Terrain Processor: Line: Mask: Line: Difference between revisions
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[[Category:Terrain Processor Manual|Mask]] | [[Category:Terrain Processor Manual|Mask]] | ||
{{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= | {{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= | ||
|DESCRIPTION= | |DESCRIPTION=This algorithm removes all objects in features database which are close to given polyline. | ||
|TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines. | |TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines. | ||
* '''Spline interpolation''' - Use | * '''Spline interpolation''' - Use Bezier spline instead of original polyline. | ||
|OBJECTPROTOTYPEPARAMETERS= | |OBJECTPROTOTYPEPARAMETERS= | ||
|USAGE=This task removes objects closer to line | |USAGE=This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ... | ||
|ALGORITHM=# Algorithm finds all objects closer to polyline then given distance and removes them. | |ALGORITHM=# Algorithm finds all objects closer to polyline then given distance and removes them. | ||
|SAMPLE= | |SAMPLE= | ||
}} | }} |
Revision as of 10:55, 10 August 2015
Task details
Task name : Mask: line
Dll plugin name : BITasksPlugin.dll
Geometry type : Polyline, PolylineM, PolylineZ
Heightmap : No
Description
This algorithm removes all objects in features database which are close to given polyline.
Task parameters
- Objects distance - Distance between object and lines.
- Spline interpolation - Use Bezier spline instead of original polyline.
Usage
This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ...
Algorithm
- Algorithm finds all objects closer to polyline then given distance and removes them.