Heeeere's Johnny! – User talk
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Killzone Kid (talk | contribs) (→null vs _scriphandle: new section) |
Killzone Kid (talk | contribs) (→Somehow I doubt: new section) |
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I undid your edit since if you put what you suggested in the editor in unit init it would throw an error. Also I don't think that is an appropriate place to explain specifics of SQF. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 00:56, 6 July 2015 (CEST) | I undid your edit since if you put what you suggested in the editor in unit init it would throw an error. Also I don't think that is an appropriate place to explain specifics of SQF. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 00:56, 6 July 2015 (CEST) | ||
== Somehow I doubt == | |||
that the existing misconception about nul or null being special comes from that page. Changing it there will achieve precisely nothing as people learn from other people's scripts. I also seriously doubt many using nul/null even look at BIKI at all. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 01:12, 6 July 2015 (CEST) |
Revision as of 00:12, 6 July 2015
Could you please redo your note on deleteAt in proper format? There is howto link on every page and even video tutorial. Thanks --KK
- Thanks for correcting it :) --KK
Goes without saying. ;) Cheers! --Johnny
null vs _scriphandle
I undid your edit since if you put what you suggested in the editor in unit init it would throw an error. Also I don't think that is an appropriate place to explain specifics of SQF. Killzone Kid (talk) 00:56, 6 July 2015 (CEST)
Somehow I doubt
that the existing misconception about nul or null being special comes from that page. Changing it there will achieve precisely nothing as people learn from other people's scripts. I also seriously doubt many using nul/null even look at BIKI at all. Killzone Kid (talk) 01:12, 6 July 2015 (CEST)