFOR_Militia |
TK_INS_Soldier_AT_H |
Militiaman (AT) | People | OPFOR | HSim_OPFOR_Militia |
TK_Civilian01_H |
Man (sweater) | People | Civilian | HSim_Civ_SA |
TK_Civilian02_H |
Man (jacket) | People | Civilian | HSim_Civ_SA |
TK_Civilian03_H |
Man (hat) | People | Civilian | HSim_Civ_SA |
TK_Civilian04_H |
Man (turban) | People | Civilian | HSim_Civ_SA |
TK_Civilian05_H |
Man (scarf) | People | Civilian | HSim_Civ_SA |
TK_Civilian06_H |
Man (vest) | People | Civilian | HSim_Civ_SA |
TK_Worker01_H |
Worker (red) | People | Civilian | HSim_Civ_SA |
TK_Worker02_H |
Worker (brown) | People | Civilian | HSim_Civ_SA |
US_Crewman_H |
Crewman | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Officer_H |
Officer | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Pilot_H |
Pilot (equipped) | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Pilot_Light_H |
Pilot | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Soldier_H |
Rifleman | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Soldier_AR_H |
Rifleman (automatic) | People | BLUFOR | HSim_BLUFOR_USArmy |
US_Soldier_LAT_H |
Rifleman (AT) | People | BLUFOR | HSim_BLUFOR_USArmy |
Contractor01_H |
Contractor 1 | People | Independent | HSim_Ind_PC |
Contractor02_H |
Contractor 2 | People | Independent | HSim_Ind_PC |
Supervisor_H |
Supervisor | People | Independent | HSim_Ind_PC |
HeliportLogic |
Heliport | Modules | Game Logic | Default |
MissionLogic |
Procedural Mission Init | Modules | Game Logic | Default |
HeliportLogicStaff |
Heliport - Staff | Heliport | Game Logic | Default |
HeliportLogicUpgrade |
Heliport - Upgrade | Heliport | Game Logic | Default |
FishingBoat_Large_H |
Fishing Boat (large) | Ships | Civilian | HSim_Civ_Ambient |
Jetboat_H |
Speedboat | Ships | Civilian | HSim_Civ_Ambient |
Yacht_H |
Yacht | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Black_Loaded_H |
Cargo Ship (loaded, black) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Black_Empty_H |
Cargo Ship (empty, black) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Grey_Loaded_H |
Cargo Ship (loaded, grey) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Grey_Empty_H |
Cargo Ship (empty, grey) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Green_Loaded_H |
Cargo Ship (loaded, green) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Green_Empty_H |
Cargo Ship (empty, green) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Blue_Loaded_H |
Cargo Ship (loaded, blue) | Ships | Civilian | HSim_Civ_Ambient |
ContainerShip_Blue_Empty_H |
Cargo Ship (empty, blue) | Ships | Civilian | HSim_Civ_Ambient |
CruiseShip_White_H |
Cruise Liner (white) | Ships | Civilian | HSim_Civ_Ambient |
CruiseShip_Blue_H |
Cruise Liner (blue) | Ships | Civilian | HSim_Civ_Ambient |
CruiseShip_Red_H |
Cruise Liner (red) | Ships | Civilian | HSim_Civ_Ambient |
Destroyer_H |
Navy Destroyer | Ships | Civilian | HSim_Civ_Ambient |
Fishing_Boat_H |
Fishing Boat | Ships | Civilian | HSim_Civ_Ambient |
Fregata_H |
Navy Frigate | Ships | Civilian | HSim_Civ_Ambient |
OilTanker_H |
Oil Tanker | Ships | Civilian | HSim_Civ_Ambient |
RubberBoat_H |
Dinghy | Ships | Civilian | HSim_Civ_Ambient |
GreyWhale_H |
Whale (grey) | Animals | Civilian | HSim_Civ_Ambient |
Whale1_H |
Whale 01 | Animals | Civilian | HSim_Civ_Ambient |
Igla_AA_H |
AA IGLA Pod | Static | OPFOR | HSim_OPFOR_Army |
M2StaticMG_H |
M2 Machine Gun | Static | BLUFOR | HSim_BLUFOR_USArmy |
Ambulance_H |
Ambulance | Vehicles | Civilian | HSim_Civ_Ambient |
FireTruck_Red_H |
Fire Truck | Vehicles | Civilian | HSim_Civ_Ambient |
FireTruck_yellow_H |
Fire Truck (aviation) | Vehicles | Civilian | HSim_Civ_Ambient |
Hatchback_H |
