BIS fnc curatorVisionModes: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma 3 |= Game name | ||
|1.16|= Game version | |1.16|= Game version | ||
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| | | Toggle curator vision mode.|= Description | ||
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| [curator] call [[BIS_fnc_curatorVisionModes]] |= Syntax | |||
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|p1= curator: [[Object]] - Curator|= Parameter 1 | |||
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| | | [[Array]] of [[Number|numbers]] - Vision modes|= Return value | ||
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|x1= <code></code> |= | |x1= <code>_visionModes = [Curator] [[call]] [[BIS_fnc_curatorVisionModes]];</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ | | [[BIS_fnc_toggleCuratorVisionMode]], [[Curator]] |= See also | ||
}} | }} | ||
Revision as of 18:59, 1 June 2018
Description
- Description:
- Toggle curator vision mode.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [curator] call BIS_fnc_curatorVisionModes
- Parameters:
- curator: Object - Curator
- Return Value:
- Array of numbers - Vision modes
Examples
- Example 1:
_visionModes = [Curator] call BIS_fnc_curatorVisionModes;
Additional Information
- See also:
- BIS_fnc_toggleCuratorVisionModeCurator
Notes
-
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