CfgVehicles EAST – Arma 3
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(Added Helicopters DLC assets) |
m (Corrected O_Heli_Light_02_unarmed_F name, as well as O_Heli_Light_02_unarmed_F/O_Heli_Light_02_F max slingload masses) |
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Line 3,232: | Line 3,232: | ||
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_02|A3_Air_F_Heli_Light_02]] | :[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_02|A3_Air_F_Heli_Light_02]] | ||
| Randomization: No <br />Camo selections: 1 - the whole exterior <br />Script door sources: No <br />Script animations: Doors, HideWeapon, proxy <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloads up to | | Randomization: No <br />Camo selections: 1 - the whole exterior <br />Script door sources: No <br />Script animations: Doors, HideWeapon, proxy <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloads up to 2000 kg <br />Cargo proxy indexes: 1 to 8 | ||
|- | |- | ||
| [[File:Arma3 CfgVehicles O_Heli_Light_02_unarmed_F.jpg|150px| ]] | | [[File:Arma3 CfgVehicles O_Heli_Light_02_unarmed_F.jpg|150px| ]] | ||
| <span id="O_Heli_Light_02_unarmed_F" >'''O_Heli_Light_02_unarmed_F'''</span> | | <span id="O_Heli_Light_02_unarmed_F" >'''O_Heli_Light_02_unarmed_F'''</span> | ||
| ''PO-30 Orca ( | | ''PO-30 Orca (Unarmed)'' | ||
| style='background-color:#e1c2c2;' | EAST | | style='background-color:#e1c2c2;' | EAST | ||
| OPF_F | | OPF_F | ||
Line 3,250: | Line 3,250: | ||
:[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_02|A3_Air_F_Heli_Light_02]] | :[[Arma 3 CfgPatches CfgVehicles#A3_Air_F_Heli_Light_02|A3_Air_F_Heli_Light_02]] | ||
| Randomization: No <br />Camo selections: 1 - the whole exterior <br />Script door sources: No <br />Script animations: Doors, HideWeapon, proxy <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloads up to | | Randomization: No <br />Camo selections: 1 - the whole exterior <br />Script door sources: No <br />Script animations: Doors, HideWeapon, proxy <br />Executed scripts: None <br />Firing from vehicles: No <br />Slingload: Slingloads up to 2000 kg <br />Cargo proxy indexes: 1 to 8 | ||
|- | |- | ||
| [[File:Arma3 CfgVehicles O_Heli_Attack_02_F.jpg|150px| ]] | | [[File:Arma3 CfgVehicles O_Heli_Attack_02_F.jpg|150px| ]] |
Revision as of 19:10, 7 March 2015
Preview |
Class |
Name |
Side |
Faction |
Category |
Scope |
Weapons |
Magazines |
Items |
Addons |
Features |
---|---|---|---|---|---|---|---|---|---|---|---|
O_TargetSoldier | Invisible Target Soldier | EAST | OPF_F | Training | 1 |
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O_G_Soldier_F | Rifleman | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_lite_F | Rifleman (Light) | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_SL_F | Squad Leader | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_TL_F | Team Leader | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_AR_F | Autorifleman | EAST | OPF_G_F | Men | 1 |
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O_G_medic_F | Combat Life Saver | EAST | OPF_G_F | Men | 1 |
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O_G_engineer_F | Engineer | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_exp_F | Explosive Specialist | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_GL_F | Grenadier | EAST | OPF_G_F | Men | 1 | ||||||
O_G_Soldier_M_F | Marksman | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_LAT_F | Rifleman (AT) | EAST | OPF_G_F | Men | 1 |
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O_G_Soldier_A_F | Ammo Bearer | EAST | OPF_G_F | Men | 1 |
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O_G_officer_F | Officer | EAST | OPF_G_F | Men | 1 |
|
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o_g_soldier_unarmed_f | Rifleman (Unarmed) | EAST | OPF_G_F | Men | 1 | ||||||
o_g_survivor_F | Survivor | EAST | OPF_G_F | Men | 1 | ||||||
O_officer_F | Officer | EAST | OPF_F | Men | 2 | ||||||
O_Soldier_02_F | Rifleman | EAST | OPF_F | Men | 1 |
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O_Soldier_F | Rifleman | EAST | OPF_F | Men | 2 |
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O_Soldier_lite_F | Rifleman (Light) | EAST | OPF_F | Men | 2 |
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O_Soldier_GL_F | Grenadier | EAST | OPF_F | Men | 2 | ||||||
O_Soldier_AR_F | Autorifleman | EAST | OPF_F | Men | 2 |
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O_Soldier_SL_F | Squad Leader | EAST | OPF_F | Men | 2 | ||||||
