getMissionDLCs: Difference between revisions
| Killzone Kid (talk | contribs)  (see also) | mNo edit summary | ||
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| |arg=  |Multiplayer Arguments= | |arg=  |Multiplayer Arguments= | ||
| |eff=  |Multiplayer Effects= | |eff=  |Multiplayer Effects= | ||
| |gr1= Mission Information |GROUP1= | |||
| |gr2= DLC |GROUP2= | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | Returns list of DLCs that are used in the mission. List is created only from units listed in mission.sqm and doesn't detect units created by scripts! |DESCRIPTION= | | Returns list of DLCs that are used in the mission. List is created only from units listed in mission.sqm and doesn't detect units created by scripts! |DESCRIPTION= | ||
Revision as of 09:39, 20 September 2020
Description
- Description:
- Returns list of DLCs that are used in the mission. List is created only from units listed in mission.sqm and doesn't detect units created by scripts!
- Groups:
- Mission InformationDLC
Syntax
- Syntax:
- getMissionDLCs
- Return Value:
- Array - list of DLCs detected for the mission
Examples
- Example 1:
- _list = getMissionDLCs
Additional Information
- See also:
- getDLCsgetObjectDLCgetPersonUsedDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
- 
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 Only post proven facts here! Add Note
 
	