safeZoneH: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1= GUI Control |GROUP1= ") |
mNo edit summary |
||
Line 7: | Line 7: | ||
|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 14: | Line 12: | ||
Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of [[safeZoneY]] must be subtracted from [[safeZoneH]], but because it is negative, it must be added instead. <tt>_screenBottomBorderY <nowiki>=</nowiki> [[safeZoneH]] + [[safeZoneY]]</tt>. The measurement units depend on the current screen resolution [[getResolution]]. See also [[SafeZone]] |DESCRIPTION= | Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of [[safeZoneY]] must be subtracted from [[safeZoneH]], but because it is negative, it must be added instead. <tt>_screenBottomBorderY <nowiki>=</nowiki> [[safeZoneH]] + [[safeZoneY]]</tt>. The measurement units depend on the current screen resolution [[getResolution]]. See also [[SafeZone]] |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 27: | Line 24: | ||
| [[SafeZone]], [[SafeZoneX]], [[SafeZoneY]], [[SafeZoneW]] |SEEALSO= | | [[SafeZone]], [[SafeZoneX]], [[SafeZoneY]], [[SafeZoneW]] |SEEALSO= | ||
}} | }} | ||
Line 44: | Line 39: | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 16:33, 26 September 2020
Description
- Description:
Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of safeZoneY must be subtracted from safeZoneH, but because it is negative, it must be added instead. _screenBottomBorderY = safeZoneH + safeZoneY. The measurement units depend on the current screen resolution getResolution. See also SafeZone- Groups:
- GUI Control
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note