BIS fnc areFriendly: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
(Page filling)
Line 1: Line 1:
{{Function|= Comments
{{Function|= Comments
____________________________________________________________________________________________
____________________________________________________________________________________________
Line 8: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Function that takes two [[Side|Sides]] and compares them, returning whether they're friendly or not. |= Description
| Function that takes two [[Side|Sides]] and compares them, returning whether they are friendly or not. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________


| [side,side] call '''BIS_fnc_areFriendly'''; |= Syntax
| [side1, side2] call [[BIS_fnc_areFriendly]] |= Syntax


|p1= [[Side]] - First side, will be compared to second side. |= Parameter 1
|p1= side1: [[Side]] - First side, will be compared to second side. |= Parameter 1
|p2= [[Side]] - Second side, will be compared to first side. |=
|p2= side2: [[Side]] - Second side, will be compared to first side. |= Parameter 2


| [[Boolean]] - True if sides are friendly to eachother, false if not. |= Return value
| [[Boolean]] - True if sides are friendly to each other, false if not. |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>areFriendly = [WEST, EAST] call BIS_fnc_areFriendly; //Compares WEST and EAST and checks if they are friendly to eachother. </code> |=  
|x1= <code>_areFriendly = <nowiki>[</nowiki>[[west]], [[east]]] [[call]] [[BIS_fnc_areFriendly]];</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[getFriend]] |= See also
| [[getFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]] |= See also
 
}}
}}



Revision as of 11:04, 27 April 2018

Hover & click on the images for description

Description

Description:
Function that takes two Sides and compares them, returning whether they are friendly or not.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[side1, side2] call BIS_fnc_areFriendly
Parameters:
side1: Side - First side, will be compared to second side.
side2: Side - Second side, will be compared to first side.
Return Value:
Boolean - True if sides are friendly to each other, false if not.

Examples

Example 1:
_areFriendly = [west, east] call BIS_fnc_areFriendly;

Additional Information

See also:
getFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 29, 2014 - 19:31 (UTC)
Tryteyker-
The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.