BIS fnc respawnRounds: Difference between revisions
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ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) | ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) | ||
*/ | */ | ||
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| <!-- [] call [[BIS_fnc_respawnRounds]]; --> |= | | <!-- [] call [[BIS_fnc_respawnRounds]]; --> |SYNTAX= | ||
|p1= |= | |p1= |PARAMETER1= | ||
| |= | | |RETURNVALUE= | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | |SEEALSO= | ||
}} | }} |
Revision as of 14:32, 7 April 2019
Description
- Description:
/* Description: Disable respawn until players of only one side (including its allies) remains, then respawn everyone at once. When "Rounds" respawn is used by only one side, wait until all its players are dead. Parameter(s): BOOL - true to force round end SIDE - use any side to return side affected by round system (based on description.ext respawnTemplates settings) ARRAY - empty array to return if a round is still on (players of more than one involved faction are alive) */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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