BIS fnc animateTaskWaypoint: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "|= Game name " to "|Game name= ")
Line 3: Line 3:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.24|= Game version
|1.24|= Game version

Revision as of 23:28, 29 August 2019


Hover & click on the images for description

Description

Description:
Plays an animation that pushes the active task waypoint up and down.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
param call BIS_fnc_animateTaskWaypoint;
Parameters:
Object - Unit that should have animations played.
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_animateTaskWaypoint;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section