BIS fnc moduleEffectsPlankton: Difference between revisions
Jump to navigation
Jump to search
m (1 revision) |
m (pf) |
||
Line 1: | Line 1: | ||
{{Function|Comments= | |||
{{Function|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Creates underwater plankton effect around player (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]).{{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}|Description= | ||
____________________________________________________________________________________________ | |||
| [module] call [[BIS_fnc_moduleEffectsSmoke]] |Syntax= | |||
| | |p1= module: [[Object]] - Module |Parameter 1= | ||
| | | [[Nothing]]|Return value= | ||
| |= | <!--- | ||
|exec= spawn |= Execution | |||
---> | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsSmoke]];</code>|Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | [[Arma 3: Editor Modules]], [[Arma 3 Module Framework]], [[Eden Editor: System]] |See also= | ||
}} | |||
<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> |
Revision as of 12:08, 16 June 2018
Description
- Description:
- Creates underwater plankton effect around player (called usually by BIS_fnc_moduleEffectsEmitterCreator).
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [module] call BIS_fnc_moduleEffectsSmoke
- Parameters:
- module: Object - Module
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_module] call BIS_fnc_moduleEffectsSmoke;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note