saveStatus: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofpr |= Game name | |||
|1.75|= Game version | |||
____________________________________________________________________________________________ | |||
| Saves object's properties to [[objects.sav]] file in campaign directory as entry name. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | object '''saveStatus''' name |= Syntax | ||
|p1= object: [[Object]] |= Parameter 1 | |||
|p2= name: [[String]] |= Parameter 2 | |||
| [[Boolean]] |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>[[player]] saveStatus "playerstate"</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|SAVESTATUS]] | |||
[[Category:Scripting Commands OFP 1.96|SAVESTATUS]] | |||
[[Category:Scripting Commands ArmA|SAVESTATUS]] | |||
[[ |
Revision as of 22:58, 1 August 2006
Description
- Description:
- Saves object's properties to objects.sav file in campaign directory as entry name.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
[[player]] saveStatus "playerstate"
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note