BIS fnc progressLoadingScreen: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | tkoh |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Progress scripted loading screen. The value will be preserved even when a new screen is opened. |= Description | ||
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| [progress] call [[BIS_fnc_progressLoadingScreen]] |= Syntax | |||
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|p1= progress: [[Number]] - Progress in range from 0 to 1|= Parameter 1 | |||
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| | | [[Number]] - Progress|= Return value | ||
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|x1= <code></code> |= | |x1= <code>_IDD = _prog = [0.75] [[call]] [[BIS_fnc_progressLoadingScreen]];</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[Loading Screens]], [[BIS_fnc_displayLoading]] |= See also | ||
}} | }} | ||
Revision as of 16:47, 29 May 2018
Description
- Description:
- Progress scripted loading screen. The value will be preserved even when a new screen is opened.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [progress] call BIS_fnc_progressLoadingScreen
- Parameters:
- progress: Number - Progress in range from 0 to 1
- Return Value:
- Number - Progress
Examples
- Example 1:
_IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;
Additional Information
- See also:
- Loading ScreensBIS_fnc_displayLoading
Notes
-
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