O_Soldier_TL_F | Team Leader | EAST | OPF_F | Men | 2 |
|
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O_soldier_M_F | Marksman | EAST | OPF_F | Men | 2 |
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O_Soldier_LAT_F | Rifleman (AT) | EAST | OPF_F | Men | 2 |
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O_medic_F | Combat Life Saver | EAST | OPF_F | Men | 2 |
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O_soldier_repair_F | Repair Specialist | EAST | OPF_F | Men | 2 |
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O_soldier_exp_F | Explosive Specialist | EAST | OPF_F | Men | 2 |
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O_helipilot_F | Helicopter Pilot | EAST | OPF_F | Men | 2 |
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O_Soldier_A_F | Ammo Bearer | EAST | OPF_F | Men | 2 |
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O_Soldier_AT_F | Missile Specialist (AT) | EAST | OPF_F | Men | 2 |
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O_Soldier_AA_F | Missile Specialist (AA) | EAST | OPF_F | Men | 2 |
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O_engineer_F | Engineer | EAST | OPF_F | Men | 2 |
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O_crew_F | Crewman | EAST | OPF_F | Men | 2 |
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O_Pilot_F | Pilot | EAST | OPF_F | Men | 2 |
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O_helicrew_F | Helicopter Crew | EAST | OPF_F | Men | 2 | ||||||
O_soldier_PG_F | Para Trooper | EAST | OPF_F | Men | 2 |
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O_Story_Colonel_F | Namdar | EAST | OPF_F | MenStory | 2 |
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O_Story_CEO_F | Attar | EAST | OPF_F | MenStory | 2 |
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O_soldier_UAV_F | UAV Operator | EAST | OPF_F | Men | 2 |
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o_soldier_unarmed_f | Rifleman (Unarmed) | EAST | OPF_F | Men | 2 | ||||||
O_diver_F | Assault Diver | EAST | OPF_F | MenDiver | 2 | ||||||
O_diver_TL_F | Diver Team Leader | EAST | OPF_F | MenDiver | 2 | ||||||
O_diver_exp_F | Diver Explosive Specialist | EAST | OPF_F | MenDiver | 2 | ||||||
O_spotter_F | Spotter | EAST | OPF_F | MenSniper | 2 | ||||||
O_sniper_F | Sniper | EAST | OPF_F | MenSniper | 2 | ||||||
O_recon_F | Recon Scout | EAST | OPF_F | MenRecon | 2 |
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O_recon_M_F | Recon Marksman | EAST | OPF_F | MenRecon | 2 |
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O_recon_LAT_F | Recon Scout (AT) | EAST | OPF_F | MenRecon | 2 |
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O_recon_medic_F | Recon Paramedic | EAST | OPF_F | MenRecon | 2 |
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O_recon_exp_F | Recon Demo Specialist | EAST | OPF_F | MenRecon | 2 |
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O_recon_JTAC_F | Recon JTAC | EAST | OPF_F | MenRecon | 2 | ||||||
O_recon_TL_F | Recon Team Leader | EAST | OPF_F | MenRecon | 2 | ||||||
O_Soldier_AAR_F | Asst. Autorifleman | EAST | OPF_F | MenSupport | 2 |
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O_Soldier_AAT_F | Asst. Missile Specialist (AT) | EAST | OPF_F | MenSupport | 2 |
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O_Soldier_AAA_F | Asst. Missile Specialist (AA) | EAST | OPF_F | MenSupport | 2 |
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O_support_MG_F | Gunner (HMG) | EAST | OPF_F | MenSupport | 2 |
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O_support_GMG_F | Gunner (GMG) | EAST | OPF_F | MenSupport | 2 |
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O_support_Mort_F | Gunner (Mk6) | EAST | OPF_F | MenSupport | 2 |
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O_support_AMG_F | Asst. Gunner (HMG/GMG) | EAST | OPF_F | MenSupport | 2 |
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O_support_AMort_F | Asst. Gunner (Mk6) | EAST | OPF_F | MenSupport | 2 |
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O_soldierU_F | Rifleman | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AR_F | Autorifleman | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AAR_F | Asst. Autorifleman | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_LAT_F | Rifleman (AT) | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AT_F | Missile Specialist (AT) | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AAT_F | Asst. Missile Specialist (AT) | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AA_F | Missile Specialist (AA) | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_AAA_F | Asst. Missile Specialist (AA) | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_TL_F | Team Leader | EAST | OPF_F | MenUrban | 2 |
