BIS fnc adjustSimpleObject: Difference between revisions
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| [object, [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]] [[call]] [[BIS_fnc_adjustSimpleObject]] |SYNTAX= | | [object, [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]] [[call]] [[BIS_fnc_adjustSimpleObject]] |SYNTAX= | ||
|p1= object: [[Object]] - simple object that will be adjusted |= | |p1= object: [[Object]] - simple object that will be adjusted |PARAMETER1= | ||
|p2= [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]: [[Array]] - adjustment data: | |p2= [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]: [[Array]] - adjustment data: | ||
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** animationName: [[String]] - animation name | ** animationName: [[String]] - animation name | ||
** animationState: [[Number]] - animation state | ** animationState: [[Number]] - animation state | ||
* selectionsToHide: [[Array]] - (Optional, default []) all listed selections will be hidden |= | * selectionsToHide: [[Array]] - (Optional, default []) all listed selections will be hidden |PARAMETER2= | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[myCar, ["B_MyCar_F", "path\to\file.p3d"]] [[call]] [[BIS_fnc_adjustSimpleObject]];</code>|= | |x1= <code>[myCar, ["B_MyCar_F", "path\to\file.p3d"]] [[call]] [[BIS_fnc_adjustSimpleObject]];</code>|EXAMPLE1= | ||
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Revision as of 14:28, 7 April 2019
Description
- Description:
- Adjust simple object vertical position, animations and selection according to provided data.
NOTE: function is automatically called by BIS_fnc_createSimpleObject. In case both adjustment data and class are being used, data has higher priority and only undefined parts are filled from config. - Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]] call BIS_fnc_adjustSimpleObject
- Parameters:
- object: Object - simple object that will be adjusted
- [class, model, reversed, verticalOffset, animAdjustments, selectionToHide]: Array - adjustment data:
- class: String - (default "") asset CfgVehicles config class (at least either model or class must be provided, ideally both)
- model: String - (default "") Path to the vehicle p3d model; needs to start without backslash and must end with the proper file extension ".p3d"
- reversed: Number - (default 0) some objects, usually vehicles, are reveresed in p3d; valid values are:
- 0: no change
- 1: reverse
- -1: unknown (behaves as 0)
- verticalOffset: Array - (Optional, default 0) fix for non-existant physX; usually needed only for vehicles
- animationAdjustments: Array - (Optional, default []) Animation that need to be animated to given state, in format [animationName, animationState]:
- selectionsToHide: Array - (Optional, default []) all listed selections will be hidden
- Return Value:
- Nothing
Examples
- Example 1:
[myCar, ["B_MyCar_F", "path\to\file.p3d"]] call BIS_fnc_adjustSimpleObject;
Additional Information
Notes
-
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