isCollisionLightOn: Difference between revisions
| Killzone Kid (talk | contribs) No edit summary | Killzone Kid (talk | contribs)   (see also) | ||
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| |  [[isLightOn]], [[setPilotLight]], [[setCollisionLight]], [[isIRLaserOn]] |= SEEALSO   | |  [[isEngineOn]], [[isLightOn]], [[setPilotLight]], [[setCollisionLight]], [[isIRLaserOn]] |= SEEALSO   | ||
| |  |= MPBEHAVIOUR   | |  |= MPBEHAVIOUR   | ||
Revision as of 09:26, 6 April 2015
Description
- Description:
- Returns true if vehicle collision lights are on otherwise false.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _collisionLightOn = isLightOn heli;
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
- Posted on April 6, 2015 - 08:25 (UTC)
- Killzone Kid
- 
Bind Collision light action to UserAction 2
this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];
 
	