Hatchback | Vehicles | Civilian | HSim_Civ_Ambient |
LR_MG_H |
Offroad (MG) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
LR_SPG9_H |
Offroad (GL) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Military_Pickup_DSHKM_H |
Offroad (DShKM) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Offroad_H |
Offroad | Vehicles | Civilian | HSim_Civ_Ambient |
PoliceCar_H |
Police Car | Vehicles | Civilian | HSim_Civ_Ambient |
TowingTractor_H |
Tractor (aviation) | Vehicles | Civilian | HSim_Civ_Ambient |
Tractor_H |
Tractor (large) | Vehicles | Civilian | HSim_Civ_Ambient |
Tractor_Old_H |
Tractor | Vehicles | Civilian | HSim_Civ_Ambient |
Trailer_Freight_H |
Trailer (freight) | Objects | Civilian | Default |
Trailer_Gravel_H |
Trailer (gravel) | Objects | Civilian | Default |
Trailer_Fuel_H |
Trailer (fuel) | Objects | Civilian | Default |
Van_Flatbed_H |
Flatbed Truck | Vehicles | Civilian | HSim_Civ_Ambient |
Ural_Reammo_H |
Truck (ammo) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Ural_Refuel_H |
Truck (fuel) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Ural_Repair_H |
Truck (repair) | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Ural_ZU23_H |
Anti-Air Artillery | Vehicles | OPFOR | HSim_OPFOR_Ambient |
Van_H |
Van | Vehicles | Civilian | HSim_Civ_Ambient |
Military_Offroad_Ambulance_H |
Military Offroad (ambulance) | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Military_Offroad_CROWS_H |
Military Offroad (MG) | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Military_Offroad_Transport_H |
Military Offroad | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Military_Truck_Ammunition_H |
Truck (ammo) | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Ind_Truck_Supply_H |
Truck (supply) | Vehicles | Independent | HSim_Ind_PC |
Military_Truck_Fuel_H |
Truck (fuel) | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Military_Truck_Repair_H |
Truck (repair) | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
Pickup01_H |
Pickup | Vehicles | Civilian | HSim_Civ_Ambient |
Pickup02_H |
Pickup (large) | Vehicles | Civilian | HSim_Civ_Ambient |
SUV_White_H |
SUV | Vehicles | Civilian | HSim_Civ_Ambient |
SUV_H |
SUV (black) | Vehicles | Independent | HSim_Ind_PC |
SUV_Blue_H |
SUV (Larkin) | Vehicles | Civilian | HSim_Civ_Story |
Truck_US_H |
Big Rigg | Vehicles | Civilian | HSim_Civ_Ambient |
Aircraft_A_H |
Classic Plane | Aircraft | Civilian | HSim_Civ_Ambient |
Aircraft_C_H |
Cargo Plane | Aircraft | BLUFOR | HSim_BLUFOR_Ambient |
Aircraft_D_H |
Airliner (classic) | Aircraft | Civilian | HSim_Civ_Ambient |
Aircraft_E_H |
Small Plane | Aircraft | Civilian | HSim_Civ_Ambient |
Airliner_A_H |
Airliner (large) | Aircraft | Civilian | HSim_Civ_Ambient |
Airliner_B_H |
Airliner | Aircraft | Civilian | HSim_Civ_Ambient |
Heli_Heavy01_H |
Heavy (Civil) | Helicopters (Heavy) | Civilian | HSim_Civ_US |
Heli_Heavy01_Vrana_H |
Vrana Corp Industrial | Helicopters (Heavy) | Civilian | HSim_Civ_Story |
Heli_Heavy01_Wave_H |
Larkin Aviation | Helicopters (Heavy) | Civilian | HSim_Civ_Story |
IND_Heli_Heavy01_H |
ION (Black) | Helicopters (Heavy) | Independent | HSim_Ind_PC |
Heli_Heavy01_Military_H |
Heavy (Military) | Helicopters (Heavy) | BLUFOR | HSim_BLUFOR_USArmy |
IND_Heli_Heavy01_Military_H |
ION (Armed) | Helicopters (Heavy) | Independent | HSim_Ind_PC |
Heli_Heavy01_Luxury_H |
Heavy (Luxury) | Helicopters (Heavy) | Civilian | HSim_Civ_US |
Heli_Heavy01_Luxury_Vrana_H |
Vrana Corp Executive | Helicopters (Heavy) | Civilian | HSim_Civ_Story |
Ind_Heli_Heavy01_Luxury_H |
ION (VIP) | Helicopters (Heavy) | Independent | HSim_Ind_PC |
Heli_Heavy01_Luxury_President_H |
