BIS fnc 3DENCamera: Difference between revisions
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| ' | | Moves Eden's camera depending on one of two modes.. | ||
* "random" - A random position over land preferring non forested areas | |||
* "selected" - The current selected Eden entity or users cursor position if nothing is selected | |||
|= Description | |||
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| | | [mode] call [[BIS_fnc_3DENCamera]]; |= Syntax | ||
|p1= |= | |p1= '''mode''': [[String]] - Option mode to use. |= | ||
| |= Return value | | [[Nothing]] |= Return value | ||
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|x1= Move Eden's camera to the currently selected Eden entity | |||
| | <code>["selected"] call BIS_fnc_3DENCamera</code> |= | ||
|x2= Move Eden's camera to a random position | |||
<code>["random"] call BIS_fnc_3DENCamera</code> |= | |||
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Revision as of 15:24, 12 July 2017
Description
- Description:
- Moves Eden's camera depending on one of two modes..
- "random" - A random position over land preferring non forested areas
- "selected" - The current selected Eden entity or users cursor position if nothing is selected
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENCamera;
- Parameters:
- mode: String - Option mode to use.
- Return Value:
- Nothing
Examples
- Example 1:
- Move Eden's camera to the currently selected Eden entity
["selected"] call BIS_fnc_3DENCamera
- Example 2:
- Move Eden's camera to a random position
["random"] call BIS_fnc_3DENCamera
Additional Information
- See also:
- See also needed
Notes
-
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