BIS fnc invRemove: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>
|Removes from inventory. Given number of items. Returns actually removed items count.|Description=
/*
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File: fn_invRemove.sqf


Description:
| [object,class,count] call [[BIS_fnc_invRemove]] |Syntax=
Removes from inventory. Given number of items. Returns actually removed items count.
Parameter(s):
1: <object> unit
2: <string | config class> inventory item (weapon | magazine | other item) - name or class
3: <scalar> how items with given name/class much to remove
Returns:
<number> number of successfully removed items
Note: 2nd parameter is string that is both weapon and magazine, we handle as weapon (you you want to handle as magazine - handle magazine classname for it)
*/


|p1=object: [[Object]] |Parameter 1=


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p2=class: [[String]] - Item class to be added |Parameter 2=
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| <!-- [] call [[BIS_fnc_invRemove]]; --> |= Syntax
|p3=count: [[Number]] - (Optional, default 1) Number of items to be removed |Parameter 3=


|p1= |= Parameter 1
| [[Number]] - Number of items which were removed|Return value=


| |= Return value
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|x1= <code></code> |=  
|x1= <code>[ [player],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>|Example 1=
 
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| |= See also
| [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] |See also=
 
}}
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Revision as of 23:43, 27 June 2018

Hover & click on the images for description

Description

Description:
Removes from inventory. Given number of items. Returns actually removed items count.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,class,count] call BIS_fnc_invRemove
Parameters:
object: Object
class: String - Item class to be added
count: Number - (Optional, default 1) Number of items to be removed
Return Value:
Number - Number of items which were removed

Examples

Example 1:
[ [player],"someClass",5 ] call BIS_fnc_invRemove;

Additional Information

See also:
BIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

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Notes

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