setTerrainGrid: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Clarified.) |
||
Line 25: | Line 25: | ||
For default landscapes, supported resolutions are: | For default landscapes, supported resolutions are: | ||
* ''' | * '''50''' - smoothest, less lag | ||
* '''12.5''' | * '''25''' - default in multiplayer | ||
* '''12.5''' - default in singleplayer | |||
* '''6.25''' | * '''6.25''' | ||
* '''3.125''' - bumpiest, higher lag | * '''3.125''' - bumpiest, higher lag | ||
Line 43: | Line 44: | ||
This is like opening up your video preferences and changing "terrain detail", i.e.: | This is like opening up your video preferences and changing "terrain detail", i.e.: | ||
'''setTerrainGrid''' | '''setTerrainGrid''' 50 = lowest detail<br> | ||
'''setTerrainGrid''' 3.125 = highest detail | '''setTerrainGrid''' 3.125 = highest detail | ||
It is similar to the command [[setViewDistance]]. | It is similar to the command [[setViewDistance]]. |
Revision as of 21:04, 18 July 2006
setTerrainGrid grid
Operand types:
grid: Number
Type of returned value:
Compatibility:
Added in version 1.75
Description:
Set desired terrain resolution (in meters).
For default landscapes, supported resolutions are:
- 50 - smoothest, less lag
- 25 - default in multiplayer
- 12.5 - default in singleplayer
- 6.25
- 3.125 - bumpiest, higher lag
If you select unsupported resolutions, nearest supported value is used instead.
Example:
setTerrainGrid 12.5
Comments:
This is like opening up your video preferences and changing "terrain detail", i.e.:
setTerrainGrid 50 = lowest detail
setTerrainGrid 3.125 = highest detail
It is similar to the command setViewDistance.