Heavy (Marine One) | Helicopters (Heavy) | Civilian | HSim_Civ_ES |
Heli_Light01_H |
Light | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_Vrana_H |
Vrana Corp Executive | Helicopters (Light) | Civilian | HSim_Civ_Story |
Heli_Light01_Wave_H |
Larkin Aviation | Helicopters (Light) | Civilian | HSim_Civ_Story |
Heli_Light01_blueline_H |
Light (blueline) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_digital_H |
Light (digital times) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_elliptical_H |
Light (elliptical) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_furious_H |
Light (furious) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_graywatcher_H |
Light (greywatcher) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_jeans_H |
Light (jeans) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_shadow_H |
Light (shadow) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_sunset_H |
Light (sunset) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_wasp_H |
Light (wasp) | Helicopters (Light) | Civilian | HSim_Civ_US |
Heli_Light01_sheriff_H |
Light (Sheriff Dept.) | Helicopters (Light) | Civilian | HSim_Civ_ES |
Heli_Light01_TimeTrial_H |
Light (Time Trial) | Helicopters (Light) | Civilian | HSim_Civ_Story |
Heli_Light01_OLD_H |
Training Helicopter | Helicopters (Light) | Civilian | HSim_Civ_Story |
Heli_Light01_ION_H |
Light (ION) | Helicopters (Light) | Independent | HSim_Ind_PC |
CIV_Heli_Light01_ION_H |
ION Tactical | Helicopters (Light) | Civilian | HSim_Civ_Story |
Heli_Light01_Military_H |
Light (Military) | Helicopters (Light) | BLUFOR | HSim_BLUFOR_USArmy |
IND_Heli_Light01_Military_H |
ION (Armed) | Helicopters (Light) | Independent | HSim_Ind_PC |
Heli_Medium01_H |
Medium (Civil) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Wave_H |
Larkin Aviation | Helicopters (Medium) | Civilian | HSim_Civ_Story |
IND_Heli_Medium01_H |
ION (Black) | Helicopters (Medium) | Independent | HSim_Ind_PC |
Heli_Medium01_Flamingo_H |
Medium (flamingo) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Frostfire_H |
Medium (frostfire) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Parrot_H |
Medium (parrot) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Coastguard_H |
Medium (coastguard) | Helicopters (Medium) | Civilian | HSim_Civ_ES |
Heli_Medium01_Red_H |
Medium (red) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Redlines_H |
Medium (redlines) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Shark_H |
Medium (shark) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Sun_H |
Medium (sun) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Twilight_H |
Medium (twilight) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Wasp_H |
Medium (wasp) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Sheriff_H |
Medium (Sheriff Dept.) | Helicopters (Medium) | Civilian | HSim_Civ_ES |
Heli_Medium01_FLIR_H |
Medium (FLIR) | Helicopters (Medium) | Civilian | HSim_Civ_ES |
Heli_Medium01_Luxury_H |
Medium (Luxury) | Helicopters (Medium) | Civilian | HSim_Civ_US |
Heli_Medium01_Luxury_Vrana_H |
Vrana Corp Executive | Helicopters (Medium) | Civilian | HSim_Civ_Story |
Heli_Medium01_Medic_H |
Medium (Air Ambulance) | Helicopters (Medium) | Civilian | HSim_Civ_ES |
Heli_Medium01_Military_H |
Medium (Military) | Helicopters (Medium) | BLUFOR | HSim_BLUFOR_USArmy |
IND_Heli_Medium01_Military_H |
ION (Armed) | Helicopters (Medium) | Independent | HSim_Ind_PC |
TK_Heli_Medium01_Military_H |
Medium (Military) | Helicopters (Medium) | OPFOR | HSim_OPFOR_Army |
Heli_Medium01_Veteran_H |
Veteran Transport | Helicopters (Medium) | Civilian | HSim_Civ_Story |
Satellite_H |
Satellite dish | Objects | Civilian | Default |
