Quick camo selection definition guide: Difference between revisions

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==Intention==
This guide describes a process to easily create camo selections for models to allow reskinning even for a large amount of assets.
==Scope==
==Scope==


Line 4: Line 8:
2. This is not about creating textures.
2. This is not about creating textures.
3. This is not about explaining tools usage.
3. This is not about explaining tools usage.
4. This does not (yet) include the definition of selections for materials.
4. This is not explaining config basics.
5. This does not (yet) include the definition of selections for materials.


==What are camo selections==
==What are camo selections==
Line 21: Line 26:


===Get texture list===
===Get texture list===
DeP3d [-options..] AnyFolder | Anyfile[.p3d] | any list | "comma,separated,list"
Options
...
-FL[nn] list files (see readme)
Sample calls:
DeP3d.exe -P -FL p:\namespace\path\modelName.p3d
DeP3d.exe -P -FL p:\namespace\path\ >> TextureListForPath.txt


===Update model===
===Update model===
Line 34: Line 49:


See also: [[CfgVehicles_Config_Reference#hiddenSelections|CfgVehicles_Config_Reference#hiddenSelections]]
See also: [[CfgVehicles_Config_Reference#hiddenSelections|CfgVehicles_Config_Reference#hiddenSelections]]
'''IMPORTANT''': Define the '''correct loading order''' via ''requiredAddons'' in the ''cfgPatches'' header to make sure your definition overwrites potential other definitions.
==Create named selections overview==
If a model already has named selections defined, you can use this batch script to list them/log them to file.
ListNamedSelectionsMapping.bat
// Adjust path
cd /D "c:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\"
O2Script.exe -a O2Scripts\NamedSelectionsOverview.bio2s p:\namespace\path\modelName.p3d >> NamedSelectionsOverview.txt
exit
Sample output:
p:\namespace\path\modelName.p3d badge namespace\path\textureName.paa
p:\namespace\path\modelName.p3d camo namespace\path\textureName.paa
p:\namespace\path\modelName.p3d ranks_shoulder namespace\path\textureName.paa


==Related information==
==Related information==

Revision as of 11:58, 18 October 2016

Intention

This guide describes a process to easily create camo selections for models to allow reskinning even for a large amount of assets.

Scope

1. This is not a beginners guide. Please refer to related information section at the end to learn the basics. 2. This is not about creating textures. 3. This is not about explaining tools usage. 4. This is not explaining config basics. 5. This does not (yet) include the definition of selections for materials.

What are camo selections

Camo selections are term to describe named selections to be used to apply different textures to a model. This can be done by either means of config or [[setObjectTexture|scripting].

Requirements

You need the paid subscriber versions of mikero's tools: https://forums.bistudio.com/topic/113852-mikeros-dos-tools/

Namely dep3d.

Process

Get texture list

DeP3d [-options..] AnyFolder | Anyfile[.p3d] | any list | "comma,separated,list"
Options
...
-FL[nn] list files (see readme)

Sample calls:

DeP3d.exe -P -FL p:\namespace\path\modelName.p3d
DeP3d.exe -P -FL p:\namespace\path\ >> TextureListForPath.txt

Update model

Model.cfg

See also: ArmA: Howto Model Config - CfgModels explanations - sections

Config

See also: CfgVehicles_Config_Reference#hiddenSelections

IMPORTANT: Define the correct loading order via requiredAddons in the cfgPatches header to make sure your definition overwrites potential other definitions.

Create named selections overview

If a model already has named selections defined, you can use this batch script to list them/log them to file.

ListNamedSelectionsMapping.bat

// Adjust path
cd /D "c:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\"

O2Script.exe -a O2Scripts\NamedSelectionsOverview.bio2s p:\namespace\path\modelName.p3d >> NamedSelectionsOverview.txt

exit

Sample output:

p:\namespace\path\modelName.p3d	badge	namespace\path\textureName.paa
p:\namespace\path\modelName.p3d	camo	namespace\path\textureName.paa
p:\namespace\path\modelName.p3d	ranks_shoulder	namespace\path\textureName.paa

Related information

Videos

Text