freeLook: Difference between revisions
| m (lookAt removed due to different operand types.) | Killzone Kid (talk | contribs)   (Undo revision 80235 by Ffur2007slx2 5 (talk) removal was not necessary) | ||
| Line 20: | Line 20: | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[lookAtPos]] |= SEEALSO   | | [[lookAt]], [[lookAtPos]] |= SEEALSO   | ||
| | mp=Will check the player of the machine where the command is used. |= MPBEHAVIOUR   | | mp=Will check the player of the machine where the command is used. |= MPBEHAVIOUR   | ||
Revision as of 20:19, 14 July 2014
Description
- Description:
- Returns true if freelook is active.
- Multiplayer:
- Will check the player of the machine where the command is used.
- Groups:
- Uncategorised
Syntax
- Syntax:
- freeLook
- Return Value:
- Boolean
Examples
- Example 1:
- systemChat (if freeLook then {"Quit looking around player!"} else {""});
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	