Moves – Operation Flashpoint
Fred Gandt (talk | contribs) m (tidying)  | 
				No edit summary  | 
				||
| Line 807: | Line 807: | ||
[[Category:Operation_Flashpoint|{{uc:{{PAGENAME}}}}]]  | [[Category:Operation_Flashpoint|{{uc:{{PAGENAME}}}}]]  | ||
[[Category:Moves|{{uc:{{PAGENAME}}}}]]  | [[Category:Moves|{{uc:{{PAGENAME}}}}]]  | ||
[[Category:OFP Reference Lists]]  | |||
Revision as of 10:56, 21 November 2014
Syntax
unit switchMove move;
unit playMove move;
List of moves for Operation Flashpoint: Resistance
#
- 5TCoDriver
 - 5TCoDriverDead
 - 5TCoDriverDying
 - 5TCoDriverV1
 - 5TDriver
 - 5TDriverDead
 - 5TDriverDying
 - 5TDriverV1
 
A
- A10Pilot
 - A10PilotDead
 - A10PilotDying
 - A10PilotV1
 - AH1Gunner
 - AH1GunnerDead
 - AH1GunnerDying
 - AH1GunnerV1
 - AH1Pilot
 - AH1PilotDead
 - AH1PilotDying
 - AH1PilotV1
 
B
- Binoc
 - BinocCrouch
 - BinocCrouchToCrouch
 - BinocHandGunCrouchActions
 - BinocHandGunCrouchToHandGunCrouch
 - BinocHandGunLyingActions
 - BinocHandGunLyingToHandGunLying
 - BinocHandGunStandActions
 - BinocHandGunStandToHandGunStand
 - BinocLying
 - BinocLyingToLying
 - BinocStand
 - BinocStandToStand
 - BinocToCombat
 - BMPCommander
 - BMPCommanderOut
 - BMPCommanderOutDead
 - BMPCommanderOutDying
 - BMPCommanderOutV1
 - BMPCommanderV1
 - BMPDriver
 - BMPDriverOut
 - BMPDriverOutDead
 - BMPDriverOutDying
 - BMPDriverOutV1
 - BMPDriverV1
 - BMPGunner
 - BMPGunnerOut
 - BMPGunnerOutDead
 - BMPGunnerOutDying
 - BMPGunnerOutV1
 - BMPGunnerV1
 - busCargo
 - busCargoDead
 - busCargoDying
 - busCargoV1
 - busDriver
 - busDriverDead
 - busDriverDying
 - busDriverV1
 
C
- Cargo
 - CargoDead
 - CargoDying
 - CargoVer1
 - CargoVer2
 - CargoVer3
 - CargoVer4
 - CargoVer5
 - CesnaCargo
 - CesnaCargoDead
 - CesnaCargoDying
 - CesnaCargoV1
 - CesnaPilot
 - CesnaPilotDead
 - CesnaPilotDying
 - CesnaPilotV1
 - Civil
 - CivilBase
 - CivilBase
 - CivilBase
 - CivilDead
 - CivilDeadVer2
 - CivilDying
 - CivilDyingVer2
 - CivilDyingVer2
 - CivilGetInCar
 - CivilGetInTank
 - CivilGetOutTank
 - CivilLying
 - CivilLyingCrawlB
 - CivilLyingCrawlF
 - CivilLyingCrawlL
 - CivilLyingCrawlLB
 - CivilLyingCrawlLF
 - CivilLyingCrawlR
 - CivilLyingCrawlRB
 - CivilLyingCrawlRF
 - CivilLyingDead
 - CivilLyingDying
 - CivilLyingDying
 - CivilLyingFastCrawlF
 - CivilLyingNoAim
 - CivilLyingPutDown
 - CivilLyingPutDownToCivilLying
 - CivilLyingStillV1
 - CivilLyingTakeFlag
 - CivilLyingTakeFlagToCivilLying
 - CivilLyingToCivil
 - CivilLyingToCivilLyingPutDown
 - CivilLyingToCivilLyingTakeFlag
 - CivilLyingToHandGunLying1
 - CivilLyingToHandGunLying2
 - CivilPutDown
 - CivilPutDownToCivil
 - CivilRunB
 - CivilRunF
 - CivilRunL
 - CivilRunLB
 - CivilRunLF
 - CivilRunR
 - CivilRunRB
 - CivilRunRF
 - CivilRunThrowGrenadeEnd
 - CivilRunThrowGrenadeStart
 - CivilStillV1
 - CivilStillV1
 - CivilStillV1
 - CivilTakeFlag
 - CivilTakeFlagToCivil
 - CivilThrowGrenadeEnd
 - CivilThrowGrenadeStart
 - CivilToCivilLying
 - CivilToCivilPutDown
 - CivilToCivilTakeFlag
 - CivilToHandGunStand1
 - CivilToHandGunStand2
 - CivilTurnL
 - CivilTurnR
 - CivilWalkB
 - CivilWalkF
 - CivilWalkL
 - CivilWalkLB
 - CivilWalkLF
 - CivilWalkR
 - CivilWalkRB
 - CivilWalkRF
 - Combat
 - CombatDead
 - CombatDeadVer2
 - CombatDeadVer3
 - CombatDying
 - CombatDying
 - CombatDyingVer
 - CombatDyingVer2
 - CombatDyingVer3
 - CombatDyingVer3
 - CombatGetInCar
 - CombatGetInTank
 - CombatGetOutTank
 - CombatRelaxed
 - CombatRelaxedDead
 - CombatRelaxedDeadVer2
 - CombatRelaxedDying
 - CombatRelaxedDyingVer2
 - CombatRelaxedStill
 - CombatReloadMagazine
 - CombatReloadMGun
 - CombatReloadMortarEnd
 - CombatReloadMortarStart
 - CombatRunB
 - CombatRunBDead
 - CombatRunBDeadVer2
 - CombatRunBDying
 - CombatRunBDyingVer2
 - CombatRunDead
 - CombatRunDeadVer2
 - CombatRunDying
 - CombatRunDyingVer2
 - CombatRunF
 - CombatRunFToLying
 - CombatRunL
 - CombatRunLB
 - CombatRunLF
 - CombatRunNF
 - CombatRunR
 - CombatRunRB
 - CombatRunRF
 - CombatRunThrowGrenadeEnd
 - CombatRunThrowGrenadeStart
 - CombatRunThrowGrenadeStart
 - CombatRunThrowGrenadeStart
 - CombatSprintF
 - CombatSprintLF
 - CombatSprintRF
 - CombatStillPlayer
 - CombatStillV1
 - CombatStrokeGun
 - CombatStrokeGunEnd
 - CombatThrowGrenadeEnd
 - CombatThrowGrenadeEnd
 - CombatThrowGrenadeStart
 - CombatThrowGrenadeStart
 - CombatThrowGrenadeStart
 - CombatToBinoc
 - CombatToCrouch
 - CombatToHandGunStand1
 - CombatToHandGunStand2
 - CombatToLying
 - CombatToMedic
 - CombatToPutDown
 - CombatToStand
 - CombatToTakeFlag
 - CombatToTreated
 - CombatToWeapon
 - CombatTurnL
 - CombatTurnLRelaxed
 - CombatTurnR
 - CombatTurnRRelaxed
 - CombatWalkB
 - CombatWalkF
 - CombatWalkL
 - CombatWalkLB
 - CombatWalkLF
 - CombatWalkR
 - CombatWalkRB
 - CombatWalkRF
 - CommandEngageAtWill
 - Commander
 - CommandFireAtWill
 - CommandFormation
 - CommandForward
 - CommandHoldFire
 - CommandStop
 - Crouch
 - CrouchDead
 - CrouchDying
 - CrouchDying
 - CrouchIM
 - CrouchReloadMagazine
 - CrouchRunB
 - CrouchRunF
 - CrouchRunL
 - CrouchRunLB
 - CrouchRunLF
 - CrouchRunR
 - CrouchRunRB
 - CrouchRunRF
 - CrouchSprintF
 - CrouchSprintLF
 - CrouchSprintRF
 - CrouchToBinocCrouch
 - CrouchToCombat
 - CrouchToCrouchSprintF
 - CrouchToHandGunCrouch1
 - CrouchToHandGunCrouch2
 - CrouchToLying
 - CrouchToWeapon
 - CrouchTurnL
 - CrouchTurnR
 - CrouchWalkB
 - CrouchWalkF
 - CrouchWalkL
 - CrouchWalkLB
 - CrouchWalkLF
 - CrouchWalkR
 - CrouchWalkRB
 - CrouchWalkRF
 
D
- DeadState
 - Default
 - Driver
 
E
- EffectCombatStand
 - EffectStand
 - EffectStandmove
 - EffectStandSalute
 - EffectStandSaluteEnd
 - EffectStandSaluteStart
 - EffectStandSitDown
 - EffectStandSitDownStill
 - EffectStandSitDownVer1
 - EffectStandSitDownVer2
 - EffectStandStill
 - EffectStandTalk
 - EffectWeaponPanic
 
F
- FXangel
 - FXangel2
 - FXBase
 - FXCivilArmsAkimboL
 - FXCivilArmsAkimboR
 - FXCivilFoldOnesArms
 - FXCivilHandMouth
 - FXCivilLookaround
 - FXCivilLookaround2
 - FXCivilLookback
 - FXdismay
 - FXexecution
 - FXexecutionDead
 - FXFromHand
 - FXFromKneel
 - FXFromTable
 - FXInHand
 - FXInHandStat
 - FXInKneel
 - FXNewcivil
 - FXshow1
 - FXshow2
 - FXshow3
 - FXshow4
 - FXshow5
 - FXSitHandsOnTable
 - FXSitLeftHandDown
 - FXSitRightHandDown
 - FXStandAtt
 - FXStandAttVar1
 - FXStandBug
 - FXStandDangle
 - FXStandDip
 - FXStandDropTel
 - FXStandEndTable
 - FXStandFromDip
 - FXStandFromTable
 - FXStandhip
 - FXStandRotateTable
 - FXStandShowTable
 - FXStandStraight
 - FXStandSur
 - FXStandSurDead
 - FXStandSurDown
 - FXStandSurUniv
 - FXStandTelLoop
 - FXStandToDip
 - FXStandToTable
 - FXStandToTel
 - FXStandToTelHand
 - FXStandUnivTable
 - FXToHand
 - FXToKneel
 - FXToTable
 - FXWomanSur
 