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O_SoldierU_SL_F | Squad Leader | EAST | OPF_F | MenUrban | 2 | ||||||
O_soldierU_medic_F | Combat Life Saver | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_repair_F | Repair Specialist | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_exp_F | Explosive Specialist | EAST | OPF_F | MenUrban | 2 |
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O_engineer_U_F | Engineer | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_M_F | Marksman | EAST | OPF_F | MenUrban | 2 |
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O_soldierU_A_F | Ammo Bearer | EAST | OPF_F | MenUrban | 2 |
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O_SoldierU_GL_F | Grenadier | EAST | OPF_F | MenUrban | 2 | ||||||
O_Soldier_VR_F | VR Entity | EAST | OPF_F | MenVR | 2 | ||||||
O_Protagonist_VR_F | VR Soldier | EAST | OPF_F | MenVR | 2 | ||||||
O_HMG_01_F | Mk30 HMG .50 | EAST | OPF_F | Static | 2 |
|
Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | ||||
O_HMG_01_high_F | Mk30 HMG .50 (Raised) | EAST | OPF_F | Static | 2 |
|
Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | ||||
O_HMG_01_A_F | Mk30A HMG .50 | EAST | OPF_F | Static | 2 |
|
Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | ||||
O_GMG_01_F | Mk32 GMG 20 mm | EAST | OPF_F | Static | 2 |
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O_GMG_01_high_F | Mk32 GMG 20 mm (Raised) | EAST | OPF_F | Static | 2 |
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O_GMG_01_A_F | Mk32A GMG 20 mm | EAST | OPF_F | Static | 2 |
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O_Mortar_01_F | Mk6 Mortar | EAST | OPF_F | Static | 2 | Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | |||||
O_G_Mortar_01_F | Mk6 Mortar | EAST | OPF_G_F | Static | 1 | Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | |||||
O_Heli_Light_02_F | PO-30 Orca | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 1 - the whole exterior Script door sources: No Script animations: Doors, HideWeapon, proxy Executed scripts: None Firing from vehicles: No Slingload: Slingloads up to 2000 kg Cargo proxy indexes: 1 to 8 | |||||
O_Heli_Light_02_unarmed_F | PO-30 Orca (Unarmed) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 1 - the whole exterior Script door sources: No Script animations: Doors, HideWeapon, proxy Executed scripts: None Firing from vehicles: No Slingload: Slingloads up to 2000 kg Cargo proxy indexes: 1 to 8 | |||||
O_Heli_Attack_02_F | Mi-48 Kajman | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 2 - main body, turret with engines and wings Script door sources: door_L, door_R, door_L_pop, door_R_pop Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 8 | |||||
O_Heli_Attack_02_black_F | Mi-48 Kajman (Black) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 2 - main body, turret with engines and wings Script door sources: door_L, door_R, door_L_pop, door_R_pop Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 8 | |||||
O_Parachute_02_F | Cargo Parachute | EAST | OPF_F | Air | 1 | Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_Plane_CAS_02_F | To-199 Neophron (CAS) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 2 - the main body, wings lower part of body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
O_APC_Tracked_02_cannon_F | BTR-K Kamysh | EAST | OPF_F | Armored | 2 | Randomization: No Camo selections: 3 - top of hull, bottom of hull, turret Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 8 | |||||
O_APC_Tracked_02_AA_F | ZSU-39 Tigris | EAST | OPF_F | Armored | 2 | Randomization: No Camo selections: 3 - top of hull, bottom of hull, turret Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_MBT_02_cannon_F | T-100 Varsuk | EAST | OPF_F | Armored | 2 | Randomization: No Camo selections: 3 - hull, main turret, cannon and accessories Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_MBT_02_arty_F | 2S9 Sochor | EAST | OPF_F | Armored | 2 | Randomization: No Camo selections: 4 - hull, main turret, accessories, RCWS turret Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_Boat_Armed_01_hmg_F | Speedboat HMG | EAST | OPF_F | Ship | 2 | Randomization: No Camo selections: 3 - hull, inside, RCWS turret Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 8 | |||||
