Module: Animals – Arma 3
Jump to navigation
Jump to search
Acesential (talk | contribs) (Created a page for the animals module) |
Acesential (talk | contribs) mNo edit summary |
||
Line 9: | Line 9: | ||
# Seagulls | # Seagulls | ||
# Butterflies | # Butterflies | ||
== Count == | == Count == | ||
The number of animals spawned. Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly. | The number of animals spawned. Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly. | ||
[[Category:Arma 3: Editor Modules]] | [[Category:Arma 3: Editor Modules]] |
Revision as of 04:30, 20 February 2014
Creates a group of animals and handles their basic behavior. Deleting the module will delete animals as well.
Species
Determines the animal spawned by the module.
- Sheep
- Goats
- Poultry
- Seagulls
- Butterflies
Count
The number of animals spawned. Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly.