Terrain Processor: Difference between revisions
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|LICENSING= [[End User License Agreement for BI's Tools|Bohemia Interactive End User License Agreement]] | |LICENSING= [[End User License Agreement for BI's Tools|Bohemia Interactive End User License Agreement]] | ||
|SEEALSO= [[Terrain_Processor:_Introduction|Introduction]], [[:Category:Terrain Processor Manual|User manual]] | |SEEALSO= [[Terrain Builder]], [[Terrain_Processor:_Introduction|Introduction to Terrain Processor]], [[:Category:Terrain Processor Manual|Terrain Processor, User manual]] | ||
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Revision as of 12:05, 24 August 2015
Basic information
- Author:
- Bohemia Interactive
- Compatibility:
- Arma 3 Tools
- Download:
- Part of Arma 3 Tools package on Steam
Description
- Description:
- Terrain Processor is an application for making mass changes and additions to Arma terrains edited in Terrain Builder, focused primarily on fast object population of extents of areal or linear topologies. Long story short, user can use this tool to add thousands of objects to an existing Arma terrain project based on geographic data. Outputs of Terrain Processor need to be imported to Terrain Builder. It is practical to keep the tools separated, so that both can be updated, fixed and tweaked independently and with more flexibility.
Usage
- Line call:
- TerrainProcessor.exe