BIS fnc blinkMarker: Difference between revisions
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Lou Montana (talk | contribs) (Add example and see also) |
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|1.78|Game version= | |1.78|Game version= | ||
| Makes given marker blink. |Description= | |||
| | | [marker, blinkDuration, blinkAmount] spawn [[BIS_fnc_blinkMarker]] |Syntax= | ||
|p1= marker: [[String]] - marker's name | |||
|p2= blinkDuration: [[Number]] - (Optional, default 1) a blink's time | |||
|p3= blinkAmount: [[Number]] - (Optional, default 2) quantity of blinks | |||
|r1= [[Nothing]] |Return value= | |||
|x1= <code>["BIS_marker", 3, 10] [[spawn]] [[BIS_fnc_blinkMarker]]; {{cc|blinks '''10''' times using '''3''' seconds intervals}}</code> | |||
|[] | |x2= <code>["BIS_marker"] [[spawn]] [[BIS_fnc_blinkMarker]]; {{cc|keeps blinking}}</code> | ||
| | |exec= spawn |Execution= | ||
| | |seealso= [[setMarkerAlpha]] | ||
}} | }} | ||
Revision as of 23:54, 5 January 2020
Description
- Description:
- Makes given marker blink.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [marker, blinkDuration, blinkAmount] spawn BIS_fnc_blinkMarker
- Parameters:
- marker: String - marker's name
- blinkDuration: Number - (Optional, default 1) a blink's time
- blinkAmount: Number - (Optional, default 2) quantity of blinks
- Return Value:
- Nothing
Examples
- Example 1:
["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals
- Example 2:
["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking
Additional Information
- See also:
- setMarkerAlpha
Notes
-
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