setViewDistance: Difference between revisions
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| Set rendering distance, in metres. Default is 900m (in OFP) or 1,200m (in ArmA), accepted range is 500m to 5,000m (in OFP) or 10,000m (in ArmA). |= Description | | Set rendering distance, in metres. Default is 900m (in OFP) or 1,200m (in ArmA), accepted range is 500m to 5,000m (in OFP) or 10,000m (in ArmA). Setting view distance to 0 resets the value to the one set in Options->Video->General->Visibility->Overall |= Description | ||
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Revision as of 22:55, 17 December 2016
Description
- Description:
- Set rendering distance, in metres. Default is 900m (in OFP) or 1,200m (in ArmA), accepted range is 500m to 5,000m (in OFP) or 10,000m (in ArmA). Setting view distance to 0 resets the value to the one set in Options->Video->General->Visibility->Overall
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
setViewDistance 2250;
- Example 2:
//reset view distance in Arma 3 setViewDistance -1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- In OFP v1.96, view distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.
- galzohar
- I tested the above and it seems to apply in Arma 2 as well. AI at a bit above 500m would stop engaging when I lowered the view distance down to 500m and re-engaged when I increased it back.
- DesertEagle
- In ArmA 2 viewDistance can be set up to 15 km with this command ( while from interface only 10 km )
Bottom Section
- Posted on October 15, 2014 - 03:14 (UTC)
- Benargee
- In Arma 3, Values below 200 have no visible effect.
- Posted on November 20, 2014 - 00:35 (UTC)
- DreadedEntity
- To clarify Bernagee's post, values under 200 have no effect. Tested by setViewDistance below 200, then hint viewDistance. It will not go below 200. Also, as object view distance can only be, at a maximum, the view distance, object view distance will also be reset to 200.
- Posted on June 8, 2015 - 10:25 (UTC)
- MisterGoodson
- Client-side max view distance is limited by the server's view distance. Tested in Arma 3.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters