remove3DENLayer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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| '''remove3DENLayer''' layerID |SYNTAX= | | '''remove3DENLayer''' layerID |SYNTAX= | ||
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER1= | |p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER1= | ||
| [[ | | [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) |RETURNVALUE= | ||
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; |
Revision as of 00:25, 24 August 2020
Description
- Description:
- Remove Eden Editor editing layer.
- Groups:
- Uncategorised
Syntax
- Syntax:
- remove3DENLayer layerID
- Parameters:
- layerID : Number - layer ID as returned by add3DENLayer command
- Return Value:
- Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;
Additional Information
- See also:
- add3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
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Notes