BIS fnc sceneSetAnimationsForGroup: Difference between revisions
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Revision as of 23:25, 30 August 2019
 
Description
- Description:
 - Plays a range of animations for a specific set of units, intended for use during cutscenes.
 - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - param call BIS_fnc_sceneSetAnimationsForGroup;
 - Parameters:
 - Array - Units that should play animations.
 - Array - Array of animation names (in format String) to play.
 - Return Value:
 - Boolean - Returns true if all animations started.
 
Examples
- Example 1:
 setAnims = [group player, ["AmovPercMstpSrasWrflDnon"]] call BIS_fnc_sceneSetAnimationsForGroup;
Additional Information
- See also:
 - See also needed
 
Notes
- 
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