Barrel_Red_H |
Barrel (red) | Objects | Civilian | Default |
Barrel_Green01_H |
Barrel (green 01) | Objects | Civilian | Default |
Barrel_Black_H |
Barrel (black) | Objects | Civilian | Default |
Barrel_Orange_H |
Barrel (orange) | Objects | Civilian | Default |
Barrel_Yellow_H |
Barrel (yellow) | Objects | Civilian | Default |
Barrel_Blue_H |
Barrel (blue) | Objects | Civilian | Default |
Barrel_Green02_H |
Barrel (green 02) | Objects | Civilian | Default |
Barrel_Green03_H |
Barrel (green 03) | Objects | Civilian | Default |
Barrels_H |
Barrels | Objects | Civilian | Default |
Land_Barrel_Empty_H |
Plastic barrel (empty) | Objects | Civilian | Default |
Land_Barrel_Sand_H |
Plastic barrel (sand) | Objects | Civilian | Default |
Land_Barrel_Water_H |
Plastic barrel (water) | Objects | Civilian | Default |
Bleacher_H |
Bleacher | Objects | Civilian | Default |
Land_BoardsPack1_H |
Boards pack | Objects | Civilian | Default |
Land_BoardsPack2_H |
Boards pack (small) | Objects | Civilian | Default |
PalletsFoiled_H |
Foiled pallets | Objects | Civilian | Default |
PalletsFoiled_Heap_H |
Foiled pallet | Objects | Civilian | Default |
PaletteA_H |
Pallet | Objects | Civilian | Default |
PaletteC_H |
Pallets | Objects | Civilian | Default |
Crate_Wood_H |
Wooden crate | Objects (Fortifications) | Civilian | Default |
CargoCont_Net1_H |
Container in net | Objects (Military) | Civilian | Default |
CargoCont_Net2_H |
Containers in net | Objects (Military) | Civilian | Default |
CargoCont_Net3_H |
Containers in net (heap) | Objects (Military) | Civilian | Default |
Land_CncBlock_H |
Concrete barrier | Objects | Civilian | Default |
Land_CncBlock_Stripes_H |
Concrete barrier (stripes) | Objects | Civilian | Default |
Land_CncBlock_D_H |
Concrete barrier (damaged) | Objects | Civilian | Default |
Concrete_Wall_H |
Concrete Wall | Objects (Fortifications) | Civilian | Default |
Land_DogHouse_H |
Doghouse | Objects | Civilian | Default |
EngineCrane_H |
Engine crane | Objects | Civilian | Default |
Land_BigHBarrier_H |
H-barrier (large) | Objects (Fortifications) | Civilian | Default |
Land_HBarrier3_H |
H-barrier (short) | Objects (Fortifications) | Civilian | Default |
Land_HBarrier5_H |
H-barrier | Objects (Fortifications) | Civilian | Default |
Land_BagFenceCorner_H |
Bag Fence (corner) | Objects (Fortifications) | Civilian | Default |
Land_BagFenceEnd_H |
Bag Fence (end) | Objects (Fortifications) | Civilian | Default |
Land_BagFenceLong_H |
Bag Fence | Objects (Fortifications) | Civilian | Default |
Land_BagFenceRound_H |
Bag Fence (round) | Objects (Fortifications) | Civilian | Default |
Land_BagFenceShort_H |
Bag Fence (short) | Objects (Fortifications) | Civilian | Default |
FireExtinguisher_H |
Fire extinguisher | Objects | Civilian | Default |
FireSuppression_H |
Fire suppression | Objects | Civilian | Default |
FirstAid_H |
First aid | Objects | Civilian | Default |
FlagPole_H |
Flagpole | Objects | Civilian | Default |
FlagCarrier_USA_H |
Flag (USA) | Objects | Civilian | Default |
FlagCarrier_Vrana_H |
Flag (Vrana) | Objects | Civilian | Default |
FlagCarrier_Larkin_H |
Flag (Larkin) | Objects | Civilian | Default |
FoldingLadder_H |
Folding ladder | Objects | Civilian | Default |
FoldingLadder_Big_H |
Folding ladder (big) | Objects | Civilian | Default |
FuelCan_H |
Fuel can | Objects | Civilian | Default |
Land_Canister_H |
Plastic canister | Objects (Furniture) | Civilian | Default |
Basin_H |
Basin | Objects (Furniture) | Civilian | Default |
Sink_H |
Sink | Objects (Furniture) | Civilian | Default |
Toilet_H |
Toilet | Objects (Furniture) | Civilian | Default |
Towels_H |
