BIS fnc EXP camp initCharacter: Difference between revisions
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[[Category:Function Group: Campaign|{{uc:EXP_camp_initCharacter}}]] | [[Category:Function Group: Campaign|{{uc:EXP_camp_initCharacter}}]] | ||
[[Category:Functions|{{uc:EXP_camp_initCharacter}}]] | [[Category:Functions|{{uc:EXP_camp_initCharacter}}]] | ||
[[Category: | [[Category:Placeholder function]] |
Revision as of 01:45, 2 April 2019
Description
- Description:
/* Author: Thomas Ryan Description: Assigns correct appearance and loadout of story characters based upon their vehicle classnames. Must be executed on all machines. Parameters: _this select 0: OBJECT - The character to be initialized _this select 1 (Optional): Can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs) Returns: True if successful, false if not. */
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_EXP_camp_initCharacter
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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