BIS fnc convertUnits: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - " {{Function|Comments=" to "{{Function|Comments=") |
||
Line 1: | Line 1: | ||
{{Function|Comments= | {{Function|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 01:50, 22 December 2019
Description
- Description:
- Converts values to a target system of units.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [value, from, to, mode, precision] call BIS_fnc_convertUnits
- Parameters:
- value: Number - source value
- from: Number - source unit. Can be one of:
- 0: m (meters)
- 1: km (kilometers)
- 2: ms (meters per second)
- 3: kmh (kilometers per hour)
- 4: ft (feet)
- 5: mi (miles)
- 6: fts (feet per second)
- 7: mph (miles per hour)
- 8: nm (nautical miles)
- 9: kts (knots)
- to: Number - (Optional, default detected system of units via systemOfUnits) destination unit. See from.
- mode: Number - (Optional, default 0) can be one of:
- 0: destination value (Scalar)
- 1: destination text long (String) e.g "5 meters"
- 2: destination text short (String) e.g "5 m"
- precision: Number - (Optional, default 1) destination precision factor, -1 for no precision change. cannot be 0
- Return Value:
- Number or String - converted value
Examples
- Example 1:
_distString = [500, 0, 5, 1, -1] call BIS_fnc_convertUnits;
Additional Information
- See also:
- systemOfUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note