G
- Gunner
 
H
- HandGunCrouch
 - HandGunCrouch
 - HandGunCrouchBase
 - HandGunCrouchBase
 - HandGunCrouchBase
 - HandGunCrouchDead
 - HandGunCrouchDeadVer2
 - HandGunCrouchDying
 - HandGunCrouchDying
 - HandGunCrouchDyingVer2
 - HandGunCrouchToBinocHandGunCrouch
 - HandGunCrouchToCrouch1
 - HandGunCrouchToCrouch2
 - HandGunCrouchToHandGunLying
 - HandGunCrouchToHandGunStand
 - HandGunCrouchToWeapon1
 - HandGunCrouchToWeapon2
 - HandGunCrouchVar2
 - HandGunDie
 - HandGunLying
 - HandGunLyingCrawlB
 - HandGunLyingCrawlB
 - HandGunLyingCrawlB
 - HandGunLyingCrawlF
 - HandGunLyingDying
 - HandGunLyingPutDownActions
 - HandGunLyingPutDownToHandGunLying
 - HandGunLyingThrowGrenade2
 - HandGunLyingToBinocHandGunLying
 - HandGunLyingToCivilLying1
 - HandGunLyingToCivilLying2
 - HandGunLyingToHandGunCrouch
 - HandGunLyingToHandGunLyingPutDown
 - HandGunLyingToHandGunLyingTreated
 - HandGunLyingToLying1
 - HandGunLyingToLying2
 - HandGunLyingTreatedActions
 - HandGunLyingTreatedToHandGunLying
 - HandGunLyingVar2
 - HandGunMedicToHandGunStand
 - HandGunPutDownActions
 - HandGunPutDownToHandGunStand
 - HandGunStand
 - HandGunStand
 - HandGunStandBase
 - HandGunStandBase
 - HandGunStandDead
 - HandGunStandDeadVer2
 - HandGunStandDying
 - HandGunStandDying
 - HandGunStandDyingVer2
 - HandGunStandRelaxed
 - HandGunStandRelaxedStill
 - HandGunStandRunB
 - HandGunStandRunB
 - HandGunStandRunB
 - HandGunStandRunF
 - HandGunStandRunF
 - HandGunStandRunL
 - HandGunStandRunLB
 - HandGunStandRunLF
 - HandGunStandRunR
 - HandGunStandRunRB
 - HandGunStandRunRB
 - HandGunStandRunRF
 - HandGunStandToBinocHandGunStand
 - HandGunStandToCivil1
 - HandGunStandToCivil2
 - HandGunStandToCombat1
 - HandGunStandToCombat2
 - HandGunStandToHandGunCrouch
 - HandGunStandToHandGunMedic
 - HandGunStandToHandGunPutDown
 - HandGunStandToHandGunTreated
 - HandGunStandToStand1
 - HandGunStandToStand2
 - HandGunStandTurnL
 - HandGunStandTurnL
 - HandGunStandTurnLRelaxed
 - HandGunStandTurnR
 - HandGunStandTurnR
 - HandGunStandTurnRRelaxed
 - HandGunStandVar2
 - HandGunStandWalkB
 - HandGunStandWalkB
 - HandGunStandWalkF
 - HandGunStandWalkF
 - HandGunStandWalkL
 - HandGunStandWalkLB
 - HandGunStandWalkLF
 - HandGunStandWalkR
 - HandGunStandWalkRB
 - HandGunStandWalkRF
 - HandGunTakeFlag
 - HandGunTakeFlagActions
 - HandGunTakeFlagToHandGunStand
 - HandGunTreatedActions
 - HandGunTreatedToHandGunStand
 - HRLGunner
 - HRLGunnerDead
 - HRLGunnerDying
 - HRLGunnerV1
 
J
- JeepCoDriver
 - JeepCoDriverBack
 - JeepCoDriverBackDead
 - JeepCoDriverBackDying
 - JeepCoDriverBackV1
 - JeepCoDriverDead
 - JeepCoDriverDying
 - JeepCoDriverV1
 - JeepDriver
 - JeepDriverDead
 - JeepDriverDying
 - JeepDriverV1
 - JeepGunner
 - JeepGunnerDead
 - JeepGunnerDying
 - JeepGunnerV1
 
L
- LadderDownBase
 - LadderDownEnd
 - LadderDownLoop
 - LadderDownStart
 - LadderStatic
 - LadderUpEnd
 - LadderUpLoop
 - LadderUpStart
 - Lying
 - LyingCrawlB
 - LyingCrawlF
 - LyingCrawlL
 - LyingCrawlLB
 - LyingCrawlLF
 - LyingCrawlR
 - LyingCrawlRB
 - LyingCrawlRF
 - LyingDead
 - LyingDying
 - LyingFastCrawlF
 - LyingNoAim
 - LyingReloadMagazine
 - LyingStillV1
 - LyingThrowGrenadeEnd
 - LyingThrowGrenadeStart
 - LyingToBinocLying
 - LyingToCombat
 - LyingToCombatRun
 - LyingToCrouch
 - LyingToHandGunLying1
 - LyingToHandGunLying2
 - LyingToPutDownLying
 - LyingToTreatedLying
 - LyingToWeapon
 - LyingTurnL
 - LyingTurnR
 
