BIS fnc enemyDetected: Difference between revisions
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| unit call [[BIS_fnc_enemyDetected]] |SYNTAX=  | | unit call [[BIS_fnc_enemyDetected]] |SYNTAX=  | ||
|p1= unit - [[Object]]: unit that is inspected |=   | |p1= unit - [[Object]]: unit that is inspected |PARAMETER1=  | ||
| [[Boolean]]: True if an enemy was detected |RETURNVALUE=  | | [[Boolean]]: True if an enemy was detected |RETURNVALUE=  | ||
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|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |=   | |x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1=  | ||
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Revision as of 14:29, 7 April 2019
 
Description
- Description:
 - Returns true if unit knows about nearby enemy unit or driven vehicle.
 - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - unit call BIS_fnc_enemyDetected
 - Parameters:
 - unit - Object: unit that is inspected
 - Return Value:
 - Boolean: True if an enemy was detected
 
Examples
- Example 1:
 _enemyDetected = _unit call BIS_fnc_enemyDetected;
Additional Information
- See also:
 - BIS_fnc_enemyTargets
 
Notes
- 
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