BIS fnc invSlotsEmpty: Difference between revisions
Jump to navigation
Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki) |
m (1 revision) |
(No difference)
|
Revision as of 14:52, 25 July 2014
Description
- Description:
/* File: fn_invSlotsEmpty.sqf Description: Returns empty inventory slots of given unit. Parameter(s): 1: <object> unit Returns: <array> numbers of empty slots Example: [player] call BIS_fnc_invSlotsEmpty; -> [1,1,1,8,12,2,0,12] (means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory - see BIS_FNC_invCodeToArray for code definition) */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note