Towels | Objects (Furniture) | Civilian | Default |
Case_Small01_H |
Case (small 01) | Objects (Furniture) | Civilian | Default |
Case_Small02_H |
Case (small 02) | Objects (Furniture) | Civilian | Default |
Case_Small03_H |
Case (small 03) | Objects (Furniture) | Civilian | Default |
Case_Medium01_H |
Case (medium 01) | Objects (Furniture) | Civilian | Default |
Case_Medium02_H |
Case (medium 02) | Objects (Furniture) | Civilian | Default |
Case_Medium03_H |
Case (medium 03) | Objects (Furniture) | Civilian | Default |
Case_Big01_H |
Case (big 01) | Objects (Furniture) | Civilian | Default |
Case_Big02_H |
Case (big 02) | Objects (Furniture) | Civilian | Default |
Case_Big03_H |
Case (big 03) | Objects (Furniture) | Civilian | Default |
ShelfStand_H |
Shelf stand | Objects (Furniture) | Civilian | Default |
ShelfStand_Big_H |
Shelf stand (big) | Objects (Furniture) | Civilian | Default |
Heavy_engine_H |
Helicopter engine | Objects | Civilian | Default |
Medium_door_H |
Helicopter door (medium) | Objects | Civilian | Default |
Medium_rotorcenter_H |
Helicopter rotorcenter | Objects | Civilian | Default |
Medium_searchlight_H |
Helicopter searchlight | Objects | Civilian | Default |
Medium_winch_H |
Helicopter winch | Objects | Civilian | Default |
Light_door_H |
Helicopter door (light) | Objects | Civilian | Default |
Light_enginecover_H |
Helicopter enginecover | Objects | Civilian | Default |
Light_rotorblade_H |
Helicopter rotorblade | Objects | Civilian | Default |
Helipad_H |
Helipad | Objects | Civilian | Default |
Helipad_Invisible_H |
Helipad (Invisible) | Objects | Civilian | Default |
Helipad_Rescue_H |
Helipad (Rescue) | Objects | Civilian | Default |
Helipad_Civil_H |
Helipad (Civil) | Objects | Civilian | Default |
WeldingCart_H |
Welding cart | Objects | Civilian | Default |
PressureCleaner_H |
Pressure cleaner | Objects | Civilian | Default |
PortableWheel_H |
Portable wheel | Objects | Civilian | Default |
FuelFacility_H |
Fuel facility | Objects | Civilian | Default |
LandingPlatform_H |
Landing platform | Objects | Civilian | Default |
Arrow_Down_H |
Arrow (down) | Objects (Helpers) | Civilian | Default |
Arrow_Down_Large_H |
Arrow (down large) | Objects (Helpers) | Civilian | Default |
Cube_5cm_H |
Cube (5cm) | Objects (Helpers) | Civilian | Default |
Cube_25cm_H |
Cube (25cm) | Objects (Helpers) | Civilian | Default |
Pointer_Small_H |
Pointer (small) | Objects (Helpers) | Civilian | Default |
Pointer_Large_H |
Pointer (large) | Objects (Helpers) | Civilian | Default |
Sign_circle_H |
Circle (small) | Objects (Helpers) | Civilian | Default |
Sign_circle02_H |
Circle (medium) | Objects (Helpers) | Civilian | Default |
Sign_circle03_H |
Circle (large) | Objects (Helpers) | Civilian | Default |
Sphere_10cm_H |
Sphere (10 cm) | Objects (Helpers) | Civilian | Default |
Sphere_25cm_H |
Sphere (25 cm) | Objects (Helpers) | Civilian | Default |
Sphere_100cm_H |
Sphere (100 cm) | Objects (Helpers) | Civilian | Default |
Marker_Basic_H |
Marker Basic | Objects (Helpers) | Civilian | Default |
Marker_GetIn_H |
Marker Get In | Objects (Helpers) | Civilian | Default |
Marker_Checkpoint_H |
Marker Checkpoint | Objects (Helpers) | Civilian | Default |
Marker_Use_H |
Marker Use | Objects (Helpers) | Civilian | Default |
Marker_Waypoint_H |
Marker Waypoint | Objects (Helpers) | Civilian | Default |
Square_25m_H |
Square (25m) | Objects (Helpers) | Civilian | Default |
Sphere_HalfVisible_H |
Sphere (half-visible) | Objects (Helpers) | Civilian | Default |
Info_Board_H |
Info Board | Objects (Signs) | Civilian | Default |
Billboard_H |
Billboard | Objects | Civilian | Default |
Infostand01_H |
Infostand (1 leg) | Objects | Civilian | Default |
