useAudioTimeForMoves: Difference between revisions
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Revision as of 12:10, 25 March 2013
Description
- Description:
- Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization.
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier useAudioTimeForMoves toggle
- Parameters:
- soldier: Object
- toggle: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- player useAudioTimeForMoves true
Additional Information
- See also:
- See also needed
Notes
- 
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