BIS fnc 3DENCamera: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|Game version=
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| Moves Eden's camera depending on one of two modes..
| Moves Eden's camera depending on one of two modes:
* "random" - A random position over land preferring non forested areas
* "random" - A random position over land preferring non forested areas
* "selected" - The current selected Eden entity or users cursor position if nothing is selected
* "selected" - The current selected Eden entity or users cursor position if nothing is selected |Description=
|= Description
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| [mode] call [[BIS_fnc_3DENCamera]]; |= Syntax
| [mode] call [[BIS_fnc_3DENCamera]]; |Syntax=
|p1= '''mode''': [[String]] - Option mode to use. |=
|p1= '''mode''': [[String]] - Option mode to use |Parameter 1=


| [[Nothing]] |= Return value
| [[Nothing]] |Return value=
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|x1= Move Eden's camera to the currently selected Eden entity
|x1= Move Eden's camera to the currently selected Eden entity
<code>["selected"] [[call]] [[BIS_fnc_3DENCamera]]</code> |=  
<code>["selected"] [[call]] [[BIS_fnc_3DENCamera]];</code> |Example 1=
 
|x2= Move Eden's camera to a random position
|x2= Move Eden's camera to a random position
<code>["random"] [[call]] [[BIS_fnc_3DENCamera]]</code> |=  
<code>["random"] [[call]] [[BIS_fnc_3DENCamera]];</code> |Example 2=
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| |= See also
| |See also=
 
}}
}}


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[[Category:Functions|{{uc:3DENCamera}}]]
[[Category:Functions|{{uc:3DENCamera}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:3DENCamera}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:3DENCamera}}]]
[[Category:Function_Group:_Eden_Editor]]

Revision as of 10:01, 28 May 2018

Hover & click on the images for description

Description

Description:
Moves Eden's camera depending on one of two modes:
  • "random" - A random position over land preferring non forested areas
  • "selected" - The current selected Eden entity or users cursor position if nothing is selected
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode] call BIS_fnc_3DENCamera;
Parameters:
mode: String - Option mode to use
Return Value:
Nothing

Examples

Example 1:
Move Eden's camera to the currently selected Eden entity ["selected"] call BIS_fnc_3DENCamera;
Example 2:
Move Eden's camera to a random position ["random"] call BIS_fnc_3DENCamera;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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