add3DENConnection: Difference between revisions
Jump to navigation
Jump to search
m (format) |
m (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands) |
||
Line 38: | Line 38: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category: | |||
[[Category: | [[Category:Arma 3: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Arma 3: Scripting Commands]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]] | [[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:16, 3 December 2018
Description
- Description:
- Connect entities together.
- Groups:
- Uncategorised
Syntax
- Syntax:
- add3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from Cfg3DEN >> Connections
- from: Array of Eden Entities - entities which are being connected
- to: Eden Entity- entity to which entities will be connected to
- Return Value:
- Bool - true if the connection was made
Examples
- Example 1:
add3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"]
Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
- remove3DENConnection get3DENConnections
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes