Module: Animals – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created a page for the animals module)
 
mNo edit summary
Line 9: Line 9:
# Seagulls
# Seagulls
# Butterflies
# Butterflies
== Count ==
== Count ==
The number of animals spawned.  Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly.
The number of animals spawned.  Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly.


[[Category:Arma 3: Editor Modules]]
[[Category:Arma 3: Editor Modules]]

Revision as of 04:30, 20 February 2014

Creates a group of animals and handles their basic behavior. Deleting the module will delete animals as well.

Species

Determines the animal spawned by the module.

  1. Sheep
  2. Goats
  3. Poultry
  4. Seagulls
  5. Butterflies

Count

The number of animals spawned. Caution: Too high of a number will overload the engine and possibly cause it to crash, or otherwise run very poorly.