Tile - If No Else – Ylands
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| *It is possible to '''add''' / '''remove''' '''statements''' via context menu (right click on block) | *It is possible to '''add''' / '''remove''' '''statements''' via context menu (right click on block) | ||
| **'''If''' - sequence to be executed, if a specified condition is true. | **'''If''' - sequence to be executed, if a specified condition is true. | ||
| **'''Else if''' - sequence condition to test, if previous condition  | **'''Else if''' - sequence condition to test, if previous condition was false. | ||
| **'''Else''' - sequence to be executed, if or all conditions fail. | **'''Else''' - sequence to be executed, if or all conditions fail. | ||
Revision as of 19:08, 11 December 2018
- Condition statement allows to execute specific instructions sequence if certain conditions are met.
- It is possible to add / remove statements via context menu (right click on block)
- If - sequence to be executed, if a specified condition is true.
- Else if - sequence condition to test, if previous condition was false.
- Else - sequence to be executed, if or all conditions fail.
 
Notes
See also: Comparison, Composition, Not
 
	