BIS fnc getMarkerState: Difference between revisions
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(Created page with "{{Function|= Comments | arma3 |Game name= |1.78|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author:...") |
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_state = "BIS_marker" call BIS_fnc_getMarkerState; | _state = "BIS_marker" call BIS_fnc_getMarkerState; | ||
*/</pre>{{ | */</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description= | ||
|[] call [[BIS_fnc_getMarkerState]]|Syntax= | |[] call [[BIS_fnc_getMarkerState]]|Syntax= |
Revision as of 15:27, 2 April 2019
Description
- Description:
/* Author: BIS Description: Retun the state of a marker - Shown, Hidden, Canceled or Default Parameters: Select 0 - STRING: Marker Returns: STRING - marker's state. If marker doesn't exist or the state is unknown, nil is returned Example: _state = "BIS_marker" call BIS_fnc_getMarkerState; */
Template:placeholder- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_getMarkerState
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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