setUserMFDvalue: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (correct usage) |
Killzone Kid (talk | contribs) mNo edit summary |
||
Line 16: | Line 16: | ||
... | ... | ||
</syntaxhighlight> | </syntaxhighlight> | ||
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the | which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:54, 26 July 2017
Description
- Description:
- When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
... class Draw { alpha = "user3"; color[] = {"user0","user1","user2"}; ...
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setUserMFDvalue [index, value]
- Parameters:
- vehicle: Object - an vehicle with MFD
- index: Number - index of custom MFD user actions
- value: Number - value which should custom source return in MFD
- Return Value:
- Nothing
Examples
- Example 1:
BIS_Plane setUserMFDvalue [0,1]; // user0 in MFD will return 1
- Example 2:
- Set MFD Red:
Blackfoot setUserMFDvalue [0, 1]; // "user0" - 1 Blackfoot setUserMFDvalue [1, 0]; // "user1" - 0 Blackfoot setUserMFDvalue [2, 0]; // "user2" - 0 Blackfoot setUserMFDvalue [3, 1]; // "user3" - 1
- Example 3:
- Set MFD pale Blue:
Blackfoot setUserMFDvalue [0, 0]; // "user0" - 0 Blackfoot setUserMFDvalue [1, 0]; // "user1" - 0 Blackfoot setUserMFDvalue [2, 1]; // "user2" - 1 Blackfoot setUserMFDvalue [3, 0.1]; // "user3" - 0.1
- Example 4:
- Hide MFD:
Blackfoot setUserMFDvalue [3, 0]; // "user3" - 0
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note