Game Editor (Workbench) Roads Editing: Difference between revisions

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m (Created page with "= Terrain Roads Editing = For now the tool can just edit heightmap, it has no influence on AI, it's not inserting materials, models.<br/> But we planning to extend possibilities ...")
 
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= Terrain Roads Editing =
= Terrain Roads Editing =
For now the tool can just edit heightmap, it has no influence on AI, it's not inserting materials, models.<br/>
For now the tool can just edit heightmap, it has no influence on AI, it's not inserting materials, models.<br>
But we planning to extend possibilities of this tool.
But we planning to extend possibilities of this tool.
<br/>
<br>


== Select Path ==
== Select Path ==
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* Move  
* Move  
* Delete selected points  
* Delete selected points  
<br/>
<br>
<br/>
<br>
== Points Parameters ==
== Points Parameters ==
[[File:RoadsEditing_Point_Parameters.jpg|right]]
[[File:RoadsEditing_Point_Parameters.jpg|right]]
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* Angle  
* Angle  
* Width mul  
* Width mul  
<br/>
<br>
<br/>
<br>
== Cut HeightMap ==
== Cut HeightMap ==
[[File:RoadsEditing_Cut_Heights.jpg|right]]
[[File:RoadsEditing_Cut_Heights.jpg|right]]

Revision as of 14:01, 14 March 2020

Terrain Roads Editing

For now the tool can just edit heightmap, it has no influence on AI, it's not inserting materials, models.
But we planning to extend possibilities of this tool.

Select Path

RoadsEditing selectPath.jpg
  • List of paths in world
  • New path
  • Delete path
  • Unselect path

Road Preview Options

RoadsEditing previewOptions.jpg
  • Clip road preview with z-buffer
  • Draw road preview like mesh
  • Draw move helpers
  • Distance from terrain

Active Points

RoadsEditing activePoints.jpg
  • New
  • Delete
  • Move
  • Delete selected points



Points Parameters

RoadsEditing Point Parameters.jpg
  • First Parameter is hidden right now - will be fixed
  • Bias
  • Continuity
  • Angle
  • Width mul



Cut HeightMap

RoadsEditing Cut Heights.jpg
  • Set width of the road
  • Show angle bigger
  • Overlap of the road