Infostand02_H |
Infostand (2 legs) | Objects | Civilian | Default |
Leak_Oil_H |
Leak (oil, small) | Objects (Helpers) | Civilian | Default |
Leak_Oil_Medium_H |
Leak (oil, medium) | Objects (Helpers) | Civilian | Default |
Leak_Oil_Large_H |
Leak (oil, large) | Objects (Helpers) | Civilian | Default |
Leak_Fuel_H |
Leak (fuel, small) | Objects (Helpers) | Civilian | Default |
Leak_Fuel_Medium_H |
Leak (fuel, medium) | Objects (Helpers) | Civilian | Default |
Leak_Fuel_Large_H |
Leak (fuel, large) | Objects (Helpers) | Civilian | Default |
Leak_Fuel02_H |
Leak (fuel type 02, small) | Objects (Helpers) | Civilian | Default |
Leak_Fuel02_Medium_H |
Leak (fuel type 02, medium) | Objects (Helpers) | Civilian | Default |
Leak_Fuel02_Large_H |
Leak (fuel type 02, large)) | Objects (Helpers) | Civilian | Default |
Bolts_H |
Bolts | Objects (Helpers) | Civilian | Default |
Bolts02_H |
Bolts (type 02) | Objects (Helpers) | Civilian | Default |
Bolts03_H |
Bolts (type 03) | Objects (Helpers) | Civilian | Default |
Bolts04_H |
Bolts (type 04) | Objects (Helpers) | Civilian | Default |
Nest_H |
Nest | Objects (Helpers) | Civilian | Default |
Shard01_H |
Shard | Objects (Helpers) | Civilian | Default |
Shard02_H |
Shard (type 02) | Objects (Helpers) | Civilian | Default |
Shard03_H |
Shard (type 03) | Objects (Helpers) | Civilian | Default |
Shard04_H |
Shard (type 04) | Objects (Helpers) | Civilian | Default |
Shard05_H |
Shard (type 05) | Objects (Helpers) | Civilian | Default |
Shard06_H |
Shard (type 06) | Objects (Helpers) | Civilian | Default |
Land_Crates_H |
Cardboard crates | Objects (Furniture) | Civilian | Default |
Land_Bucket_H |
Bucket | Objects (Furniture) | Civilian | Default |
FoldTable_H |
Folding Table | Objects (Furniture) | Civilian | Default |
FoldChair_H |
Folding Chair | Objects (Furniture) | Civilian | Default |
WoodChair_H |
Chair - wood | Objects (Furniture) | Civilian | Default |
Land_Chair_H |
Garden chair | Objects (Furniture) | Civilian | Default |
Loudspeakers_H |
Loudspeakers | Objects | Civilian | Default |
Land_Sunshade_H |
Canvas sunshade | Objects | Civilian | Default |
Land_BagsStack_H |
Heap of bags | Objects | Civilian | Default |
Land_Tires_H |
Tyre pile | Objects | Civilian | Default |
TyreHeap_H |
Tyre heap | Objects | Civilian | Default |
Land_CratesTransport_H |
Wooden crates | Objects | Civilian | Default |
Land_Pneu_H |
Tyre | Objects | Civilian | Default |
Bucket_Metal_H |
Bucket (metal) | Objects | Civilian | Default |
Computer_H |
Computer | Objects | Civilian | Default |
ConferenceTable_H |
Table (conference) | Objects (Furniture) | Civilian | Default |
Couch_H |
Couch | Objects (Furniture) | Civilian | Default |
DeskFan_H |
Desk fan | Objects | Civilian | Default |
DVDPlayer_H |
DVD player | Objects | Civilian | Default |
Fax_H |
Fax | Objects | Civilian | Default |
FillingCabinet_White_H |
Filling cabinet (white) | Objects (Furniture) | Civilian | Default |
FillingCabinet_Black_H |
Filling cabinet (black) | Objects (Furniture) | Civilian | Default |
FillingCabinet_Blue_H |
Filling cabinet (blue) | Objects (Furniture) | Civilian | Default |
FillingCabinet_Red_H |
Filling cabinet (red) | Objects (Furniture) | Civilian | Default |
Plant01_H |
Plant (type 01) | Objects | Civilian | Default |
Plant02_H |
Plant (type 02) | Objects | Civilian | Default |
Plant03_H |
Plant (type 03) | Objects | Civilian | Default |
Fridge_H |
Fridge | Objects | Civilian | Default |
HeadsetRack |
Headset rack | Objects | Civilian | Default |
OfficeChair01_H |
Chair (office 01) | Objects (Furniture) | Civilian | Default |
OfficeChair02_H |
Chair (office 02) | Objects (Furniture) | Civilian | Default |