O_Boat_Transport_01_F | Assault Boat | EAST | OPF_F | Ship | 2 | Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4 | |||||
O_Lifeboat | Rescue Boat | EAST | OPF_F | Ship | 2 | Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4 | |||||
O_SDV_01_F | SDV | EAST | OPF_F | Submarine | 2 | Randomization: No Camo selections: 1 - the whole body Script door sources: None Script animations: Doors, periscope Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
O_G_Boat_Transport_01_F | Assault Boat | EAST | OPF_G_F | Ship | 1 | Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4 | |||||
O_UAV_AI | AI | EAST | OPF_F | Men | 1 | ||||||
o_survivor_F | Survivor | EAST | OPF_F | Men | 2 | ||||||
o_soldier_universal_f | Soldier | EAST | OPF_F | Men | 1 |
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o_g_soldier_universal_f | Soldier | EAST | OPF_G_F | Men | 1 |
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O_UAV_01_F | Tayran AR-2 | EAST | OPF_F | Autonomous | 2 | Randomization: No Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_UAV_02_F | K40 Ababil-3 | EAST | OPF_F | Autonomous | 2 | Randomization: No Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
O_UAV_02_CAS_F | K40 Ababil-3 (CAS) | EAST | OPF_F | Autonomous | 2 | Randomization: No Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
O_MRAP_02_F | Ifrit | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - the body, wheels and accessories Script door sources: Door_LF, Door_RF, Door_LB, Door_RB, Door_rear Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 4 | |||||
O_MRAP_02_hmg_F | Ifrit HMG | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - the body, wheels and accessories, turret Script door sources: Door_LF, Door_RF, Door_LB, Door_RB, Door_rear Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
O_MRAP_02_gmg_F | Ifrit GMG | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - the body, wheels and accessories, turret Script door sources: Door_LF, Door_RF, Door_LB, Door_RB, Door_rear Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
O_G_Offroad_01_repair_F | Offroad (Repair) | EAST | OPF_G_F | Support | 1 | Randomization: Yes, 12 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 11) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\randomize_colors.sqf, \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
O_G_Offroad_01_F | Offroad | EAST | OPF_G_F | Car | 1 | Randomization: Yes, 12 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 11) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\randomize_colors.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
O_G_Offroad_01_armed_F | Offroad (Armed) | EAST | OPF_G_F | Car | 1 | Randomization: Yes, 12 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 11) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\randomize_colors.sqf Firing from vehicles: Just the turret Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
O_Quadbike_01_F | Quadbike | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
O_G_Quadbike_01_F | Quadbike | EAST | OPF_G_F | Car | 1 | Randomization: Yes, 12 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 11) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Bootcamp\Quadbike_01\scripts\randomize_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
O_Truck_02_covered_F | Zamak Transport (Covered) | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_Truck_02_transport_F | Zamak Transport | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_Truck_03_transport_F | Tempest Transport | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 6 and 12 Slingload: No Cargo proxy indexes: 1 to 13 | |||||
O_Truck_03_covered_F | Tempest Transport (Covered) | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 6 and 12 Slingload: No Cargo proxy indexes: 1 to 13 | |||||
O_Truck_03_repair_F | Tempest Repair | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 | |||||
O_Truck_03_ammo_F | Tempest Ammo | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 | |||||
O_Truck_03_fuel_F | Tempest Fuel | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 | |||||
O_Truck_03_medical_F | Tempest Medical | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 | |||||
O_Truck_03_device_F | Tempest (Device) | EAST | OPF_F | Car | 2 | Randomization: No Camo selections: 3 - cabin, wheels, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 | |||||
