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 | {{BenargeeSandbox|= Comments
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 | ____________________________________________________________________________________________
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 | | arma |= Game name
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 | |10.00|= Game version
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 | |arg= |= Arguments in MP
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 | |eff= |= Effects in MP
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 | |exec= |= JIP Compatibility in MP?
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 | |removed= true |= "true" if command no longer exists in current version of any game
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 | ____________________________________________________________________________________________
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 | | Unit or object will say given sound in 3D Space.
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 | This allows broadcasting of positional music or sound from a source, without having to script a fade sound or music command.
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 | Compare this with [[say2D]] which will always play a sound at the location of the player after he has been in the vicinity of a broadcasting sound.
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 | Sound is defined in CfgSound of the [[Description.ext]]. |DESCRIPTION=
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 | ____________________________________________________________________________________________
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 | | unit '''say3D''' sound |SYNTAX=
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 | |p1= unit: [[Object]] -  |PARAMETER1= 
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 | |p2= sound: [[String]] - classname. Defined in [[Description.ext]] |PARAMETER3= 
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 | | [[Nothing]] |RETURNVALUE= 
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 | ____________________________________________________________________________________________
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 | |s2= [unit, target] '''say3D''' sound |= 
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 | |p21= unit: [[Object]] -  |PARAMETER1= 
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 | |p22= target: [[Object]] |PARAMETER2= 
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 | |p23= sound: [[String]] - classname. Defined in [[Description.ext]] |PARAMETER3= 
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 | |r2= [[Nothing]]|=
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 | ____________________________________________________________________________________________
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 | |x1= <code> helicopter1 [[say3D]] "Fortunateson"</code> |EXAMPLE1=
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 | ____________________________________________________________________________________________
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 | | [[say]], [[say2D]], [[playSound]], [[createSoundSource]] |SEEALSO= 
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 | |  |MPBEHAVIOUR= 
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 | ____________________________________________________________________________________________
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 | }}
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 | <h3 style='display:none'>Notes</h3>
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 | <dl class='command_description'>
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 | <!-- Note Section BEGIN -->
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 | <dd class="notedate">Posted on 7 March 2013
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 | <dt class="note">[[User:Rocket|Rocket]]<dd class="note">
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 | The only difference with this command and say is during cutscenes (when some camera effect is active). In cutscenes, say3D is 3D, say is not.
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 | <!-- Note Section END -->
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 | </dl>
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 | <h3 style='display:none'>Bottom Section</h3>
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 | [[Category:Sandbox]]  |  | [[Category:Sandbox]]  |