OfficeChair03_H |
Chair (office 03) | Objects (Furniture) | Civilian | Default |
OfficeChair04_H |
Chair (office 04) | Objects (Furniture) | Civilian | Default |
Keyboard_H |
Keyboard | Objects | Civilian | Default |
KitchenUnit_H |
Kitchen unit | Objects (Furniture) | Civilian | Default |
Lamp_H |
Lamp | Objects | Civilian | Default |
Monitor_H |
Monitor | Objects | Civilian | Default |
PaintBucket_Blue_H |
Paint bucket (blue colour) | Objects | Civilian | Default |
PaintBucket_White_H |
Paint bucket (white colour) | Objects | Civilian | Default |
PCDesk_H |
PC desk | Objects (Furniture) | Civilian | Default |
Picture_H |
Picture | Objects (Furniture) | Civilian | Default |
Receiver_H |
Receiver | Objects | Civilian | Default |
RadioTerminal_H |
Radio terminal | Objects | Civilian | Default |
Speakers01_H |
Speakers (type 01) | Objects | Civilian | Default |
Speakers02_H |
Speakers (type 02) | Objects | Civilian | Default |
Speakers03_H |
Speakers (type 03) | Objects | Civilian | Default |
Speakers04_H |
Speakers (type 04) | Objects | Civilian | Default |
Speakers05_H |
Speakers (large) | Objects | Civilian | Default |
TV_H |
TV | Objects | Civilian | Default |
Water_Cooler_H |
Water cooler | Objects | Civilian | Default |
PerimeterLigh_Blue_H |
Perimeter (blue) | Objects (Signs) | Civilian | Default |
PerimeterLigh_Green_H |
Perimeter (green) | Objects (Signs) | Civilian | Default |
PerimeterLigh_Orange_H |
Perimeter (orange) | Objects (Signs) | Civilian | Default |
PerimeterLigh_Red_H |
Perimeter (red) | Objects (Signs) | Civilian | Default |
PerimeterLigh_White_H |
Perimeter (white) | Objects (Signs) | Civilian | Default |
Pike_H |
Bar gate | Objects | Civilian | Default |
PlatformCart_H |
Platform cart | Objects | Civilian | Default |
PortableGenerator_H |
Portable generator | Objects | Civilian | Default |
OutdoorScreen_H |
Outdoor screen | Objects | Civilian | Default |
Broom_H |
Broom | Objects | Civilian | Default |
Cloth_H |
Cloth | Objects | Civilian | Default |
Welding_Torch_H |
Welding torch | Objects | Civilian | Default |
Headset_H |
Headset | Objects | Civilian | Default |
LightStick_H |
Light stick | Objects | Civilian | Default |
MedicineBottle_H |
Medicine bottle | Objects | Civilian | Default |
SawHorse_H |
Saw horse | Objects | Civilian | Default |
Land_Shooting_range |
Shooting position | Objects (Training) | Civilian | Default |
Sign_Direction_H |
Direction | Objects (Signs) | Civilian | Default |
RoadBarrier_Light_H |
Road barrier (small) | Objects (Signs) | Civilian | Default |
RoadBarrier_Long_H |
Road barrier | Objects (Signs) | Civilian | Default |
RoadCone_H |
Road Cone | Objects (Signs) | Civilian | Default |
Land_ConeLight_H |
Road cone (light) | Objects (Signs) | Civilian | Default |
BuoyBig_H |
Buoy | Objects (Signs) | Civilian | HSim_Civ_Ambient |
Sink_Big_H |
Sink (big) | Objects (Furniture) | Civilian | Default |
Land_CamoNet_NATO_H |
Camouflage net (NATO desert) | Objects (Military) | Civilian | Default |
Land_CamoNet_Wdl_NATO_H |
Camouflage net (NATO) | Objects (Military) | Civilian | Default |
Land_CamoNet_EAST_H |
Camouflage net (East desert) | Objects (Military) | Civilian | Default |
Land_CamoNet_Wdl_EAST_H |
Camouflage net (East) | Objects (Military) | Civilian | Default |
Land_CamoNetVar_NATO_H |
Camouflage net open (NATO desert) | Objects (Military) | Civilian | Default |
Land_CamoNetVar_Wdl_NATO_H |
Camouflage net open (NATO) | Objects (Military) | Civilian | Default |
Land_CamoNetVar_EAST_H |
Camouflage net open (East desert) | Objects (Military) | Civilian | Default |
Land_CamoNetVar_Wdl_EAST_H |
Camouflage net open (East) | Objects (Military) | Civilian | Default |
