ctrlRemoveEventHandler: Difference between revisions
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<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt> | <dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
A "remove" command doesn't delete the attached handle. | A "remove" command doesn't delete the attached handle (_id). This handle (_id) stays as a variable (local or global in its name space). | ||
If you need to erase all traces of a CtrlEH, use this command then your_handle = nil; | If you need to erase all traces of a CtrlEH, use this command then your_handle = nil; | ||
In this way, you can toggle on/off your EH's, with add/remove, without weird result due to a forgotten handle. | In this way, you can toggle on/off your EH's, with add/remove, without weird result due to a forgotten handle. |
Revision as of 02:56, 9 February 2016
Description
- Description:
- Remove a given event handler from the given control.
- Groups:
- Uncategorised
Syntax
- Syntax:
- control ctrlRemoveEventHandler [handler name,id]
- Parameters:
- control: Control -
- [handler name,id]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map ctrlRemoveEventHandler ["Draw", _id];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 9, 2016 - 01:54 (UTC)
- Pierre MGI
- A "remove" command doesn't delete the attached handle (_id). This handle (_id) stays as a variable (local or global in its name space). If you need to erase all traces of a CtrlEH, use this command then your_handle = nil; In this way, you can toggle on/off your EH's, with add/remove, without weird result due to a forgotten handle.