M
- M113Driver
 - M113DriverOut
 - M113DriverOutDead
 - M113DriverOutDying
 - M113DriverOutV1
 - M113DriverV1
 - M113Gunner
 - M113GunnerDead
 - M113GunnerDying
 - M113GunnerV1
 - M113Medic
 - M113MedicV1
 - M1A1Commander
 - M1A1CommanderOut
 - M1A1CommanderOutDead
 - M1A1CommanderOutDying
 - M1A1CommanderOutV1
 - M1A1CommanderV1
 - M1A1Driver
 - M1A1DriverOut
 - M1A1DriverOutDead
 - M1A1DriverOutDying
 - M1A1DriverOutV1
 - M1A1Gunner
 - M1A1GunnerV1
 - M2Gunner
 - M2GunnerDead
 - M2GunnerDying
 - M2GunnerV1
 - M60Commander
 - M60CommanderOut
 - M60CommanderOutDead
 - M60CommanderOutDying
 - M60CommanderOutV1
 - M60CommanderV1
 - M60Driver
 - M60DriverOut
 - M60DriverOutDead
 - M60DriverOutDying
 - M60DriverOutV1
 - M60DriverV1
 - M60Gunner
 - M60GunnerV1
 - ManPosBinoc
 - ManPosBinocLying
 - ManPosBinocStand
 - ManPosHandGunStand
 - Medic
 - MedicToCombat
 - Mi17Pilot
 - Mi17PilotDead
 - Mi17PilotDying
 - Mi17PilotV1
 - Mi24Gunner
 - Mi24GunnerDead
 - Mi24GunnerDying
 - Mi24GunnerV1
 - Mi24Pilot
 - Mi24PilotDead
 - Mi24PilotDying
 - Mi24PilotV1
 
N
- Nemocnej
 
O
- OnChair
 
P
- Para
 - ParaDead
 - ParaDying
 - ParaV1
 - PBRDriver
 - PBRDriverDead
 - PBRDriverDying
 - PBRDriverV1
 - PBRGunner
 - PBRGunnerDead
 - PBRGunnerDying
 - PBRGunnerV1
 - Pilot
 - PutDown
 - PutDownLying
 - PutDownLyingToLying
 - PutDownToCombat
 
S
- ScudCoDriver
 - ScudCoDriverDead
 - ScudCoDriverDying
 - ScudCoDriverV1
 - ScudDriver
 - ScudDriverDead
 - ScudDriverDying
 - ScudDriverV1
 - showHandGun
 - SitDownDead
 - SitDownToStand
 - SkodaCoDriver
 - SkodaCoDriverBack
 - SkodaCoDriverBackDead
 - SkodaCoDriverBackDying
 - SkodaCoDriverBackV1
 - SkodaCoDriverDead
 - SkodaCoDriverDying
 - SkodaCoDriverV1
 - SkodaDriver
 - SkodaDriverDead
 - SkodaDriverDying
 - SkodaDriverV1
 - Stand
 - StandBase
 - StandDead
 - StandDeadVer2
 - StandDying
 - StandDyingVer2
 - StandDyingVer2
 - StandGetInCar
 - StandGetInTank
 - StandGetOutTank
 - StandPutDown
 - StandPutDownToStand
 - StandRunF
 - StandStrokeFist
 - StandStrokeFistEnd
 - StandTakeFlag
 - StandTakeFlagToStand
 - StandThrowGrenadeEnd
 - StandThrowGrenadeStart
 - StandToBinocStand
 - StandToCombat
 - StandToHandGunStand1
 - StandToHandGunStand2
 - StandToSitDown
 - StandToStandPutDown
 - StandToStandTakeFlag
 - StandTurnL
 - StandTurnR
 - StandVar2
 - StandWalkB
 - StandWalkF
 - StandWalkL
 - StandWalkLB
 - StandWalkLF
 - StandWalkR
 - StandWalkRB
 - StandWalkRF
 - StatesExt
 
