Real Virtuality: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(→Versions: Arma 3) |
||
Line 25: | Line 25: | ||
*'''[[ArmA 2: Operation Arrowhead]]''': 70996 (v1.50) - 76134 (v1.56) (See also [[ArmA 2: Operation Arrowhead: Version History#Build Numbers|build numbers]]) | *'''[[ArmA 2: Operation Arrowhead]]''': 70996 (v1.50) - 76134 (v1.56) (See also [[ArmA 2: Operation Arrowhead: Version History#Build Numbers|build numbers]]) | ||
*'''[[Take On Helicopters]]''' | *'''[[Take On Helicopters]]''' | ||
===Real Virtuality 4=== | |||
*'''[[Arma 3]]''' | |||
[[Category:Projects]] | [[Category:Projects]] |
Revision as of 23:23, 3 March 2013
Introduction
The engine behind all Bohemia games is called "Real Virtuality" (also previously referred to as "Poseidon"). It is responsible for handling the graphics, physics, scripting and the user interface.
Versions
The different versions of the engine are as follows:
Real Virtuality 1
- OFP: Cold Was Crisis: 1.00 - 1.46
- OFP: Resistance: 1.75-1.96
- VBS1 : 1.75-2.12.14
Real Virtuality 2
- OFP: Elite: 2.85
- ArmA: Armed Assault: 5089 - 5151 - 5163 (See also build numbers)
- VBS2: 1.19.5630
- VBS2 VTK: undetermined
Real Virtuality 3
- ArmA 2: 57270 (v1.00) - 74450 (v1.08) (See also build numbers)
- ArmA 2: Operation Arrowhead: 70996 (v1.50) - 76134 (v1.56) (See also build numbers)
- Take On Helicopters