Land_CamoNetB_NATO_H |
Camouflage vehicle cover (NATO desert) | Objects (Military) | Civilian | Default |
Land_CamoNetB_Wdl_NATO_H |
Camouflage vehicle cover (NATO) | Objects (Military) | Civilian | Default |
Land_CamoNetB_EAST_H |
Camouflage vehicle cover (East desert) | Objects (Military) | Civilian | Default |
Land_CamoNetB_Wdl_EAST_H |
Camouflage vehicle cover (East) | Objects (Military) | Civilian | Default |
Tent_Personal_H |
Camping tent | Objects (Military) | Civilian | Default |
Land_A_Tent_H |
Old camping tent | Objects (Military) | Civilian | Default |
Land_Tent_East_H |
Tent East | Objects (Military) | Civilian | Default |
Land_Toilet_H |
Field Toilet | Objects | Civilian | Default |
Drill_H |
Drill | Objects | Civilian | Default |
DustMask_H |
Dust mask | Objects | Civilian | Default |
ExtensionCord_H |
Extension cord | Objects | Civilian | Default |
Files_H |
File | Objects | Civilian | Default |
Gloves_H |
Gloves | Objects | Civilian | Default |
Grinder_H |
Grinder | Objects | Civilian | Default |
Hammer_H |
Hammer | Objects | Civilian | Default |
MultiMeter_H |
Multimeter | Objects | Civilian | Default |
Pliers_H |
Pliers | Objects | Civilian | Default |
Saw_H |
Saw | Objects | Civilian | Default |
Screwdriver_Flat_H |
Screwdriver (flat) | Objects | Civilian | Default |
Screwdriver_PH_H |
Screwdriver (PH) | Objects | Civilian | Default |
TapeMeasure_H |
Tape measure | Objects | Civilian | Default |
Wrench_H |
Wrench | Objects | Civilian | Default |
ToolsRacking_H |
Tools racking unit | Objects | Civilian | Default |
GarbageContainer_H |
Garbage container | Objects | Civilian | Default |
GarbageCan_H |
Garbage can | Objects | Civilian | Default |
WeatherStation |
Weather station | Objects | Civilian | Default |
WeldGastank_H |
Weld gastank | Objects | Civilian | Default |
WheelChocks_H |
Wheel chock | Objects | Civilian | Default |
Scaffolding_Wheeled_H |
Scaffolding (wheeled) | Objects | Civilian | Default |
WheeledToolCart_H |
Tool cart (red) | Objects | Civilian | Default |
WheeledToolCart_Blue_H |
Tool cart (blue) | Objects | Civilian | Default |
Whiteboard_H |
Whiteboard | Objects | Civilian | Default |
Winch_H |
Winch | Objects | Civilian | Default |
Windsock_H |
Windsock | Objects (Signs) | Civilian | Default |
Workbench_H |
Workbench | Objects | Civilian | Default |
FourWheeled_Wreck_H |
Off-road | Wrecks | Civilian | Default |
BMP2_Wreck_H |
BMP-2 | Wrecks | Civilian | Default |
HMMWV_Wreck_H |
HMMWV | Wrecks | Civilian | Default |
Pickup01_Wreck_H |
Pickup | Wrecks | Civilian | Default |
Pickup02_Wreck_H |
Pickup (rolled over) | Wrecks | Civilian | Default |
T72_Wreck_H |
T-72 | Wrecks | Civilian | Default |
T72_WreckTurret_H |
T-72 Turret | Wrecks | Civilian | Default |
Ural_Wreck_H |
Ural | Wrecks | Civilian | Default |
Land_Heliport_Big_Complete_H |
Heliport (Big) | Civilian | Default | |
Land_Heliport_Small_H |
Heliport (Small) | Civilian | Default | |
Stairwell_H |
Stairwell | Objects | Civilian | Default |
Ventilation_H |
Ventilation | Objects | Civilian | Default |
Land_Rooftop_landing_1_H |
Rooftop landing (Circle mark) | Objects | Civilian | Default |
Land_Rooftop_landing_2_H |
Rooftop landing (Triangle mark) | Objects | Civilian | Default |
Land_Rooftop_landing_hospital_H |
Rooftop landing (Hospital) | Objects | Civilian | Default |
Land_Space_Needle_01 |
Space Needle | Civilian | Default | |
GasTorch_H |
Gas Torch | Objects | Civilian | HSim_Civ_Ambient |
BMP2_H |
BMP-2 | Vehicles | OPFOR | HSim_OPFOR_Ambient |
M1A2_H |
Tank | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |
MLRS_H |
Artillery | Vehicles | BLUFOR | HSim_BLUFOR_Ambient |