addItemToVest: Difference between revisions
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m (Bot: Reverted to revision 85062 by killzone_kid on 2014-10-04T10:26:40Z) |
m (template:command argument fix) |
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Line 17: | Line 17: | ||
|p1= unit: [[Object]] |= Parameter 1 | |p1= unit: [[Object]] |= Parameter 1 | ||
|p2= item: [[String]] |= Parameter 2 | |p2= item: [[String]] |= Parameter 2 | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>player addItemToVest "itemGPS"; | |x1= <code>player addItemToVest "itemGPS"; | ||
</code>|= | </code>|EXAMPLE1= | ||
|x2= <code>player addItemToVest "hgun_Rook40_F"; | |x2= <code>player addItemToVest "hgun_Rook40_F"; | ||
</code>|= | </code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeItemFromVest]], [[addItemToBackpack]], [[addItemToUniform]] |= | | [[removeItemFromVest]], [[addItemToBackpack]], [[addItemToUniform]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Create new item and store it to soldier's vest. The item can also be a weapon or a magazine.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player addItemToVest "itemGPS";
- Example 2:
player addItemToVest "hgun_Rook40_F";
Additional Information
Notes
-
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