safeZoneX: Difference between revisions
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
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| '''SafeZoneX''' |SYNTAX= | | '''SafeZoneX''' |SYNTAX= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
| x1= <code>_screenLeftBorderX = [[safeZoneX]]; // returns a float value < 0</code> |EXAMPLE1= | | x1= <code>_screenLeftBorderX = [[safeZoneX]]; // returns a float value < 0</code> |EXAMPLE1= | ||
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| [[SafeZone]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]], [[safeZoneXAbs]] |SEEALSO= | | [[SafeZone]], [[safeZoneY]], [[safeZoneW]], [[safeZoneH]], [[safeZoneXAbs]] |SEEALSO= | ||
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 16:32, 26 September 2020
Description
- Description:
Returns the X of the left border of the screen, which is also a distance in screen measurement units from top left corner of the default viewport (0,0) of the screen to the left border of the screen. Since it is going in opposite way of the X axis, the value is negative. The measurement units depend on the current screen resolution getResolution. See also SafeZone- Groups:
- GUI Control
Syntax
- Syntax:
- SafeZoneX
- Return Value:
- Number
Examples
- Example 1:
_screenLeftBorderX = safeZoneX; // returns a float value < 0
Additional Information
Notes
-
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