BIS fnc controlPoint setIsArrive: Difference between revisions
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{{Function | {{Function | ||
| arma3 | |game1= arma3 | ||
|1.78 | |version1= 1.78 | ||
<! | <!--|exec= server|=--> | ||
<! | <!--|arg= local--> | ||
| | <!--|eff= local--> | ||
|descr= Set's whether this control point is arrive or leave. | |||
|s1= [controlPoint, isArrive] call [[BIS_fnc_controlPoint_setIsArrive]] | |||
|p1= controlPoint: [[Object]] - The control point | |||
|[] | |p2= isArrive: [[Object]] - (Optional, default [[true]]) [[True]] - arrive<br>[[false]] - leave | ||
| | |r1= [[Nothing]] | ||
| | |x1= <code>[controlPoint,[[false]]] [[call]] [[BIS_fnc_controlPoint_setIsArrive]];</code> | ||
| | |exec= call | ||
| | |seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_computeOwnerKey]] [[BIS_fnc_controlPoint_getOwnerKey]] | ||
}} | }} | ||
[[Category:Function Group: ControlPoint|{{uc:controlPoint_setIsArrive}}]] | [[Category:Function Group: ControlPoint|{{uc:controlPoint_setIsArrive}}]] | ||
[[Category:Functions|{{uc:controlPoint_setIsArrive}}]] | [[Category:Functions|{{uc:controlPoint_setIsArrive}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:controlPoint_setIsArrive}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:controlPoint_setIsArrive}}]] |
Revision as of 11:53, 12 January 2020
Description
- Description:
- Set's whether this control point is arrive or leave.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [controlPoint, isArrive] call BIS_fnc_controlPoint_setIsArrive
- Parameters:
- controlPoint: Object - The control point
- isArrive: Object - (Optional, default true) True - arrive
false - leave - Return Value:
- Nothing
Examples
- Example 1:
[controlPoint,false] call BIS_fnc_controlPoint_setIsArrive;
Additional Information
- See also:
- BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_computeOwnerKey BIS_fnc_controlPoint_getOwnerKey
Notes
-
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