O_Truck_02_box_F | Zamak Repair | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_Truck_02_medical_F | Zamak Medical | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_Truck_02_Ammo_F | Zamak Ammo | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_Truck_02_fuel_F | Zamak Fuel | EAST | OPF_F | Support | 2 | Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16 | |||||
O_G_Van_01_transport_F | Truck | EAST | OPF_G_F | Car | 1 | Randomization: Yes, 8 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 7) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Bootcamp\Van_01\scripts\randomize_transport.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
O_G_Van_01_fuel_F | Fuel Truck | EAST | OPF_G_F | Support | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Bootcamp\Van_01\scripts\randomize_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
O_static_AA_F | Static Titan Launcher (AA) | EAST | OPF_F | Static | 2 |
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Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | ||||
O_static_AT_F | Static Titan Launcher (AT) | EAST | OPF_F | Static | 2 |
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Randomization: No Camo selections: 1 - the whole weapon with pod Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Just the weapon Slingload: No Cargo proxy indexes: None | ||||
O_Heli_Light_02_v2_F | PO-30 Orca (Black & White) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 2 - the whole exterior, missile pod Script door sources: No Script animations: Doors, HideWeapon, proxy Executed scripts: None Firing from vehicles: No Slingload: Slingloads up to 2000 kg Cargo proxy indexes: 1 to 8 | |||||
O_Heli_Transport_04_F | Mi-290 Taru | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 2 - exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_basic_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_basic_black.sqf Firing from vehicles: No Slingload: Slingloads up to 12000 kg Cargo proxy indexes: None | |||||
O_Heli_Transport_04_ammo_F | Mi-290 Taru (Ammo) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_Heli_Transport_04_bench_F | Mi-290 Taru (Bench) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 3 - 0 and 1 helicopter exterior, 2 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: Bench_default_hide - 0 hides camo bench pod, Bench_black_hide - 0 hides black bench pod Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_bench_black.sqf Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench) Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8 | |||||
O_Heli_Transport_04_box_F | Mi-290 Taru (Cargo) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_Heli_Transport_04_covered_F | Mi-290 Taru (Transport) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door), Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_black.sqf Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16 | |||||
O_Heli_Transport_04_fuel_F | Mi-290 Taru (Fuel) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_fuel_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_Heli_Transport_04_medevac_F | Mi-290 Taru (Medical) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door), Door_4_source (left pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat | |||||
O_Heli_Transport_04_repair_F | Mi-290 Taru (Repair) | EAST | OPF_F | Air | 2 | Randomization: No Camo selections: 4 - 0 and 1 helicopter exterior, 2 and 3 pod exterior Script door sources: Door_1_source (pilot's door), Door_2_source (co-pilot's door), Door_3_source (lodamaster's door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
O_APC_Wheeled_02_rcws_F | MSE-3 Marid | EAST | OPF_F | Armored | 2 | Randomization: No Camo selections: 3 - top of hull, bottom of hull, turret Script door sources: None Script animations: HideTurret Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 8 | |||||
O_UGV_01_F | UGV Saif | EAST | OPF_F | Autonomous | 2 | Randomization: No Camo selections: 3 - main body, wheels and accessories, turret Script door sources: None Script animations: TurretHide Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
O_UGV_01_rcws_F | UGV Saif RCWS | EAST | OPF_F | Autonomous | 2 | Randomization: No Camo selections: 3 - main body, wheels and accessories, turret Script door sources: None Script animations: TurretHide Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None |
Generated by BIS_fnc_exportCfgVehicles in Arma 3 version 1.35.127847 by Pettka (talk) 09:18, 21 October 2014 (CEST) Template:Arma 3 Assets