T
- T55Commander
 - T55CommanderOut
 - T55CommanderOutDead
 - T55CommanderOutDying
 - T55CommanderOutV1
 - T55CommanderV1
 - T55DriverOut
 - T55DriverOutDead
 - T55DriverOutDying
 - T55DriverOutV1
 - T55Gunner
 - T55GunnerV1
 - T72Commander
 - T72CommanderOut
 - T72CommanderOutDead
 - T72CommanderOutDying
 - T72CommanderOutV1
 - T72CommanderV1
 - T72Driver
 - T72DriverOut
 - T72DriverOutDead
 - T72DriverOutDying
 - T72DriverOutV1
 - T72Gunner
 - T72GunnerOut
 - T72GunnerOutDead
 - T72GunnerOutDying
 - T72GunnerOutV1
 - T72GunnerV1
 - T80CommanderOut
 - T80CommanderOutDead
 - T80CommanderOutDying
 - T80CommanderOutV1
 - T80GunnerOut
 - T80GunnerOutDead
 - T80GunnerOutDying
 - T80GunnerOutV1
 - TakeFlag
 - TakeFlagToCombat
 - TractorDriver
 - TractorDriverDead
 - TractorDriverDying
 - TractorDriverV1
 - Treated
 - TreatedLying
 - TreatedLyingToLying
 - TreatedToCombat
 - turnLRelaxed
 
U
- UazCoDriver
 - UazCoDriverDead
 - UazCoDriverDying
 - UazCoDriverV1
 - UazDriver
 - UazDriverDead
 - UazDriverDying
 - UazDriverV1
 - UH60Gunner
 - UH60GunnerDead
 - UH60GunnerDying
 - UH60GunnerV1
 - UH60Pilot
 - UH60PilotDead
 - UH60PilotDying
 - UH60PilotV1
 - UralCoDriver
 - UralCoDriverDead
 - UralCoDriverDying
 - UralCoDriverV1
 - UralDriver
 - UralDriverDead
 - UralDriverDying
 - UralDriverV1
 
V
- V3SCoDriver
 - V3SCoDriverDead
 - V3SCoDriverDying
 - V3SCoDriverV1
 - V3SDriver
 - V3SDriverDead
 - V3SDriverDying
 - V3SDriverV1
 
W
- Weapon
 - WeaponDead
 - WeaponDeadVer2
 - WeaponDying
 - WeaponDying
 - WeaponDyingVer2
 - WeaponDyingVer2
 - WeaponReloadAT
 - WeaponToCombat
 - WeaponToCrouch
 - WeaponToHandGunCrouch1
 - WeaponToHandGunCrouch2
 - WeaponToLying
 - WeaponTurnL
 - WeaponTurnR
 - WeaponWalkB
 - WeaponWalkF
 - WeaponWalkL
 - WeaponWalkLB
 - WeaponWalkLF
 - WeaponWalkR
 - WeaponWalkRB
 - WeaponWalkRF
 
Z
- ZSUCommander
 - ZSUCommanderOut
 - ZSUCommanderOutDead
 - ZSUCommanderOutDying
 - ZSUCommanderOutV1
 - ZSUCommanderV1
 - ZSUDriver
 - ZSUDriverDead
 - ZSUDriverDying
 - ZSUDriverV1
 - ZSUGunner
 - ZSUGunnerOut
 - ZSUGunnerOutDead
 - ZSUGunnerOutDying
 - ZSUGunnerOutV1
 - ZSUGunnerV1